Add Godot Spine Skin init method to binds (#2874)

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Vladimir 2025-11-06 13:53:10 +01:00 committed by GitHub
parent e4eff7d41d
commit d698e53e3e
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@ -45,6 +45,7 @@ void SpineSkin::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_attachments"), &SpineSkin::get_attachments);
ClassDB::bind_method(D_METHOD("get_bones"), &SpineSkin::get_bones);
ClassDB::bind_method(D_METHOD("get_constraints"), &SpineSkin::get_constraints);
ClassDB::bind_method(D_METHOD("init", "name", "sprite"), &SpineSkin::init);
}
SpineSkin::SpineSkin() : owns_skin(false) {