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spine-runtimes
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Harald Csaszar
23bce387af
[unity] Added problematic component/material combination check for
Canvas Group Tint Black
when not using a
SkeletonGraphic Tint Black
shader. See
#1812
.
2020-11-24 20:14:03 +01:00
..
Spine
[unity] Added problematic component/material combination check for
Canvas Group Tint Black
when not using a
SkeletonGraphic Tint Black
shader. See
#1812
.
2020-11-24 20:14:03 +01:00
Spine Examples
[unity] GetRemappedClone() method now provides an additional parameter
pivotShiftsMeshUVCoords
for MeshAttachments to prevent uv shifts at a non-central Sprite pivot.
Closes
#1809
.
2020-11-13 19:12:05 +01:00
SpineTests
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
SpineTests.meta
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00