2025-07-10 04:22:20 +02:00

33 lines
943 B
C++

#include "constraint.h"
#include <spine/spine.h>
using namespace spine;
void spine_constraint_dispose(spine_constraint self) {
delete (Constraint*)self;
}
spine_rtti spine_constraint_get_rtti(spine_constraint self) {
return (spine_rtti)&((Constraint*)self)->getRTTI();
}
spine_constraint_data spine_constraint_get_data(spine_constraint self) {
return (spine_constraint_data)&((Constraint*)self)->getData();
}
void spine_constraint_sort(spine_constraint self, spine_skeleton skeleton) {
((Constraint*)self)->sort(*((Skeleton*)skeleton));
}
bool spine_constraint_is_source_active(spine_constraint self) {
return ((Constraint*)self)->isSourceActive();
}
void spine_constraint_update(spine_constraint self, spine_skeleton skeleton, spine_physics physics) {
((Constraint*)self)->update(*((Skeleton*)skeleton), (Physics)physics);
}
spine_rtti spine_constraint_rtti(void) {
return (spine_rtti)&Constraint::rtti;
}