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Changing the AnimationState state from an "end" listener is problematic even when the entry is cleared before the listener, so better to make the track that is ending available to the listener.
spine-lua
The spine-lua runtime provides functionality to load and manipulate Spine skeletal animation data using Lua. It does not perform rendering but can be extended to enable Spine animations for other Lua-based projects.
Setup
- Download the Spine Runtimes source using git or by downloading it as a zip.
- Copy the contents of the
spine-luadirectory into your project.