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spine-runtimes/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Shaders
History
Harald Csaszar cf7035e112 [unity] Fixed URP 2D Sprite shader not respecting straight alpha blend modes. Closes #1755.
2020-09-03 17:36:55 +02:00
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2D
[unity] Fixed URP 2D Sprite shader not respecting straight alpha blend modes. Closes #1755.
2020-09-03 17:36:55 +02:00
Include
[unity] Fixed URP Sprite shader treating skeleton alpha incorrectly. Closes #1735.
2020-08-07 15:40:35 +02:00
Outline
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
2D.meta
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Include.meta
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Outline.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
Spine-Skeleton-URP.shader
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Spine-Skeleton-URP.shader.meta
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Spine-SkeletonLit-URP.shader
[unity] Added support for double-sided lighting at SkeletonLit shaders (including URP and LWRP packages). Closes #1730.
2020-07-30 12:13:52 +02:00
Spine-SkeletonLit-URP.shader.meta
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Spine-Sprite-URP.shader
[unity] Fixed shader compile error with Unity 2019.4 and Urp 7.4.1. Closes #1700. Shader cleanup, removal of unused instancing vars and separate alpha texture variable.
2020-06-17 21:33:37 +02:00
Spine-Sprite-URP.shader.meta
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