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8 lines
673 B
Markdown
8 lines
673 B
Markdown
## Spine Addressables Extensions [Experimental]
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This experimental plugin provides integration of Addressables on-demand texture loading for the spine-unity runtime. Please be sure to test this package first and create backups of your project before using.
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### Usage
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First declare your target Material textures as addressable. Then select the SpineAtlasAsset, right-click the SpineAtlasAsset Inspector heading and select 'Add Addressables Loader'. This generates an 'AddressableTextureLoader' asset providing configuration parameters and sets up low-resolution placeholder textures which are automatically assigned in a pre-build step when building your game executable.
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