mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-25 22:23:42 +08:00
- Ported extract-spine-cpp-types.js to TypeScript in type-extractor.ts - Improved type interfaces with discriminated unions for better type safety - Added proper isConst tracking for const-qualified methods - Fixed exclusions to check method.isConst instead of return type - Removed special type mappings (utf8, spine_void) - primitives pass through unchanged - Made toCTypeName strict with proper error handling - Documented all conversion functions with examples - Excluded SpineObject from extraction (matches JS behavior) - Removed original JS extractor as it's now replaced by TypeScript version The TypeScript extractor produces identical output (107 files, 164 types) while providing better type information including isConst for methods and consistent isStatic fields. Co-Authored-By: Claude <noreply@anthropic.com>
104 lines
3.7 KiB
C++
104 lines
3.7 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "bone_data.h"
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#include <spine/spine.h>
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using namespace spine;
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spine_bone_data spine_bone_data_create(int index, const char* name, spine_bone_data parent) {
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BoneData *obj = new (__FILE__, __LINE__) BoneData(index, String(name), (BoneData *) parent);
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return (spine_bone_data) obj;
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}
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void spine_bone_data_dispose(spine_bone_data obj) {
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if (!obj) return;
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delete (BoneData *) obj;
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}
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int spine_bone_data_get_index(spine_bone_data obj) {
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if (!obj) return 0;
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BoneData *_obj = (BoneData *) obj;
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return _obj->getIndex();
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}
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spine_bone_data spine_bone_data_get_parent(spine_bone_data obj) {
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if (!obj) return (spine_bone_data) 0;
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BoneData *_obj = (BoneData *) obj;
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return (spine_bone_data) _obj->getParent();
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}
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float spine_bone_data_get_length(spine_bone_data obj) {
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if (!obj) return 0;
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BoneData *_obj = (BoneData *) obj;
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return _obj->getLength();
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}
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void spine_bone_data_set_length(spine_bone_data obj, float value) {
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if (!obj) return;
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BoneData *_obj = (BoneData *) obj;
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_obj->setLength(value);
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}
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spine_color spine_bone_data_get_color(spine_bone_data obj) {
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if (!obj) return (spine_color) 0;
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BoneData *_obj = (BoneData *) obj;
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return (spine_color) &_obj->getColor();
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}
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const char* spine_bone_data_get_icon(spine_bone_data obj) {
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if (!obj) return nullptr;
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BoneData *_obj = (BoneData *) obj;
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return (const char *) _obj->getIcon().buffer();
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}
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void spine_bone_data_set_icon(spine_bone_data obj, const char* value) {
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if (!obj) return;
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BoneData *_obj = (BoneData *) obj;
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_obj->setIcon(String(value));
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}
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bool spine_bone_data_get_visible(spine_bone_data obj) {
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if (!obj) return false;
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BoneData *_obj = (BoneData *) obj;
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return _obj->getVisible();
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}
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void spine_bone_data_set_visible(spine_bone_data obj, bool value) {
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if (!obj) return;
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BoneData *_obj = (BoneData *) obj;
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_obj->setVisible(value);
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}
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spine_bone_local spine_bone_data_get_setup_pose(spine_bone_data obj) {
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if (!obj) return (spine_bone_local) 0;
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BoneData *_obj = (BoneData *) obj;
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return (spine_bone_local) &_obj->getSetupPose();
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}
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