2025-07-31 00:18:34 +02:00

104 lines
3.6 KiB
Dart

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import 'package:universal_ffi/ffi.dart';
import 'package:universal_ffi/ffi_utils.dart';
import 'spine_dart_bindings_generated.dart';
import '../spine_bindings.dart';
import 'blend_mode.dart';
import 'bone_data.dart';
import 'posed_data.dart';
import 'slot_pose.dart';
/// SlotData wrapper
class SlotData extends PosedData {
final Pointer<spine_slot_data_wrapper> _ptr;
SlotData.fromPointer(this._ptr) : super.fromPointer(_ptr.cast());
/// Get the native pointer for FFI calls
@override
Pointer get nativePtr => _ptr;
factory SlotData(int index, String name, BoneData boneData) {
final ptr = SpineBindings.bindings
.spine_slot_data_create(index, name.toNativeUtf8().cast<Char>(), boneData.nativePtr.cast());
return SlotData.fromPointer(ptr);
}
@override
void dispose() {
SpineBindings.bindings.spine_slot_data_dispose(_ptr);
}
int get index {
final result = SpineBindings.bindings.spine_slot_data_get_index(_ptr);
return result;
}
BoneData get boneData {
final result = SpineBindings.bindings.spine_slot_data_get_bone_data(_ptr);
return BoneData.fromPointer(result);
}
set attachmentName(String value) {
SpineBindings.bindings.spine_slot_data_set_attachment_name(_ptr, value.toNativeUtf8().cast<Char>());
}
String get attachmentName {
final result = SpineBindings.bindings.spine_slot_data_get_attachment_name(_ptr);
return result.cast<Utf8>().toDartString();
}
BlendMode get blendMode {
final result = SpineBindings.bindings.spine_slot_data_get_blend_mode(_ptr);
return BlendMode.fromValue(result);
}
set blendMode(BlendMode value) {
SpineBindings.bindings.spine_slot_data_set_blend_mode(_ptr, value.value);
}
bool get visible {
final result = SpineBindings.bindings.spine_slot_data_get_visible(_ptr);
return result;
}
set visible(bool value) {
SpineBindings.bindings.spine_slot_data_set_visible(_ptr, value);
}
SlotPose get setupPose {
final result = SpineBindings.bindings.spine_slot_data_get_setup_pose(_ptr);
return SlotPose.fromPointer(result);
}
}