mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-22 01:36:42 +08:00
- Add NSObject inheritance to root classes for ObjC compatibility - Add @objc(Spine<ClassName>) and @objcMembers annotations to all classes - Fix property name conflicts (className -> rttiClassName, hash -> hashString) - Use @nonobjc on subclass initializers to avoid selector conflicts - Fix convenience init override modifiers - Update ObjC example to use new API method names - Update test to use rttiClassName property
95 lines
3.9 KiB
Swift
95 lines
3.9 KiB
Swift
//
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// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// AUTO GENERATED FILE, DO NOT EDIT.
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import Foundation
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import SpineC
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/// ToProperty wrapper
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@objc(SpineToProperty)
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@objcMembers
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open class ToProperty: NSObject {
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public let _ptr: UnsafeMutableRawPointer
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public init(fromPointer ptr: spine_to_property) {
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self._ptr = UnsafeMutableRawPointer(ptr)
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super.init()
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}
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public var rtti: Rtti {
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let result = spine_to_property_get_rtti(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self))
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return Rtti(fromPointer: result!)
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}
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public var offset: Float {
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get {
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let result = spine_to_property_get__offset(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self))
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return result
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}
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set {
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spine_to_property_set__offset(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), newValue)
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}
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}
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public var max: Float {
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get {
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let result = spine_to_property_get__max(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self))
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return result
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}
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set {
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spine_to_property_set__max(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), newValue)
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}
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}
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public var scale: Float {
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get {
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let result = spine_to_property_get__scale(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self))
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return result
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}
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set {
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spine_to_property_set__scale(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), newValue)
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}
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}
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public func mix(_ pose: TransformConstraintPose) -> Float {
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let result = spine_to_property_mix(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), pose._ptr.assumingMemoryBound(to: spine_transform_constraint_pose_wrapper.self))
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return result
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}
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public func apply(_ skeleton: Skeleton, _ pose: TransformConstraintPose, _ bone: BonePose, _ value: Float, _ local: Bool, _ additive: Bool) {
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spine_to_property_apply(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), skeleton._ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self), pose._ptr.assumingMemoryBound(to: spine_transform_constraint_pose_wrapper.self), bone._ptr.assumingMemoryBound(to: spine_bone_pose_wrapper.self), value, local, additive)
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}
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public static func rttiStatic() -> Rtti {
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let result = spine_to_property_rtti()
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return Rtti(fromPointer: result!)
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}
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} |