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spine-runtimes
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spine-runtimes
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spine-ts
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webgl
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tests
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badlogic
4202fd1363
[ts] Fixes reference cycle in animation state. See
#1174
.
2018-09-10 11:58:32 +02:00
..
test2.html
[ts] More test refactoring.
2017-10-30 14:12:03 +01:00
test-additive-animation-blending.html
Updated owl to key blink animation properly.
2018-01-18 15:52:09 +01:00
test-atlas-loading.html
[ts] Ported holdPrevious addition in AnimationState. See #1169."
2018-09-07 16:37:50 +02:00
test-pma-tintblack.html
[ts] More test refactoring.
2017-10-30 14:12:03 +01:00
test-rig.html
[ts] Fixes reference cycle in animation state. See
#1174
.
2018-09-10 11:58:32 +02:00
test-slot-range.html
[ts][webgl] Slot range rendering in SkeletonRenderer and SceneRenderer.
Closes
#1083
2018-02-16 13:47:03 +01:00
test.html
[ts] Added AssetManager.loadTextureAtlas. Will automatically resolve and load any images the atlas references. AssetManager.get(atlasName) will then return an instance of spine.TextureAtlas.
2017-11-17 10:57:44 +01:00