This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2026-02-09 00:30:12 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-unity
/
Assets
/
Spine
History
Harald Csaszar
e3c98b8a62
Merge branch '4.1' into 4.2-beta
2024-03-07 17:22:59 +01:00
..
Editor
[unity] Fixed Tint Black for transparent vertex alpha, see
#2457
(previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
2024-03-05 18:31:20 +01:00
Runtime
Merge branch '4.1' into 4.2-beta
2024-03-07 17:22:59 +01:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
Merge branch '4.1' into 4.2-beta
2024-03-07 16:06:59 +01:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[unity] Ported 4.2-beta physics. Updated skeleton assets.
2023-11-17 17:18:18 +01:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00