2025-07-22 16:00:40 +02:00

82 lines
2.7 KiB
TypeScript

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
import { Pose } from "./Pose.js";
import { PosedData } from "./PosedData.js";
export abstract class Posed<
D extends PosedData<P>,
P extends Pose<any>,
A extends P> {
/** The constraint's setup pose data. */
readonly data: D;
readonly pose: A;
readonly constrained: A;
applied: A;
constructor (data: D, pose: A, constrained: A) {
if (data == null) throw new Error("data cannot be null.");
this.data = data;
this.pose = pose;
this.constrained = constrained;
this.applied = pose;
}
public setupPose (): void {
this.pose.set(this.data.setup);
}
/** The constraint's setup pose data. */
public getData (): D {
return this.data;
}
public getPose (): P {
return this.pose;
}
public getAppliedPose (): A {
return this.applied;
}
usePose () { // Port: usePose - reference runtime: pose()
this.applied = this.pose;
}
useConstrained () { // Port: useConstrained - reference runtime: constrained()
this.applied = this.constrained;
}
resetConstrained () { // Port: resetConstrained - reference runtime: reset()
this.constrained.set(this.pose);
}
}