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spine-runtimes
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Spine Examples
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Mario Zechner
6a93555805
Remove BOMs
2021-08-18 20:51:17 +02:00
..
Getting Started
[unity] Added hint about RectTransform bounds to "Skeleton Graphic" example scene to prevent problems.
2021-01-18 18:31:07 +01:00
Images
Applied oxipng.
2021-08-04 18:44:16 -04:00
Other Examples
[csharp] Format all source code using formatters/.editorconfig
2021-08-18 18:59:53 +02:00
Scripts
Remove BOMs
2021-08-18 20:51:17 +02:00
Sound
…
Spine Skeletons
[unity] Fixed missing
Blend Modes
example scene assets (SkeletonGraphic blend mode materials).
2021-08-13 17:53:19 +02:00
Getting Started.meta
…
Images.meta
[unity] Added
Outline Shaders
example scene to demonstrate switching to outline materials. See
#1531
.
2019-11-27 13:49:00 +01:00
Other Examples.meta
…
package.json
[unity] Updated version numbers to 3.9 in package.json files added in last commit on 3.8 branch. See
#1276
.
2020-04-06 18:07:44 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Scripts.meta
…
Sound.meta
…
Spine Skeletons.meta
[unity] Update Spine Examples
2018-07-13 23:44:06 +08:00
spine-unity-examples.asmdef
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
spine-unity-examples.asmdef.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00