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spine-runtimes/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public
History
badlogic 77d495bc6d [ue4] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
2018-07-24 15:16:23 +02:00
..
SpineAtlasAsset.h
[ue4] Changes to example map.
2016-12-20 10:57:27 +01:00
SpineBoneDriverComponent.h
[ue4] Fixed license headers
2016-12-15 13:52:44 +01:00
SpineBoneFollowerComponent.h
[ue4] More samples
2017-01-23 15:19:14 +01:00
SpinePlugin.h
[ue4] Added error dialogs when skeleton and atlas couldn't be loaded.
2018-07-03 12:14:59 +02:00
SpineSkeletonAnimationComponent.h
[ue4] Switched to the excellent RuntimeMeshComponent by Koderz. Gives greater flexibility regarding vertex format and a bit of a performance boost
2017-05-22 18:00:59 +02:00
SpineSkeletonComponent.h
[ue4] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
2018-07-24 15:16:23 +02:00
SpineSkeletonDataAsset.h
[ue4] Fixed license headers
2016-12-15 13:52:44 +01:00
SpineSkeletonRendererComponent.h
[ue4] First steps toward two color tint
2017-05-22 19:34:58 +02:00
SpineWidget.h
[ue4] First steps towards UMG widgets.
2018-03-28 17:03:11 +02:00
SSpineWidget.h
[ue4] First steps towards UMG widgets.
2018-03-28 17:03:11 +02:00
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