Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-21 17:26:45 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public
History
badlogic 77d495bc6d [ue4] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
2018-07-24 15:16:23 +02:00
..
SpineAtlasAsset.h
…
SpineBoneDriverComponent.h
…
SpineBoneFollowerComponent.h
…
SpinePlugin.h
[ue4] Added error dialogs when skeleton and atlas couldn't be loaded.
2018-07-03 12:14:59 +02:00
SpineSkeletonAnimationComponent.h
[ue4] Switched to the excellent RuntimeMeshComponent by Koderz. Gives greater flexibility regarding vertex format and a bit of a performance boost
2017-05-22 18:00:59 +02:00
SpineSkeletonComponent.h
[ue4] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
2018-07-24 15:16:23 +02:00
SpineSkeletonDataAsset.h
…
SpineSkeletonRendererComponent.h
[ue4] First steps toward two color tint
2017-05-22 19:34:58 +02:00
SpineWidget.h
[ue4] First steps towards UMG widgets.
2018-03-28 17:03:11 +02:00
SSpineWidget.h
[ue4] First steps towards UMG widgets.
2018-03-28 17:03:11 +02:00
Powered by Gitea Version: 1.23.4 Page: 3315ms Template: 133ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API