spine-runtimes/spine-cpp/src/spine/InheritTimeline.cpp
2025-07-30 09:41:42 +02:00

82 lines
3.1 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
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*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
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#include <spine/InheritTimeline.h>
#include <spine/Event.h>
#include <spine/Skeleton.h>
#include <spine/Bone.h>
#include <spine/BoneData.h>
#include <spine/BoneLocal.h>
#include <spine/Slot.h>
#include <spine/SlotData.h>
using namespace spine;
RTTI_IMPL_MULTI(InheritTimeline, Timeline, BoneTimeline)
InheritTimeline::InheritTimeline(size_t frameCount, int boneIndex) : Timeline(frameCount, ENTRIES), BoneTimeline(boneIndex) {
PropertyId ids[] = {((PropertyId) Property_Inherit << 32) | boneIndex};
setPropertyIds(ids, 1);
}
InheritTimeline::~InheritTimeline() {
}
void InheritTimeline::setFrame(int frame, float time, Inherit inherit) {
frame *= ENTRIES;
_frames[frame] = time;
_frames[frame + INHERIT] = (float) inherit;
}
void InheritTimeline::apply(Skeleton &skeleton, float lastTime, float time, Array<Event *> *events, float alpha, MixBlend blend,
MixDirection direction, bool appliedPose) {
SP_UNUSED(lastTime);
SP_UNUSED(events);
SP_UNUSED(alpha);
Bone *bone = skeleton._bones[_boneIndex];
if (!bone->isActive()) return;
BoneLocal &pose = appliedPose ? *bone->_applied : bone->_pose;
if (direction == MixDirection_Out) {
if (blend == MixBlend_Setup) pose._inherit = bone->_data._setup._inherit;
return;
}
if (time < _frames[0]) {
if (blend == MixBlend_Setup || blend == MixBlend_First) pose._inherit = bone->_data._setup._inherit;
} else {
int idx = Animation::search(_frames, time, ENTRIES) + INHERIT;
pose._inherit = static_cast<Inherit>((int) _frames[idx]);
}
}