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18 lines
612 B
Markdown
18 lines
612 B
Markdown
The Spine runtime for Unity comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly. Use the instructions below for your version of Unity.
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# Unity 4
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1. Delete the "Assets/examples/Unity 3.5" directory.
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1. Open the "Assets/examples/Unity 4/spineboy.unity" scene.
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# Unity 3.5.7
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Note that you *must* delete the Unity 4 directory or Unity will crash.
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1. Delete the "Assets/examples/Unity 4" directory.
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1. Open the "Assets/examples/Unity 3.5/spineboy.unity" scene.
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# Notes
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- Atlas images should use premultiplied alpha.
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