2013-03-18 11:32:04 +08:00

27 lines
505 B
C++

#ifndef SPINE_REGIONATTACHMENT_H_
#define SPINE_REGIONATTACHMENT_H_
#include "cocos2d.h"
#include <spine/BaseRegionAttachment.h>
USING_NS_CC;
namespace spine {
class Bone;
class AtlasRegion;
class RegionAttachment: public BaseRegionAttachment {
public:
ccV3F_C4B_T2F_Quad vertices;
CCTexture2D *texture;
RegionAttachment (AtlasRegion *region);
virtual void updateWorldVertices (Bone *bone);
virtual void draw (Slot *slot);
};
} /* namespace spine */
#endif /* SPINE_REGIONATTACHMENT_H_ */