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spine-runtimes
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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.timeline
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History
Harald Csaszar
549f19383d
[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
2023-11-22 17:28:46 +01:00
..
PlayableHandle Component
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
2023-08-02 18:11:51 +02:00
SpineAnimationState
[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
2023-11-22 17:28:46 +01:00
SpineSkeletonFlip
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
2023-08-02 18:11:51 +02:00
PlayableHandle Component.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
spine-timeline.asmdef
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See
#1676
.
2021-09-14 17:12:50 +02:00
spine-timeline.asmdef.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineAnimationState.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineSkeletonFlip.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00