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spine-runtimes
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spine-runtimes
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spine-cocos2dx
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example
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badlogic
fe8eae4b8e
[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
2017-01-30 16:31:16 +01:00
..
Classes
[c] fixed bug in spAnimationState_addPropertyID, didn't keep track of #properties.
Closes
#774
2016-11-24 15:01:23 +01:00
proj.android
[cocos2dx][cocos2dobj] Fixed up cocos2d-x and cocos2d-objc xcode projects for new spine-c directory
2016-11-28 16:15:35 +01:00
proj.ios_mac
[cocos2dx][cocos2dobj] Fixed up cocos2d-x and cocos2d-objc xcode projects for new spine-c directory
2016-11-28 16:15:35 +01:00
proj.linux
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00
proj.win32
[cocos2dx] Fixed up Visual Studio project for new spine-c location
2016-11-28 16:19:20 +01:00
Resources
/common
[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
2017-01-30 16:31:16 +01:00
.cocos-project.json
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00
.gitignore
[cocos2dx] Clean-up
2016-10-11 16:06:49 +02:00
CMakeLists.txt
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
2016-06-22 15:23:31 +02:00