mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-15 03:21:35 +08:00
164 lines
5.9 KiB
Swift
164 lines
5.9 KiB
Swift
//
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// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// AUTO GENERATED FILE, DO NOT EDIT.
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import Foundation
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import SpineC
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/// Stores a bone's local pose.
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@objc(SpineBoneLocal)
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@objcMembers
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public class BoneLocal: NSObject {
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public let _ptr: UnsafeMutableRawPointer
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public init(fromPointer ptr: spine_bone_local) {
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self._ptr = UnsafeMutableRawPointer(ptr)
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super.init()
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}
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public override convenience init() {
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let ptr = spine_bone_local_create()
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self.init(fromPointer: ptr!)
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}
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/// The local x translation.
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public var x: Float {
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get {
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let result = spine_bone_local_get_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return result
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}
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set {
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spine_bone_local_set_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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/// The local y translation.
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public var y: Float {
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get {
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let result = spine_bone_local_get_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return result
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}
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set {
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spine_bone_local_set_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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/// The local rotation in degrees, counter clockwise.
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public var rotation: Float {
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get {
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let result = spine_bone_local_get_rotation(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return result
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}
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set {
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spine_bone_local_set_rotation(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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/// The local scaleX.
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public var scaleX: Float {
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get {
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let result = spine_bone_local_get_scale_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return result
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}
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set {
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spine_bone_local_set_scale_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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/// The local scaleY.
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public var scaleY: Float {
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get {
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let result = spine_bone_local_get_scale_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return result
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}
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set {
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spine_bone_local_set_scale_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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/// The local shearX.
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public var shearX: Float {
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get {
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let result = spine_bone_local_get_shear_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return result
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}
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set {
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spine_bone_local_set_shear_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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/// The local shearY.
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public var shearY: Float {
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get {
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let result = spine_bone_local_get_shear_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return result
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}
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set {
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spine_bone_local_set_shear_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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/// Determines how parent world transforms affect this bone.
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public var inherit: Inherit {
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get {
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let result = spine_bone_local_get_inherit(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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return Inherit(rawValue: Int32(result.rawValue))!
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}
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set {
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spine_bone_local_set_inherit(
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_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), spine_inherit(rawValue: UInt32(newValue.rawValue)))
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}
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}
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public var scale2: Float {
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get { fatalError("Setter-only property") }
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set(newValue) {
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spine_bone_local_set_scale_2(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
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}
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}
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public func set(_ pose: BoneLocal) {
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spine_bone_local_set(
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_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), pose._ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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}
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public func setPosition(_ x: Float, _ y: Float) {
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spine_bone_local_set_position(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), x, y)
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}
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public func setScale(_ scaleX: Float, _ scaleY: Float) {
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spine_bone_local_set_scale_1(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), scaleX, scaleY)
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}
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public func dispose() {
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spine_bone_local_dispose(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
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}
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}
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