Mario Zechner 4200024fbb Formatting
2025-10-29 14:59:01 +01:00

164 lines
5.9 KiB
Swift

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
import SpineC
/// Stores a bone's local pose.
@objc(SpineBoneLocal)
@objcMembers
public class BoneLocal: NSObject {
public let _ptr: UnsafeMutableRawPointer
public init(fromPointer ptr: spine_bone_local) {
self._ptr = UnsafeMutableRawPointer(ptr)
super.init()
}
public override convenience init() {
let ptr = spine_bone_local_create()
self.init(fromPointer: ptr!)
}
/// The local x translation.
public var x: Float {
get {
let result = spine_bone_local_get_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return result
}
set {
spine_bone_local_set_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
/// The local y translation.
public var y: Float {
get {
let result = spine_bone_local_get_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return result
}
set {
spine_bone_local_set_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
/// The local rotation in degrees, counter clockwise.
public var rotation: Float {
get {
let result = spine_bone_local_get_rotation(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return result
}
set {
spine_bone_local_set_rotation(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
/// The local scaleX.
public var scaleX: Float {
get {
let result = spine_bone_local_get_scale_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return result
}
set {
spine_bone_local_set_scale_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
/// The local scaleY.
public var scaleY: Float {
get {
let result = spine_bone_local_get_scale_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return result
}
set {
spine_bone_local_set_scale_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
/// The local shearX.
public var shearX: Float {
get {
let result = spine_bone_local_get_shear_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return result
}
set {
spine_bone_local_set_shear_x(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
/// The local shearY.
public var shearY: Float {
get {
let result = spine_bone_local_get_shear_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return result
}
set {
spine_bone_local_set_shear_y(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
/// Determines how parent world transforms affect this bone.
public var inherit: Inherit {
get {
let result = spine_bone_local_get_inherit(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
return Inherit(rawValue: Int32(result.rawValue))!
}
set {
spine_bone_local_set_inherit(
_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), spine_inherit(rawValue: UInt32(newValue.rawValue)))
}
}
public var scale2: Float {
get { fatalError("Setter-only property") }
set(newValue) {
spine_bone_local_set_scale_2(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), newValue)
}
}
public func set(_ pose: BoneLocal) {
spine_bone_local_set(
_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), pose._ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
}
public func setPosition(_ x: Float, _ y: Float) {
spine_bone_local_set_position(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), x, y)
}
public func setScale(_ scaleX: Float, _ scaleY: Float) {
spine_bone_local_set_scale_1(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self), scaleX, scaleY)
}
public func dispose() {
spine_bone_local_dispose(_ptr.assumingMemoryBound(to: spine_bone_local_wrapper.self))
}
}