Mario Zechner 4200024fbb Formatting
2025-10-29 14:59:01 +01:00

96 lines
4.6 KiB
Swift

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
import SpineC
/// Changes a slot's SlotPose::getDeform() to deform a VertexAttachment.
@objc(SpineDeformTimeline)
@objcMembers
public class DeformTimeline: SlotCurveTimeline {
@nonobjc
public init(fromPointer ptr: spine_deform_timeline) {
super.init(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_slot_curve_timeline_wrapper.self))
}
public convenience init(_ frameCount: Int, _ bezierCount: Int, _ slotIndex: Int32, _ attachment: VertexAttachment) {
let ptr = spine_deform_timeline_create(
frameCount, bezierCount, slotIndex, attachment._ptr.assumingMemoryBound(to: spine_vertex_attachment_wrapper.self))
self.init(fromPointer: ptr!)
}
/// The attachment that will be deformed.
public var attachment: VertexAttachment {
get {
let result = spine_deform_timeline_get_attachment(_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self))
let rtti = spine_vertex_attachment_get_rtti(result!)
let rttiClassName = String(cString: spine_rtti_get_class_name(rtti)!)
switch rttiClassName {
case "BoundingBoxAttachment":
let castedPtr = spine_vertex_attachment_cast_to_bounding_box_attachment(result!)
return BoundingBoxAttachment(fromPointer: castedPtr!)
case "ClippingAttachment":
let castedPtr = spine_vertex_attachment_cast_to_clipping_attachment(result!)
return ClippingAttachment(fromPointer: castedPtr!)
case "MeshAttachment":
let castedPtr = spine_vertex_attachment_cast_to_mesh_attachment(result!)
return MeshAttachment(fromPointer: castedPtr!)
case "PathAttachment":
let castedPtr = spine_vertex_attachment_cast_to_path_attachment(result!)
return PathAttachment(fromPointer: castedPtr!)
default:
fatalError("Unknown concrete type: \(rttiClassName) for abstract class VertexAttachment")
}
}
set {
spine_deform_timeline_set_attachment(
_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self),
newValue._ptr.assumingMemoryBound(to: spine_vertex_attachment_wrapper.self))
}
}
/// Sets the time and vertices for the specified frame.
public func setFrame(_ frameIndex: Int32, _ time: Float, _ vertices: ArrayFloat) {
spine_deform_timeline_set_frame(
_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self), frameIndex, time,
vertices._ptr.assumingMemoryBound(to: spine_array_float_wrapper.self))
}
public func getCurvePercent(_ time: Float, _ frame: Int32) -> Float {
let result = spine_deform_timeline_get_curve_percent(_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self), time, frame)
return result
}
public func dispose() {
spine_deform_timeline_dispose(_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self))
}
}