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https://github.com/Siccity/xNode.git
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Base node manipulation finished
Zoom Node Add / Remove Node Drag
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parent
5f0a776350
commit
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@ -7,10 +7,10 @@ using UNEC;
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public static class NodeEditorAction {
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public static NodeEditorWindow window { get { return NodeEditorWindow.window; } }
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public static bool dragging;
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public static Vector2 dragOffset;
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public static void Controls() {
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public static void Controls(NodeEditorWindow window) {
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Event e = Event.current;
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switch (e.type) {
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@ -20,35 +20,46 @@ public static class NodeEditorAction {
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else window.zoom -= 0.1f * window.zoom;
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break;
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case EventType.MouseDrag:
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if (e.button == 1) {
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if (e.button == 0) {
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if (window.activeNode != null) {
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window.activeNode.position.position = window.WindowToGridPosition(e.mousePosition) + dragOffset;
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window.Repaint();
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}
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}
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else if (e.button == 1) {
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window.panOffset += e.delta * window.zoom;
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dragging = true;
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}
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break;
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case EventType.KeyDown:
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if (e.keyCode == KeyCode.F) Focus();
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if (e.keyCode == KeyCode.F) Focus(window);
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break;
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case EventType.mouseDown:
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case EventType.MouseDown:
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dragging = false;
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window.SelectNode(window.hoveredNode);
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if (window.hoveredNode != null) {
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dragOffset = window.hoveredNode.position.position - window.WindowToGridPosition(e.mousePosition);
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}
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window.Repaint();
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break;
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case EventType.MouseUp:
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if (dragging) return;
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if (e.button == 1) {
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NodeEditorGUI.RightClickContextMenu();
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NodeEditorGUI.RightClickContextMenu(window);
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}
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break;
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}
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}
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/// <summary> Puts all nodes in focus. If no nodes are present, resets view to </summary>
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public static void Focus() {
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public static void Focus(this NodeEditorWindow window) {
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window.zoom = 2;
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window.panOffset = Vector2.zero;
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}
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public static void CreateNode(Type type, Vector2 position) {
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Node node = window.currentGraph.AddNode(type);
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Debug.Log("SetNode " + position);
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public static void CreateNode(this NodeEditorWindow window, Type type, Vector2 position) {
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Node node = window.graph.AddNode(type);
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node.position.position = position;
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}
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}
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@ -8,7 +8,27 @@ namespace UNEC {
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/// <summary> Contains GUI methods </summary>
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public static class NodeEditorGUI {
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public static NodeEditorWindow window { get { return NodeEditorWindow.window; } }
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public static void BeginZoomed(Rect rect, float zoom) {
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GUI.EndClip();
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GUIUtility.ScaleAroundPivot(Vector2.one / zoom, rect.size * 0.5f);
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Vector4 padding = new Vector4(0, 22, 0, 0);
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padding *= zoom;
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GUI.BeginClip(new Rect(
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-((rect.width * zoom) - rect.width) * 0.5f,
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-(((rect.height * zoom) - rect.height) * 0.5f) + (22 * zoom),
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rect.width * zoom,
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rect.height * zoom));
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}
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public static void EndZoomed(Rect rect, float zoom) {
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GUIUtility.ScaleAroundPivot(Vector2.one * zoom, rect.size * 0.5f);
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Vector3 offset = new Vector3(
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(((rect.width * zoom) - rect.width) * 0.5f),
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(((rect.height * zoom) - rect.height) * 0.5f) + (-22 * zoom)+22,
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0);
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GUI.matrix = Matrix4x4.TRS(offset, Quaternion.identity, Vector3.one);
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}
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public static void DrawGrid(Rect rect, float zoom, Vector2 panOffset) {
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@ -35,11 +55,11 @@ namespace UNEC {
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GUI.DrawTextureWithTexCoords(rect, crossTex, new Rect(tileOffset + new Vector2(0.5f,0.5f), tileAmount));
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}
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public static void DrawToolbar() {
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public static void DrawToolbar(NodeEditorWindow window) {
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EditorGUILayout.BeginHorizontal("Toolbar");
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if (DropdownButton("File", 50)) FileContextMenu();
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if (DropdownButton("Edit", 50)) EditContextMenu();
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if (DropdownButton("Edit", 50)) EditContextMenu(window);
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if (DropdownButton("View", 50)) { }
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if (DropdownButton("Settings", 70)) { }
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if (DropdownButton("Tools", 50)) { }
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@ -54,16 +74,22 @@ namespace UNEC {
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return GUILayout.Button(name, EditorStyles.toolbarDropDown, GUILayout.Width(width));
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}
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public static void RightClickContextMenu() {
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public static void RightClickContextMenu(NodeEditorWindow window) {
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GenericMenu contextMenu = new GenericMenu();
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Vector2 pos = window.GetMousePositionOnGrid();
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for (int i = 0; i < NodeEditorReflection.nodeTypes.Length; i++) {
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Type type = NodeEditorReflection.nodeTypes[i];
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contextMenu.AddItem(new GUIContent(NodeEditorReflection.nodeTypes[i].ToString()), false, () => {
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NodeEditorAction.CreateNode(type, pos);
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});
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}
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if (window.hoveredNode != null) {
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Node node = window.hoveredNode;
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contextMenu.AddItem(new GUIContent("Remove"), false, () => window.graph.RemoveNode(node));
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}
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else {
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Vector2 pos = window.WindowToGridPosition(Event.current.mousePosition);
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for (int i = 0; i < NodeEditorReflection.nodeTypes.Length; i++) {
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Type type = NodeEditorReflection.nodeTypes[i];
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contextMenu.AddItem(new GUIContent(NodeEditorReflection.nodeTypes[i].ToString()), false, () => {
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window.CreateNode(type, pos);
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});
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}
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}
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contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
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}
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@ -79,9 +105,9 @@ namespace UNEC {
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contextMenu.DropDown(new Rect(5f, 17f, 0f, 0f));
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}
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public static void EditContextMenu() {
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public static void EditContextMenu(NodeEditorWindow window) {
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GenericMenu contextMenu = new GenericMenu();
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contextMenu.AddItem(new GUIContent("Clear"), false, () => window.currentGraph.Clear());
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contextMenu.AddItem(new GUIContent("Clear"), false, () => window.graph.Clear());
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contextMenu.DropDown(new Rect(5f, 17f, 0f, 0f));
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}
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@ -6,11 +6,11 @@ using UNEC;
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public class NodeEditorWindow : EditorWindow {
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public NodeGraph graph { get { return _graph != null ? _graph : _graph = new NodeGraph(); } }
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public NodeGraph _graph;
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public Node hoveredNode;
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public Node activeNode { get; private set; }
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public static NodeEditorWindow window { get { return focusedWindow as NodeEditorWindow; } }
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public NodeGraph currentGraph { get { return _currentGraph != null ? _currentGraph : _currentGraph = new NodeGraph(); }}
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public NodeGraph _currentGraph;
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public Vector2 panOffset { get { return _panOffset; } set { _panOffset = value; Repaint(); } }
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private Vector2 _panOffset;
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public float zoom { get { return _zoom; } set { _zoom = Mathf.Clamp(value, 1f, 5f); Repaint(); } }
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@ -25,56 +25,70 @@ public class NodeEditorWindow : EditorWindow {
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}
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private void OnGUI() {
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NodeEditorAction.Controls();
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Matrix4x4 m = GUI.matrix;
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NodeEditorAction.Controls(this);
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BeginWindows();
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NodeEditorGUI.DrawGrid(position, zoom, panOffset);
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NodeEditorGUI.DrawToolbar();
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DrawNodes();
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EndWindows();
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NodeEditorGUI.DrawToolbar(this);
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GUI.matrix = m;
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}
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private void DrawNodes() {
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Matrix4x4 m = GUI.matrix;
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GUI.EndClip();
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GUIUtility.ScaleAroundPivot(Vector2.one / zoom, position.size * 0.5f);
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foreach (KeyValuePair<string, Node> kvp in currentGraph.nodes) {
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BeginWindows();
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NodeEditorGUI.BeginZoomed(position, zoom);
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Event e = Event.current;
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hoveredNode = null;
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foreach (KeyValuePair<int, Node> kvp in graph.nodes) {
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Node node = kvp.Value;
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int id = kvp.Key;
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//Vector2 p = node.position.position + (position.size *0.5f) + panOffset;
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//Get node position
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Vector2 windowPos = GridToWindowPosition(node.position.position);
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windowPos = -windowPos;
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Vector2 windowPos = GridToWindowPositionNoClipped(node.position.position);
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Rect windowRect = new Rect(windowPos, new Vector2(200, 200));
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if (windowRect.Contains(e.mousePosition)) hoveredNode = node;
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GUIStyle style = (node == activeNode) ? (GUIStyle)"flow node 0 on" : (GUIStyle)"flow node 0";
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GUI.Box(windowRect, node.ToString(), style);
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if (windowRect.position != windowPos) {
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windowPos = windowRect.position;
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node.position.position = WindowToGridPosition(windowPos);
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//Vector2 newPos = windowRect =
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}
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Rect windowRect = new Rect(windowPos, new Vector2(200,200));
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windowRect = GUI.Window(0, windowRect, DraggableWindow, node.ToString());
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//node.position = windowRect.position;
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}
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GUI.matrix = m;
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Vector2 padding = new Vector2(0, 0);
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padding *= zoom;
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GUI.BeginClip(new Rect(
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-(((position.width*zoom) - position.width)*0.5f) + (padding.x),
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-(((position.height * zoom) - position.height) * 0.5f) + (padding.y),
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(position.width*zoom)- (padding.x * 2),
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(position.height * zoom) - (padding.y * 2)));
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NodeEditorGUI.EndZoomed(position, zoom);
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EndWindows();
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}
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private void DraggableWindow(int windowID) {
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GUI.DragWindow(new Rect(0, 0, 10000, 20));
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}
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GUI.DragWindow();
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public Vector2 GetMousePositionOnGrid() {
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return WindowToGridPosition(Event.current.mousePosition);
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if (GUILayout.Button("ASDF")) Debug.Log("ASDF");
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if (GUI.Button(new Rect(20,20,200,200),"ASDF")) Debug.Log("ASDF");
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}
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public Vector2 WindowToGridPosition(Vector2 windowPosition) {
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return windowPosition - (window.position.size * 0.5f) - (panOffset * zoom);
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return (windowPosition - (position.size * 0.5f) - (panOffset / zoom)) * zoom;
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}
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public Vector2 GridToWindowPosition(Vector2 gridPosition) {
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return ((window.position.size * 0.5f) - (panOffset * zoom)) + gridPosition;
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return (position.size * 0.5f) + (panOffset / zoom) + gridPosition;
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}
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public Vector2 GridToWindowPositionNoClipped(Vector2 gridPosition) {
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Vector2 center = position.size * 0.5f;
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float xOffset = (center.x * zoom + (panOffset.x + gridPosition.x));
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float yOffset = (center.y * zoom + (panOffset.y + gridPosition.y));
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return new Vector2(xOffset, yOffset);
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}
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public void SelectNode(Node node) {
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activeNode = node;
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}
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}
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@ -6,25 +6,47 @@ using System;
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/// <summary> Base class for all node graphs </summary>
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public class NodeGraph {
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public Dictionary<string, Node> nodes = new Dictionary<string, Node>();
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public Dictionary<int, Node> nodes = new Dictionary<int, Node>();
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public T AddNode<T>() where T : Node {
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T node = default(T);
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nodes.Add(GetGUID(), node);
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nodes.Add(GetUniqueID(), node);
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return node;
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}
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public Node AddNode(Type type) {
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Node node = (Node)Activator.CreateInstance(type);
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if (node == null) return null;
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nodes.Add(GetGUID(), node);
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nodes.Add(GetUniqueID(), node);
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return node;
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}
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private string GetGUID() {
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string guid = Guid.NewGuid().ToString();
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while(nodes.ContainsKey(guid)) guid = GetGUID();
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return guid;
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public void RemoveNode(Node node) {
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int id = GetNodeID(node);
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if (id != -1) nodes.Remove(id);
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else Debug.LogWarning("Node " + node.ToString() + " is not part of NodeGraph");
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}
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public void RemoveNode(int id) {
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nodes.Remove(id);
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}
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public int GetNodeID(Node node) {
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foreach(var kvp in nodes) {
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if (kvp.Value == node) return kvp.Key;
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}
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return -1;
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}
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public Node GetNode(int id) {
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if (nodes.ContainsKey(id)) return nodes[id];
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return null;
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}
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private int GetUniqueID() {
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int id = 0;
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while (nodes.ContainsKey(id)) id++;
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return id;
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}
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public void Clear() {
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