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mirror of https://github.com/Siccity/xNode.git synced 2026-03-26 22:49:02 +08:00

!O(NodeEditorGUILayout) DynamicPortList

This commit is contained in:
Icarus 2019-11-29 18:18:50 +08:00
parent 5b8a751aaf
commit 2c45dd4d66

View File

@ -309,7 +309,7 @@ namespace XNodeEditor {
Action<ReorderableList> onCreation = null) {
XNode.Node node = serializedObject.targetObject as XNode.Node;
var indexedPorts = node.DynamicPorts;
var indexedPorts = io == NodePort.IO.Input ? node.DynamicInputs : node.DynamicOutputs;
List<XNode.NodePort> dynamicPorts = indexedPorts.ToList();
@ -322,7 +322,9 @@ namespace XNodeEditor {
// If a ReorderableList isn't cached for this array, do so.
if (list == null) {
SerializedProperty arrayData = serializedObject.FindProperty(fieldName);
list = CreateReorderableList(fieldName, dynamicPorts, arrayData, type, serializedObject, io, connectionType, typeConstraint, inputTypeConstraintBaseType,onCreation);
list = CreateReorderableList(fieldName, dynamicPorts, arrayData, type, serializedObject,
io, connectionType, typeConstraint, inputTypeConstraintBaseType);
onCreation?.Invoke(list);
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc)) rlc.Add(fieldName, list);
else reorderableListCache.Add(serializedObject.targetObject, new Dictionary<string, ReorderableList>() { { fieldName, list } });
}
@ -330,7 +332,9 @@ namespace XNodeEditor {
list.DoLayoutList();
}
private static ReorderableList CreateReorderableList(string fieldName, List<XNode.NodePort> dynamicPorts, SerializedProperty arrayData, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType, XNode.Node.TypeConstraint typeConstraint,Type inputTypeConstraintBaseType, Action<ReorderableList> onCreation) {
private static ReorderableList CreateReorderableList(string fieldName, List<XNode.NodePort> dynamicPorts, SerializedProperty arrayData, Type type,
SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType, XNode.Node.TypeConstraint typeConstraint,
Type inputTypeConstraintBaseType) {
bool hasArrayData = arrayData != null && arrayData.isArray;
XNode.Node node = serializedObject.targetObject as XNode.Node;
ReorderableList list = new ReorderableList(dynamicPorts, null, true, true, true, true);
@ -340,7 +344,6 @@ namespace XNodeEditor {
(Rect rect, int index, bool isActive, bool isFocused) =>
{
XNode.NodePort port = (NodePort) list.list[index];
if (hasArrayData)
{
if (arrayData.arraySize <= index) {
@ -422,51 +425,13 @@ namespace XNodeEditor {
list.onRemoveCallback =
(ReorderableList rl) =>
{
var indexedPorts = node.DynamicPorts;
dynamicPorts = indexedPorts.ToList();
int index = rl.index;
if (dynamicPorts[index] == null) {
Debug.LogWarning("No port found at index " + index + " - Skipped");
} else if (dynamicPorts.Count <= index) {
Debug.LogWarning("DynamicPorts[" + index + "] out of range. Length was " + dynamicPorts.Count + " - Skipped");
} else {
// Clear the removed ports connections
dynamicPorts[index].ClearConnections();
// Move following connections one step up to replace the missing connection
for (int k = index + 1; k < dynamicPorts.Count(); k++) {
for (int j = 0; j < dynamicPorts[k].ConnectionCount; j++) {
XNode.NodePort other = dynamicPorts[k].GetConnection(j);
dynamicPorts[k].Disconnect(other);
dynamicPorts[k - 1].Connect(other);
}
}
// Remove the last dynamic port, to avoid messing up the indexing
node.RemoveDynamicPort(dynamicPorts[dynamicPorts.Count() - 1].fieldName);
serializedObject.Update();
EditorUtility.SetDirty(node);
}
if (hasArrayData) {
if (arrayData.arraySize <= index) {
Debug.LogWarning("Attempted to remove array index " + index + " where only " + arrayData.arraySize + " exist - Skipped");
Debug.Log(rl.list[0]);
return;
}
arrayData.DeleteArrayElementAtIndex(index);
// Error handling. If the following happens too often, file a bug report at https://github.com/Siccity/xNode/issues
if (dynamicPorts.Count <= arrayData.arraySize) {
while (dynamicPorts.Count <= arrayData.arraySize) {
arrayData.DeleteArrayElementAtIndex(arrayData.arraySize - 1);
}
UnityEngine.Debug.LogWarning("Array size exceeded dynamic ports size. Excess items removed.");
}
serializedObject.ApplyModifiedProperties();
serializedObject.Update();
}
NodePort o = (NodePort) rl.list[index];
node.RemoveDynamicPort(o);
EditorUtility.SetDirty(node);
};
if (hasArrayData) {
@ -487,7 +452,7 @@ namespace XNodeEditor {
serializedObject.ApplyModifiedProperties();
serializedObject.Update();
}
if (onCreation != null) onCreation(list);
return list;
}
}