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A few more mistakes in the explainer
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@ -45,7 +45,7 @@ add the following line to your project's `manifest.json`:
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```
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Then, to access the `XNode` namespace from your code, make sure you have a valid [Assembly Definition](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html) set up,
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with `xNode` set as an Assembly Reference.
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then add `XNode` as an Assembly Definition Reference.
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### Node example:
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