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A few more mistakes in the explainer

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Greg Poole 2019-06-26 21:18:06 +10:00 committed by GitHub
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@ -45,7 +45,7 @@ add the following line to your project's `manifest.json`:
``` ```
Then, to access the `XNode` namespace from your code, make sure you have a valid [Assembly Definition](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html) set up, Then, to access the `XNode` namespace from your code, make sure you have a valid [Assembly Definition](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html) set up,
with `xNode` set as an Assembly Reference. then add `XNode` as an Assembly Definition Reference.
### Node example: ### Node example: