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Fixed minor multiselect bug
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5d113de554
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@ -126,7 +126,7 @@ namespace XNodeEditor {
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AssetDatabase.SaveAssets();
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}
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if (IsHoveringNode && !DidDragNodeHeader && !e.control) {
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if (IsHoveringNode && !DidDragNodeHeader && !(e.control || e.shift)) {
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SelectNode(hoveredNode, false);
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Repaint();
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}
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@ -82,7 +82,7 @@ namespace XNodeEditor {
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List<Object> selection = new List<Object>(Selection.objects);
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selection.Add(node);
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Selection.objects = selection.ToArray();
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} else Selection.activeObject = node;
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} else Selection.objects = new Object[] { node };
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}
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public void DeselectNode(XNode.Node node) {
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