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Begun reworking editor caching
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@ -2,36 +2,42 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine;
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using UnityEditor;
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using UnityEngine;
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namespace XNodeEditor.Internal {
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/// <summary> Handles caching of custom editor classes and their target types. Accessible with GetEditor(Type type) </summary>
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public class NodeEditorBase<T, A, K> where A : Attribute, NodeEditorBase<T, A, K>.INodeEditorAttrib where T : NodeEditorBase<T,A,K> where K : ScriptableObject {
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public class NodeEditorBase<T, A, K> where A : Attribute, NodeEditorBase<T, A, K>.INodeEditorAttrib where T : NodeEditorBase<T, A, K> where K : ScriptableObject {
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/// <summary> Custom editors defined with [CustomNodeEditor] </summary>
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private static Dictionary<Type, T> editors;
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private static Dictionary<Type, T> editorTemplates;
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private static Dictionary<K, T> editors = new Dictionary<K, T>();
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public K target;
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public SerializedObject serializedObject;
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public static T GetEditor(K target) {
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if (target == null) return null;
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Type type = target.GetType();
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T editor = GetEditor(type);
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editor.target = target;
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editor.serializedObject = new SerializedObject(target);
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return editor;
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if (!editors.ContainsKey(target)) {
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Type type = target.GetType();
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T editor = GetEditor(type);
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editors.Add(target, Activator.CreateInstance(editor.GetType()) as T);
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editors[target].target = target;
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editors[target].serializedObject = new SerializedObject(target);
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return editor;
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}
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return editors[target];
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}
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private static T GetEditor(Type type) {
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if (type == null) return null;
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if (editors == null) CacheCustomEditors();
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if (editors.ContainsKey(type)) return editors[type];
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if (editorTemplates == null) CacheCustomEditors();
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if (editorTemplates.ContainsKey(type)) return editorTemplates[type];
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//If type isn't found, try base type
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return GetEditor(type.BaseType);
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}
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private static void CacheCustomEditors() {
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editors = new Dictionary<Type, T>();
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editorTemplates = new Dictionary<Type, T>();
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//Get all classes deriving from NodeEditor via reflection
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Type[] nodeEditors = XNodeEditor.NodeEditorWindow.GetDerivedTypes(typeof(T));
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@ -40,7 +46,7 @@ namespace XNodeEditor.Internal {
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if (attribs == null || attribs.Length == 0) continue;
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if (nodeEditors[i].IsAbstract) continue;
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A attrib = attribs[0] as A;
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editors.Add(attrib.GetInspectedType(), Activator.CreateInstance(nodeEditors[i]) as T);
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editorTemplates.Add(attrib.GetInspectedType(), Activator.CreateInstance(nodeEditors[i]) as T);
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}
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}
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