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https://github.com/Siccity/xNode.git
synced 2026-02-06 07:14:56 +08:00
Started work on snap and grid color
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566a64b31f
commit
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@ -11,53 +11,110 @@ namespace XNodeEditor {
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private static Dictionary<string, Color> typeColors;
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private static Dictionary<string, Color> generatedTypeColors;
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private static bool gridSnap;
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public static Color gridLineColor { get { VerifyLoaded(); return _gridLineColor; } }
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private static Color _gridLineColor;
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public static Color gridBgColor { get { VerifyLoaded(); return _gridBgColor; } }
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private static Color _gridBgColor;
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[PreferenceItem("Node Editor")]
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private static void PreferencesGUI() {
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if (!prefsLoaded) LoadPrefs();
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GridSettingsGUI();
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TypeColorsGUI();
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if (GUILayout.Button("Set Default", GUILayout.Width(120))) {
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ResetPrefs();
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}
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}
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private static void GridSettingsGUI() {
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//Label
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EditorGUILayout.LabelField("Grid", EditorStyles.boldLabel);
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gridSnap = EditorGUILayout.Toggle("Snap", gridSnap);
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//EditorGUIUtility.labelWidth = 30;
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_gridLineColor = EditorGUILayout.ColorField("Color", _gridLineColor);
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_gridBgColor = EditorGUILayout.ColorField(" ", _gridBgColor);
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if (GUI.changed) {
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SavePrefs();
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}
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EditorGUILayout.Space();
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}
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private static void TypeColorsGUI() {
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//Label
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EditorGUILayout.LabelField("Type colors", EditorStyles.boldLabel);
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//Get saved type keys
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string[] typeKeys = new string[typeColors.Count];
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typeColors.Keys.CopyTo(typeKeys, 0);
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//Display saved type colors
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foreach (var key in typeKeys) {
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EditorGUILayout.BeginHorizontal();
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Color col = typeColors[key];
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col = EditorGUILayout.ColorField(key, col);
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typeColors[key] = col;
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if (!GUILayout.Toggle(true, "")) {
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if (!EditorGUILayout.Toggle(key, true)) {
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typeColors.Remove(key);
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SavePrefs();
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}
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Color col = typeColors[key];
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col = EditorGUILayout.ColorField(col);
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typeColors[key] = col;
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EditorGUILayout.EndHorizontal();
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}
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if (GUI.changed) {
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SavePrefs();
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}
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//Get generated type keys
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string[] generatedTypeKeys = new string[generatedTypeColors.Count];
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generatedTypeColors.Keys.CopyTo(generatedTypeKeys, 0);
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//Display generated type colors
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foreach (var key in generatedTypeKeys) {
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EditorGUILayout.BeginHorizontal();
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Color col = generatedTypeColors[key];
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EditorGUI.BeginDisabledGroup(true);
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col = EditorGUILayout.ColorField(key, col);
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EditorGUI.EndDisabledGroup();
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if (GUILayout.Toggle(false, "")) {
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if (EditorGUILayout.Toggle(key, false)) {
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typeColors.Add(key, generatedTypeColors[key]);
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generatedTypeColors.Remove(key);
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SavePrefs();
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}
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Color col = generatedTypeColors[key];
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EditorGUI.BeginDisabledGroup(true);
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col = EditorGUILayout.ColorField(col);
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EditorGUI.EndDisabledGroup();
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EditorGUILayout.EndHorizontal();
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}
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}
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private static void LoadPrefs() {
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//Load type colors
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generatedTypeColors = new Dictionary<string, Color>();
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typeColors = GetTypeColors();
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//Load grid colors
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if (EditorPrefs.HasKey("unec_gridcolor0")) {
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Color color;
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if (ColorUtility.TryParseHtmlString(EditorPrefs.GetString("unec_gridcolor0"), out color)) {
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_gridLineColor = color;
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}
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}
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if (EditorPrefs.HasKey("unec_gridcolor1")) {
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Color color;
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if (ColorUtility.TryParseHtmlString(EditorPrefs.GetString("unec_gridcolor1"), out color)) {
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_gridBgColor = color;
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}
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}
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//Load snap option
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if (EditorPrefs.HasKey("unec_gridsnap")) gridSnap = EditorPrefs.GetBool("unec_gridsnap");
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prefsLoaded = true;
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}
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private static void ResetPrefs() {
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EditorPrefs.SetString("unec_typecolors", "int,2568CA,string,CE743A,bool,00FF00");
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EditorPrefs.SetString("unec_gridcolor0", ColorUtility.ToHtmlStringRGB(new Color(0.45f, 0.45f, 0.45f)));
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EditorPrefs.SetString("unec_gridcolor1", ColorUtility.ToHtmlStringRGB(new Color(0.18f, 0.18f, 0.18f)));
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LoadPrefs();
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}
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private static void SavePrefs() {
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if (!prefsLoaded) return;
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string s = "";
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@ -65,15 +122,17 @@ namespace XNodeEditor {
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s += item.Key + "," + ColorUtility.ToHtmlStringRGB(item.Value) + ",";
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}
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EditorPrefs.SetString("unec_typecolors", s);
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EditorPrefs.SetString("unec_gridcolor0", ColorUtility.ToHtmlStringRGB(_gridLineColor));
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EditorPrefs.SetString("unec_gridcolor1", ColorUtility.ToHtmlStringRGB(_gridBgColor));
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EditorPrefs.SetBool("unec_gridsnap", gridSnap);
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}
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public static void SetDefaultTypeColors() {
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EditorPrefs.SetString("unec_typecolors", "int,2568CA,string,CE743A,bool,00FF00");
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private static void VerifyLoaded() {
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if (!prefsLoaded) LoadPrefs();
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}
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public static Dictionary<string, Color> GetTypeColors() {
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if (prefsLoaded) return typeColors;
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if (!EditorPrefs.HasKey("unec_typecolors")) SetDefaultTypeColors();
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string[] data = EditorPrefs.GetString("unec_typecolors").Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
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Dictionary<string, Color> dict = new Dictionary<string, Color>();
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for (int i = 0; i < data.Length; i += 2) {
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@ -99,6 +99,7 @@ namespace XNodeEditor {
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return kvp.ToArray();
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}
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/// <summary> Very crude. Uses a lot of reflection. </summary>
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public static void OpenPreferences() {
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try {
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//Open preferences window
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@ -120,6 +121,7 @@ namespace XNodeEditor {
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FieldInfo sectionsField = type.GetField("m_Sections", BindingFlags.Instance | BindingFlags.NonPublic);
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IList sections = sectionsField.GetValue(window) as IList;
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//Iterate through sections and check contents
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Type sectionType = sectionsField.FieldType.GetGenericArguments() [0];
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FieldInfo sectionContentField = sectionType.GetField("content", BindingFlags.Instance | BindingFlags.Public);
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@ -3,9 +3,9 @@
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namespace XNodeEditor {
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public static class NodeEditorResources {
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//Unec textures
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public static Texture2D gridTexture { get { return _gridTexture != null ? _gridTexture : _gridTexture = GenerateGridTexture(); } }
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public static Texture2D gridTexture { get { return _gridTexture != null ? _gridTexture : _gridTexture = GenerateGridTexture(NodeEditorPreferences.gridLineColor,NodeEditorPreferences.gridBgColor); } }
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private static Texture2D _gridTexture;
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public static Texture2D crossTexture { get { return _crossTexture != null ? _crossTexture : _crossTexture = GenerateCrossTexture(); } }
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public static Texture2D crossTexture { get { return _crossTexture != null ? _crossTexture : _crossTexture = GenerateCrossTexture(NodeEditorPreferences.gridLineColor); } }
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private static Texture2D _crossTexture;
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public static Texture2D dot { get { return _dot != null ? _dot : _dot = Resources.Load<Texture2D>("unec_dot"); } }
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private static Texture2D _dot;
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@ -14,12 +14,6 @@ namespace XNodeEditor {
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public static Texture2D nodeBody { get { return _nodeBody != null ? _nodeBody : _nodeBody = Resources.Load<Texture2D>("unec_node"); } }
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private static Texture2D _nodeBody;
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//Grid colors
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private static Color backgroundColor = new Color(0.18f, 0.18f, 0.18f);
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private static Color veinColor = new Color(0.25f, 0.25f, 0.25f);
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private static Color arteryColor = new Color(0.34f, 0.34f, 0.34f);
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private static Color crossColor = new Color(0.45f, 0.45f, 0.45f);
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//Unec styles
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public static Styles styles { get { return _styles != null ? _styles : _styles = new Styles(); } }
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public static Styles _styles = null;
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@ -54,14 +48,14 @@ namespace XNodeEditor {
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}
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}
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public static Texture2D GenerateGridTexture() {
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public static Texture2D GenerateGridTexture(Color line, Color bg) {
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Texture2D tex = new Texture2D(64, 64);
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Color[] cols = new Color[64 * 64];
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for (int y = 0; y < 64; y++) {
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for (int x = 0; x < 64; x++) {
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Color col = backgroundColor;
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if (y % 16 == 0 || x % 16 == 0) col = veinColor;
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if (y == 63 || x == 63) col = arteryColor;
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Color col = bg;
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if (y % 16 == 0 || x % 16 == 0) col = Color.Lerp(line,bg,0.6f);
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if (y == 63 || x == 63) col = Color.Lerp(line,bg,0.3f);
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cols[(y * 64) + x] = col;
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}
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}
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@ -73,12 +67,12 @@ namespace XNodeEditor {
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return tex;
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}
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public static Texture2D GenerateCrossTexture() {
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public static Texture2D GenerateCrossTexture(Color line) {
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Texture2D tex = new Texture2D(64, 64);
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Color[] cols = new Color[64 * 64];
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for (int y = 0; y < 64; y++) {
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for (int x = 0; x < 64; x++) {
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Color col = crossColor;
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Color col = line;
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if (y != 31 && x != 31) col.a = 0;
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cols[(y * 64) + x] = col;
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}
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