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!W(Node Editor Widnow) exposed set Lock

This commit is contained in:
Icarus 2020-08-03 01:15:18 +08:00
parent 3761aa1361
commit 8454b1f1a6

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@ -9,7 +9,7 @@ namespace XNodeEditor {
[InitializeOnLoad] [InitializeOnLoad]
public partial class NodeEditorWindow : EditorWindow,IHasCustomMenu { public partial class NodeEditorWindow : EditorWindow,IHasCustomMenu {
public bool Lock { get; private set; } public bool Lock { get; set; }
/// <summary> /// <summary>
/// Magic method which Unity detects automatically. /// Magic method which Unity detects automatically.