1
0
mirror of https://github.com/Siccity/xNode.git synced 2026-03-26 22:49:02 +08:00

added namespaces

This commit is contained in:
Joram 2018-02-04 12:58:17 +01:00
parent 1e8f2b081c
commit ca86007745
3 changed files with 170 additions and 161 deletions

View File

@ -7,151 +7,153 @@ using UnityEngine;
using UnityEditor;
using XNode;
using XNodeEditor;
[CustomEditor(typeof(XNode.NodeGraph), true)]
public class NodeGraphInspector : Editor
namespace XNodeEditor
{
SerializedProperty nodesProp;
SerializedProperty variablesProp;
void OnEnable()
[CustomEditor(typeof(XNode.NodeGraph), true)]
public class NodeGraphInspector : Editor
{
nodesProp = serializedObject.FindProperty("nodes");
variablesProp = serializedObject.FindProperty("variables");
}
SerializedProperty nodesProp;
SerializedProperty variablesProp;
public override void OnInspectorGUI()
{
serializedObject.Update();
DrawVariables();
serializedObject.ApplyModifiedProperties();
}
void DrawVariables()
{
EditorGUILayout.LabelField("Variables");
EditorGUILayout.Space();
for (int i = 0; i < variablesProp.arraySize; i++)
DrawVariable(i);
DrawVariablesActions();
}
void DrawVariable(int index)
{
var variableProp = variablesProp.GetArrayElementAtIndex(index);
var idProp = variableProp.FindPropertyRelative("id");
var typeProp = variableProp.FindPropertyRelative("typeString");
DrawVariableId(idProp);
DrawVariableType(typeProp);
DrawVariableValue(variableProp, typeProp.stringValue);
DrawVariableActions(index);
EditorGUILayout.Space();
}
void DrawVariableId(SerializedProperty idProp)
{
EditorGUILayout.PropertyField(idProp);
}
void DrawVariableType(SerializedProperty typeProp)
{
List<string> options = new List<string>();
options.Add(typeProp.stringValue);
int idx = 0;
List<string> additionalTypes = new List<string>();
additionalTypes.Add(typeof(float).AssemblyQualifiedName);
additionalTypes.Add(typeof(int).AssemblyQualifiedName);
additionalTypes.Add(typeof(bool).AssemblyQualifiedName);
additionalTypes.Add(typeof(string).AssemblyQualifiedName);
additionalTypes.Add(typeof(Vector3).AssemblyQualifiedName);
/*
Assembly asm = typeof(Vector3).Assembly;
foreach (var colorPair in NodeEditorPreferences.typeColors)
void OnEnable()
{
var type = asm.GetType(colorPair.Key, false);
Debug.Log(colorPair.Key + " " + type);
if (type == null)
continue;
if (additionalTypes.Contains(type.AssemblyQualifiedName))
continue;
additionalTypes.Add(colorPair.Key);
}
*/
foreach (var addType in additionalTypes)
{
if (!options.Contains(addType))
options.Add(addType);
nodesProp = serializedObject.FindProperty("nodes");
variablesProp = serializedObject.FindProperty("variables");
}
List<string> prettyOptions = new List<string>();
foreach (var option in options)
public override void OnInspectorGUI()
{
prettyOptions.Add(System.Type.GetType(option, false).PrettyName());
serializedObject.Update();
DrawVariables();
serializedObject.ApplyModifiedProperties();
}
idx = EditorGUILayout.Popup(idx, prettyOptions.ToArray());
typeProp.stringValue = options[idx];
}
void DrawVariableValue(SerializedProperty variableProp, string type)
{
if (type != "")
void DrawVariables()
{
type = System.Type.GetType(type, false).PrettyName();
type = NodeGraph.GetSafeType(type);
EditorGUILayout.LabelField("Variables");
EditorGUILayout.Space();
for (int i = 0; i < variablesProp.arraySize; i++)
DrawVariable(i);
DrawVariablesActions();
}
void DrawVariable(int index)
{
var variableProp = variablesProp.GetArrayElementAtIndex(index);
var valprop = variableProp.FindPropertyRelative(type + "Value");
var idProp = variableProp.FindPropertyRelative("id");
var typeProp = variableProp.FindPropertyRelative("typeString");
DrawVariableId(idProp);
DrawVariableType(typeProp);
DrawVariableValue(variableProp, typeProp.stringValue);
DrawVariableActions(index);
EditorGUILayout.Space();
}
void DrawVariableId(SerializedProperty idProp)
{
EditorGUILayout.PropertyField(idProp);
}
void DrawVariableType(SerializedProperty typeProp)
{
List<string> options = new List<string>();
options.Add(typeProp.stringValue);
int idx = 0;
List<string> additionalTypes = new List<string>();
additionalTypes.Add(typeof(float).AssemblyQualifiedName);
additionalTypes.Add(typeof(int).AssemblyQualifiedName);
additionalTypes.Add(typeof(bool).AssemblyQualifiedName);
additionalTypes.Add(typeof(string).AssemblyQualifiedName);
additionalTypes.Add(typeof(Vector3).AssemblyQualifiedName);
if (valprop == null && type != "object")
/*
Assembly asm = typeof(Vector3).Assembly;
foreach (var colorPair in NodeEditorPreferences.typeColors)
{
type = "object";
valprop = variableProp.FindPropertyRelative(type + "Value");
var type = asm.GetType(colorPair.Key, false);
Debug.Log(colorPair.Key + " " + type);
if (type == null)
continue;
if (additionalTypes.Contains(type.AssemblyQualifiedName))
continue;
additionalTypes.Add(colorPair.Key);
}
*/
foreach (var addType in additionalTypes)
{
if (!options.Contains(addType))
options.Add(addType);
}
if (valprop != null)
EditorGUILayout.PropertyField(valprop);
List<string> prettyOptions = new List<string>();
foreach (var option in options)
{
prettyOptions.Add(System.Type.GetType(option, false).PrettyName());
}
idx = EditorGUILayout.Popup(idx, prettyOptions.ToArray());
typeProp.stringValue = options[idx];
}
void DrawVariableValue(SerializedProperty variableProp, string type)
{
if (type != "")
{
type = System.Type.GetType(type, false).PrettyName();
type = NodeGraph.GetSafeType(type);
var valprop = variableProp.FindPropertyRelative(type + "Value");
if (valprop == null && type != "object")
{
type = "object";
valprop = variableProp.FindPropertyRelative(type + "Value");
}
if (valprop != null)
EditorGUILayout.PropertyField(valprop);
else
EditorGUILayout.LabelField("Value");
}
else
EditorGUILayout.LabelField("Value");
}
else
EditorGUILayout.LabelField("Value");
}
void DrawVariableActions(int index)
{
if (GUILayout.Button("Remove variable", GUILayout.Width(120)))
void DrawVariableActions(int index)
{
variablesProp.DeleteArrayElementAtIndex(index);
}
}
void DrawVariablesActions()
{
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
if (GUILayout.Button("Add new variable", GUILayout.Width(120)))
{
variablesProp.InsertArrayElementAtIndex(variablesProp.arraySize);
var newVarProp = variablesProp.GetArrayElementAtIndex(variablesProp.arraySize -1);
newVarProp.FindPropertyRelative("id").stringValue = (target as NodeGraph).GetSafeId("new_variable");
newVarProp.FindPropertyRelative("typeString").stringValue = typeof(float).AssemblyQualifiedName;
if (GUILayout.Button("Remove variable", GUILayout.Width(120)))
{
variablesProp.DeleteArrayElementAtIndex(index);
}
}
GUILayout.EndHorizontal();
void DrawVariablesActions()
{
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
if (GUILayout.Button("Add new variable", GUILayout.Width(120)))
{
variablesProp.InsertArrayElementAtIndex(variablesProp.arraySize);
var newVarProp = variablesProp.GetArrayElementAtIndex(variablesProp.arraySize -1);
newVarProp.FindPropertyRelative("id").stringValue = (target as NodeGraph).GetSafeId("new_variable");
newVarProp.FindPropertyRelative("typeString").stringValue = typeof(float).AssemblyQualifiedName;
}
GUILayout.EndHorizontal();
}
}
}

View File

@ -5,8 +5,12 @@ using UnityEditor;
using XNode;
[CustomEditor(typeof(Node), true)]
public class NodeInspector : Editor
namespace XNodeEditor
{
public override void OnInspectorGUI() { /*hides unneeded info*/ }
[CustomEditor(typeof(Node), true)]
public class NodeInspector : Editor
{
public override void OnInspectorGUI() { /*hides unneeded info*/ }
}
}

View File

@ -2,51 +2,54 @@
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class Variable
namespace XNode
{
public string id;
public string typeString;
public System.Type type
[System.Serializable]
public class Variable
{
get
public string id;
public string typeString;
public System.Type type
{
if (typeString == typeof(float).AssemblyQualifiedName) return typeof(float);
if (typeString == typeof(int).AssemblyQualifiedName) return typeof(int);
if (typeString == typeof(string).AssemblyQualifiedName) return typeof(string);
if (typeString == typeof(bool).AssemblyQualifiedName) return typeof(bool);
if (typeString == typeof(Vector3).AssemblyQualifiedName) return typeof(Vector3);
return typeof(Object);
get
{
if (typeString == typeof(float).AssemblyQualifiedName) return typeof(float);
if (typeString == typeof(int).AssemblyQualifiedName) return typeof(int);
if (typeString == typeof(string).AssemblyQualifiedName) return typeof(string);
if (typeString == typeof(bool).AssemblyQualifiedName) return typeof(bool);
if (typeString == typeof(Vector3).AssemblyQualifiedName) return typeof(Vector3);
return typeof(Object);
}
}
}
public object Value
{
get
public object Value
{
if (typeString == typeof(float).AssemblyQualifiedName) return floatValue;
if (typeString == typeof(int).AssemblyQualifiedName) return intValue;
if (typeString == typeof(string).AssemblyQualifiedName) return stringValue;
if (typeString == typeof(bool).AssemblyQualifiedName) return boolValue;
if (typeString == typeof(Vector3).AssemblyQualifiedName) return vector3Value;
return objectValue;
get
{
if (typeString == typeof(float).AssemblyQualifiedName) return floatValue;
if (typeString == typeof(int).AssemblyQualifiedName) return intValue;
if (typeString == typeof(string).AssemblyQualifiedName) return stringValue;
if (typeString == typeof(bool).AssemblyQualifiedName) return boolValue;
if (typeString == typeof(Vector3).AssemblyQualifiedName) return vector3Value;
return objectValue;
}
}
}
public string stringValue;
public float floatValue;
public int intValue;
public bool boolValue;
public Vector3 vector3Value;
// more here
public string stringValue;
public float floatValue;
public int intValue;
public bool boolValue;
public Vector3 vector3Value;
// more here
public Object objectValue;
public Object objectValue;
public Variable()
{
id = "new_variable";
typeString = typeof(float).AssemblyQualifiedName;
public Variable()
{
id = "new_variable";
typeString = typeof(float).AssemblyQualifiedName;
}
}
}