mirror of
https://github.com/Siccity/xNode.git
synced 2025-12-20 17:26:02 +08:00
Formatting
This commit is contained in:
parent
72c7ca9d04
commit
cde52ff21a
@ -5,10 +5,8 @@ using UnityEditor;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using XNodeEditor.Internal;
|
using XNodeEditor.Internal;
|
||||||
|
|
||||||
namespace XNodeEditor
|
namespace XNodeEditor {
|
||||||
{
|
public partial class NodeEditorWindow {
|
||||||
public partial class NodeEditorWindow
|
|
||||||
{
|
|
||||||
public enum NodeActivity { Idle, HoldNode, DragNode, HoldGrid, DragGrid }
|
public enum NodeActivity { Idle, HoldNode, DragNode, HoldGrid, DragGrid }
|
||||||
public static NodeActivity currentActivity = NodeActivity.Idle;
|
public static NodeActivity currentActivity = NodeActivity.Idle;
|
||||||
public static bool isPanning { get; private set; }
|
public static bool isPanning { get; private set; }
|
||||||
@ -21,17 +19,11 @@ namespace XNodeEditor
|
|||||||
public bool IsHoveringNode { get { return hoveredNode != null; } }
|
public bool IsHoveringNode { get { return hoveredNode != null; } }
|
||||||
public bool IsHoveringReroute { get { return hoveredReroute.port != null; } }
|
public bool IsHoveringReroute { get { return hoveredReroute.port != null; } }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary> Return the dragged port or null if not exist </summary>
|
||||||
/// Return the dragged port or null if not exist
|
|
||||||
/// </summary>
|
|
||||||
public XNode.NodePort DraggedOutputPort { get { XNode.NodePort result = draggedOutput; return result; } }
|
public XNode.NodePort DraggedOutputPort { get { XNode.NodePort result = draggedOutput; return result; } }
|
||||||
/// <summary>
|
/// <summary> Return the Hovered port or null if not exist </summary>
|
||||||
/// Return the Hovered port or null if not exist
|
|
||||||
/// </summary>
|
|
||||||
public XNode.NodePort HoveredPort { get { XNode.NodePort result = hoveredPort; return result; } }
|
public XNode.NodePort HoveredPort { get { XNode.NodePort result = hoveredPort; return result; } }
|
||||||
/// <summary>
|
/// <summary> Return the Hovered node or null if not exist </summary>
|
||||||
/// Return the Hovered node or null if not exist
|
|
||||||
/// </summary>
|
|
||||||
public XNode.Node HoveredNode { get { XNode.Node result = hoveredNode; return result; } }
|
public XNode.Node HoveredNode { get { XNode.Node result = hoveredNode; return result; } }
|
||||||
|
|
||||||
private XNode.Node hoveredNode = null;
|
private XNode.Node hoveredNode = null;
|
||||||
@ -51,17 +43,14 @@ namespace XNodeEditor
|
|||||||
private Vector2 lastMousePosition;
|
private Vector2 lastMousePosition;
|
||||||
private float dragThreshold = 1f;
|
private float dragThreshold = 1f;
|
||||||
|
|
||||||
public void Controls()
|
public void Controls() {
|
||||||
{
|
|
||||||
wantsMouseMove = true;
|
wantsMouseMove = true;
|
||||||
Event e = Event.current;
|
Event e = Event.current;
|
||||||
switch (e.type)
|
switch (e.type) {
|
||||||
{
|
|
||||||
case EventType.DragUpdated:
|
case EventType.DragUpdated:
|
||||||
case EventType.DragPerform:
|
case EventType.DragPerform:
|
||||||
DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
|
DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
|
||||||
if (e.type == EventType.DragPerform)
|
if (e.type == EventType.DragPerform) {
|
||||||
{
|
|
||||||
DragAndDrop.AcceptDrag();
|
DragAndDrop.AcceptDrag();
|
||||||
graphEditor.OnDropObjects(DragAndDrop.objectReferences);
|
graphEditor.OnDropObjects(DragAndDrop.objectReferences);
|
||||||
}
|
}
|
||||||
@ -77,68 +66,52 @@ namespace XNodeEditor
|
|||||||
if (NodeEditorPreferences.GetSettings().zoomToMouse) panOffset += (1 - oldZoom / zoom) * (WindowToGridPosition(e.mousePosition) + panOffset);
|
if (NodeEditorPreferences.GetSettings().zoomToMouse) panOffset += (1 - oldZoom / zoom) * (WindowToGridPosition(e.mousePosition) + panOffset);
|
||||||
break;
|
break;
|
||||||
case EventType.MouseDrag:
|
case EventType.MouseDrag:
|
||||||
if (e.button == 0)
|
if (e.button == 0) {
|
||||||
{
|
if (IsDraggingPort) {
|
||||||
if (IsDraggingPort)
|
|
||||||
{
|
|
||||||
// Set target even if we can't connect, so as to prevent auto-conn menu from opening erroneously
|
// Set target even if we can't connect, so as to prevent auto-conn menu from opening erroneously
|
||||||
if (IsHoveringPort && hoveredPort.IsInput && !draggedOutput.IsConnectedTo(hoveredPort))
|
if (IsHoveringPort && hoveredPort.IsInput && !draggedOutput.IsConnectedTo(hoveredPort)) {
|
||||||
{
|
|
||||||
draggedOutputTarget = hoveredPort;
|
draggedOutputTarget = hoveredPort;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
draggedOutputTarget = null;
|
draggedOutputTarget = null;
|
||||||
}
|
}
|
||||||
Repaint();
|
Repaint();
|
||||||
}
|
} else if (currentActivity == NodeActivity.HoldNode) {
|
||||||
else if (currentActivity == NodeActivity.HoldNode)
|
|
||||||
{
|
|
||||||
RecalculateDragOffsets(e);
|
RecalculateDragOffsets(e);
|
||||||
currentActivity = NodeActivity.DragNode;
|
currentActivity = NodeActivity.DragNode;
|
||||||
Repaint();
|
Repaint();
|
||||||
}
|
}
|
||||||
if (currentActivity == NodeActivity.DragNode)
|
if (currentActivity == NodeActivity.DragNode) {
|
||||||
{
|
|
||||||
// Holding ctrl inverts grid snap
|
// Holding ctrl inverts grid snap
|
||||||
bool gridSnap = NodeEditorPreferences.GetSettings().gridSnap;
|
bool gridSnap = NodeEditorPreferences.GetSettings().gridSnap;
|
||||||
if (e.control) gridSnap = !gridSnap;
|
if (e.control) gridSnap = !gridSnap;
|
||||||
|
|
||||||
Vector2 mousePos = WindowToGridPosition(e.mousePosition);
|
Vector2 mousePos = WindowToGridPosition(e.mousePosition);
|
||||||
// Move selected nodes with offset
|
// Move selected nodes with offset
|
||||||
for (int i = 0; i < Selection.objects.Length; i++)
|
for (int i = 0; i < Selection.objects.Length; i++) {
|
||||||
{
|
if (Selection.objects[i] is XNode.Node) {
|
||||||
if (Selection.objects[i] is XNode.Node)
|
|
||||||
{
|
|
||||||
XNode.Node node = Selection.objects[i] as XNode.Node;
|
XNode.Node node = Selection.objects[i] as XNode.Node;
|
||||||
Undo.RecordObject(node, "Moved Node");
|
Undo.RecordObject(node, "Moved Node");
|
||||||
Vector2 initial = node.position;
|
Vector2 initial = node.position;
|
||||||
node.position = mousePos + dragOffset[i];
|
node.position = mousePos + dragOffset[i];
|
||||||
if (gridSnap)
|
if (gridSnap) {
|
||||||
{
|
|
||||||
node.position.x = (Mathf.Round((node.position.x + 8) / 16) * 16) - 8;
|
node.position.x = (Mathf.Round((node.position.x + 8) / 16) * 16) - 8;
|
||||||
node.position.y = (Mathf.Round((node.position.y + 8) / 16) * 16) - 8;
|
node.position.y = (Mathf.Round((node.position.y + 8) / 16) * 16) - 8;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Offset portConnectionPoints instantly if a node is dragged so they aren't delayed by a frame.
|
// Offset portConnectionPoints instantly if a node is dragged so they aren't delayed by a frame.
|
||||||
Vector2 offset = node.position - initial;
|
Vector2 offset = node.position - initial;
|
||||||
if (offset.sqrMagnitude > 0)
|
if (offset.sqrMagnitude > 0) {
|
||||||
{
|
foreach (XNode.NodePort output in node.Outputs) {
|
||||||
foreach (XNode.NodePort output in node.Outputs)
|
|
||||||
{
|
|
||||||
Rect rect;
|
Rect rect;
|
||||||
if (portConnectionPoints.TryGetValue(output, out rect))
|
if (portConnectionPoints.TryGetValue(output, out rect)) {
|
||||||
{
|
|
||||||
rect.position += offset;
|
rect.position += offset;
|
||||||
portConnectionPoints[output] = rect;
|
portConnectionPoints[output] = rect;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (XNode.NodePort input in node.Inputs)
|
foreach (XNode.NodePort input in node.Inputs) {
|
||||||
{
|
|
||||||
Rect rect;
|
Rect rect;
|
||||||
if (portConnectionPoints.TryGetValue(input, out rect))
|
if (portConnectionPoints.TryGetValue(input, out rect)) {
|
||||||
{
|
|
||||||
rect.position += offset;
|
rect.position += offset;
|
||||||
portConnectionPoints[input] = rect;
|
portConnectionPoints[input] = rect;
|
||||||
}
|
}
|
||||||
@ -147,28 +120,22 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Move selected reroutes with offset
|
// Move selected reroutes with offset
|
||||||
for (int i = 0; i < selectedReroutes.Count; i++)
|
for (int i = 0; i < selectedReroutes.Count; i++) {
|
||||||
{
|
|
||||||
Vector2 pos = mousePos + dragOffset[Selection.objects.Length + i];
|
Vector2 pos = mousePos + dragOffset[Selection.objects.Length + i];
|
||||||
if (gridSnap)
|
if (gridSnap) {
|
||||||
{
|
|
||||||
pos.x = (Mathf.Round(pos.x / 16) * 16);
|
pos.x = (Mathf.Round(pos.x / 16) * 16);
|
||||||
pos.y = (Mathf.Round(pos.y / 16) * 16);
|
pos.y = (Mathf.Round(pos.y / 16) * 16);
|
||||||
}
|
}
|
||||||
selectedReroutes[i].SetPoint(pos);
|
selectedReroutes[i].SetPoint(pos);
|
||||||
}
|
}
|
||||||
Repaint();
|
Repaint();
|
||||||
}
|
} else if (currentActivity == NodeActivity.HoldGrid) {
|
||||||
else if (currentActivity == NodeActivity.HoldGrid)
|
|
||||||
{
|
|
||||||
currentActivity = NodeActivity.DragGrid;
|
currentActivity = NodeActivity.DragGrid;
|
||||||
preBoxSelection = Selection.objects;
|
preBoxSelection = Selection.objects;
|
||||||
preBoxSelectionReroute = selectedReroutes.ToArray();
|
preBoxSelectionReroute = selectedReroutes.ToArray();
|
||||||
dragBoxStart = WindowToGridPosition(e.mousePosition);
|
dragBoxStart = WindowToGridPosition(e.mousePosition);
|
||||||
Repaint();
|
Repaint();
|
||||||
}
|
} else if (currentActivity == NodeActivity.DragGrid) {
|
||||||
else if (currentActivity == NodeActivity.DragGrid)
|
|
||||||
{
|
|
||||||
Vector2 boxStartPos = GridToWindowPosition(dragBoxStart);
|
Vector2 boxStartPos = GridToWindowPosition(dragBoxStart);
|
||||||
Vector2 boxSize = e.mousePosition - boxStartPos;
|
Vector2 boxSize = e.mousePosition - boxStartPos;
|
||||||
if (boxSize.x < 0) { boxStartPos.x += boxSize.x; boxSize.x = Mathf.Abs(boxSize.x); }
|
if (boxSize.x < 0) { boxStartPos.x += boxSize.x; boxSize.x = Mathf.Abs(boxSize.x); }
|
||||||
@ -176,12 +143,9 @@ namespace XNodeEditor
|
|||||||
selectionBox = new Rect(boxStartPos, boxSize);
|
selectionBox = new Rect(boxStartPos, boxSize);
|
||||||
Repaint();
|
Repaint();
|
||||||
}
|
}
|
||||||
}
|
} else if (e.button == 1 || e.button == 2) {
|
||||||
else if (e.button == 1 || e.button == 2)
|
|
||||||
{
|
|
||||||
//check drag threshold for larger screens
|
//check drag threshold for larger screens
|
||||||
if (e.delta.magnitude > dragThreshold)
|
if (e.delta.magnitude > dragThreshold) {
|
||||||
{
|
|
||||||
panOffset += e.delta * zoom;
|
panOffset += e.delta * zoom;
|
||||||
isPanning = true;
|
isPanning = true;
|
||||||
}
|
}
|
||||||
@ -189,23 +153,17 @@ namespace XNodeEditor
|
|||||||
break;
|
break;
|
||||||
case EventType.MouseDown:
|
case EventType.MouseDown:
|
||||||
Repaint();
|
Repaint();
|
||||||
if (e.button == 0)
|
if (e.button == 0) {
|
||||||
{
|
|
||||||
draggedOutputReroutes.Clear();
|
draggedOutputReroutes.Clear();
|
||||||
|
|
||||||
if (IsHoveringPort)
|
if (IsHoveringPort) {
|
||||||
{
|
if (hoveredPort.IsOutput) {
|
||||||
if (hoveredPort.IsOutput)
|
|
||||||
{
|
|
||||||
draggedOutput = hoveredPort;
|
draggedOutput = hoveredPort;
|
||||||
autoConnectOutput = hoveredPort;
|
autoConnectOutput = hoveredPort;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
hoveredPort.VerifyConnections();
|
hoveredPort.VerifyConnections();
|
||||||
autoConnectOutput = null;
|
autoConnectOutput = null;
|
||||||
if (hoveredPort.IsConnected)
|
if (hoveredPort.IsConnected) {
|
||||||
{
|
|
||||||
XNode.Node node = hoveredPort.node;
|
XNode.Node node = hoveredPort.node;
|
||||||
XNode.NodePort output = hoveredPort.Connection;
|
XNode.NodePort output = hoveredPort.Connection;
|
||||||
int outputConnectionIndex = output.GetConnectionIndex(hoveredPort);
|
int outputConnectionIndex = output.GetConnectionIndex(hoveredPort);
|
||||||
@ -216,33 +174,25 @@ namespace XNodeEditor
|
|||||||
if (NodeEditor.onUpdateNode != null) NodeEditor.onUpdateNode(node);
|
if (NodeEditor.onUpdateNode != null) NodeEditor.onUpdateNode(node);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
} else if (IsHoveringNode && IsHoveringTitle(hoveredNode)) {
|
||||||
else if (IsHoveringNode && IsHoveringTitle(hoveredNode))
|
|
||||||
{
|
|
||||||
// If mousedown on node header, select or deselect
|
// If mousedown on node header, select or deselect
|
||||||
if (!Selection.Contains(hoveredNode))
|
if (!Selection.Contains(hoveredNode)) {
|
||||||
{
|
|
||||||
SelectNode(hoveredNode, e.control || e.shift);
|
SelectNode(hoveredNode, e.control || e.shift);
|
||||||
if (!e.control && !e.shift) selectedReroutes.Clear();
|
if (!e.control && !e.shift) selectedReroutes.Clear();
|
||||||
}
|
} else if (e.control || e.shift) DeselectNode(hoveredNode);
|
||||||
else if (e.control || e.shift) DeselectNode(hoveredNode);
|
|
||||||
|
|
||||||
// Cache double click state, but only act on it in MouseUp - Except ClickCount only works in mouseDown.
|
// Cache double click state, but only act on it in MouseUp - Except ClickCount only works in mouseDown.
|
||||||
isDoubleClick = (e.clickCount == 2);
|
isDoubleClick = (e.clickCount == 2);
|
||||||
|
|
||||||
e.Use();
|
e.Use();
|
||||||
currentActivity = NodeActivity.HoldNode;
|
currentActivity = NodeActivity.HoldNode;
|
||||||
}
|
} else if (IsHoveringReroute) {
|
||||||
else if (IsHoveringReroute)
|
|
||||||
{
|
|
||||||
// If reroute isn't selected
|
// If reroute isn't selected
|
||||||
if (!selectedReroutes.Contains(hoveredReroute))
|
if (!selectedReroutes.Contains(hoveredReroute)) {
|
||||||
{
|
|
||||||
// Add it
|
// Add it
|
||||||
if (e.control || e.shift) selectedReroutes.Add(hoveredReroute);
|
if (e.control || e.shift) selectedReroutes.Add(hoveredReroute);
|
||||||
// Select it
|
// Select it
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
selectedReroutes = new List<RerouteReference>() { hoveredReroute };
|
selectedReroutes = new List<RerouteReference>() { hoveredReroute };
|
||||||
Selection.activeObject = null;
|
Selection.activeObject = null;
|
||||||
}
|
}
|
||||||
@ -254,11 +204,9 @@ namespace XNodeEditor
|
|||||||
currentActivity = NodeActivity.HoldNode;
|
currentActivity = NodeActivity.HoldNode;
|
||||||
}
|
}
|
||||||
// If mousedown on grid background, deselect all
|
// If mousedown on grid background, deselect all
|
||||||
else if (!IsHoveringNode)
|
else if (!IsHoveringNode) {
|
||||||
{
|
|
||||||
currentActivity = NodeActivity.HoldGrid;
|
currentActivity = NodeActivity.HoldGrid;
|
||||||
if (!e.control && !e.shift)
|
if (!e.control && !e.shift) {
|
||||||
{
|
|
||||||
selectedReroutes.Clear();
|
selectedReroutes.Clear();
|
||||||
Selection.activeObject = null;
|
Selection.activeObject = null;
|
||||||
}
|
}
|
||||||
@ -266,29 +214,24 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case EventType.MouseUp:
|
case EventType.MouseUp:
|
||||||
if (e.button == 0)
|
if (e.button == 0) {
|
||||||
{
|
|
||||||
//Port drag release
|
//Port drag release
|
||||||
if (IsDraggingPort)
|
if (IsDraggingPort) {
|
||||||
{
|
|
||||||
// If connection is valid, save it
|
// If connection is valid, save it
|
||||||
if (draggedOutputTarget != null && draggedOutput.CanConnectTo(draggedOutputTarget))
|
if (draggedOutputTarget != null && draggedOutput.CanConnectTo(draggedOutputTarget)) {
|
||||||
{
|
|
||||||
XNode.Node node = draggedOutputTarget.node;
|
XNode.Node node = draggedOutputTarget.node;
|
||||||
if (graph.nodes.Count != 0) draggedOutput.Connect(draggedOutputTarget);
|
if (graph.nodes.Count != 0) draggedOutput.Connect(draggedOutputTarget);
|
||||||
|
|
||||||
// ConnectionIndex can be -1 if the connection is removed instantly after creation
|
// ConnectionIndex can be -1 if the connection is removed instantly after creation
|
||||||
int connectionIndex = draggedOutput.GetConnectionIndex(draggedOutputTarget);
|
int connectionIndex = draggedOutput.GetConnectionIndex(draggedOutputTarget);
|
||||||
if (connectionIndex != -1)
|
if (connectionIndex != -1) {
|
||||||
{
|
|
||||||
draggedOutput.GetReroutePoints(connectionIndex).AddRange(draggedOutputReroutes);
|
draggedOutput.GetReroutePoints(connectionIndex).AddRange(draggedOutputReroutes);
|
||||||
if (NodeEditor.onUpdateNode != null) NodeEditor.onUpdateNode(node);
|
if (NodeEditor.onUpdateNode != null) NodeEditor.onUpdateNode(node);
|
||||||
EditorUtility.SetDirty(graph);
|
EditorUtility.SetDirty(graph);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Open context menu for auto-connection if there is no target node
|
// Open context menu for auto-connection if there is no target node
|
||||||
else if (draggedOutputTarget == null && NodeEditorPreferences.GetSettings().dragToCreate && autoConnectOutput != null)
|
else if (draggedOutputTarget == null && NodeEditorPreferences.GetSettings().dragToCreate && autoConnectOutput != null) {
|
||||||
{
|
|
||||||
GenericMenu menu = new GenericMenu();
|
GenericMenu menu = new GenericMenu();
|
||||||
graphEditor.AddContextMenuItems(menu);
|
graphEditor.AddContextMenuItems(menu);
|
||||||
menu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
|
menu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
|
||||||
@ -298,18 +241,13 @@ namespace XNodeEditor
|
|||||||
draggedOutputTarget = null;
|
draggedOutputTarget = null;
|
||||||
EditorUtility.SetDirty(graph);
|
EditorUtility.SetDirty(graph);
|
||||||
if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();
|
if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();
|
||||||
}
|
} else if (currentActivity == NodeActivity.DragNode) {
|
||||||
else if (currentActivity == NodeActivity.DragNode)
|
|
||||||
{
|
|
||||||
IEnumerable<XNode.Node> nodes = Selection.objects.Where(x => x is XNode.Node).Select(x => x as XNode.Node);
|
IEnumerable<XNode.Node> nodes = Selection.objects.Where(x => x is XNode.Node).Select(x => x as XNode.Node);
|
||||||
foreach (XNode.Node node in nodes) EditorUtility.SetDirty(node);
|
foreach (XNode.Node node in nodes) EditorUtility.SetDirty(node);
|
||||||
if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();
|
if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();
|
||||||
}
|
} else if (!IsHoveringNode) {
|
||||||
else if (!IsHoveringNode)
|
|
||||||
{
|
|
||||||
// If click outside node, release field focus
|
// If click outside node, release field focus
|
||||||
if (!isPanning)
|
if (!isPanning) {
|
||||||
{
|
|
||||||
EditorGUI.FocusTextInControl(null);
|
EditorGUI.FocusTextInControl(null);
|
||||||
EditorGUIUtility.editingTextField = false;
|
EditorGUIUtility.editingTextField = false;
|
||||||
}
|
}
|
||||||
@ -317,61 +255,44 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
// If click node header, select it.
|
// If click node header, select it.
|
||||||
if (currentActivity == NodeActivity.HoldNode && !(e.control || e.shift))
|
if (currentActivity == NodeActivity.HoldNode && !(e.control || e.shift)) {
|
||||||
{
|
|
||||||
selectedReroutes.Clear();
|
selectedReroutes.Clear();
|
||||||
SelectNode(hoveredNode, false);
|
SelectNode(hoveredNode, false);
|
||||||
|
|
||||||
// Double click to center node
|
// Double click to center node
|
||||||
if (isDoubleClick)
|
if (isDoubleClick) {
|
||||||
{
|
|
||||||
Vector2 nodeDimension = nodeSizes.ContainsKey(hoveredNode) ? nodeSizes[hoveredNode] / 2 : Vector2.zero;
|
Vector2 nodeDimension = nodeSizes.ContainsKey(hoveredNode) ? nodeSizes[hoveredNode] / 2 : Vector2.zero;
|
||||||
panOffset = -hoveredNode.position - nodeDimension;
|
panOffset = -hoveredNode.position - nodeDimension;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// If click reroute, select it.
|
// If click reroute, select it.
|
||||||
if (IsHoveringReroute && !(e.control || e.shift))
|
if (IsHoveringReroute && !(e.control || e.shift)) {
|
||||||
{
|
|
||||||
selectedReroutes = new List<RerouteReference>() { hoveredReroute };
|
selectedReroutes = new List<RerouteReference>() { hoveredReroute };
|
||||||
Selection.activeObject = null;
|
Selection.activeObject = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
Repaint();
|
Repaint();
|
||||||
currentActivity = NodeActivity.Idle;
|
currentActivity = NodeActivity.Idle;
|
||||||
}
|
} else if (e.button == 1 || e.button == 2) {
|
||||||
else if (e.button == 1 || e.button == 2)
|
if (!isPanning) {
|
||||||
{
|
if (IsDraggingPort) {
|
||||||
if (!isPanning)
|
|
||||||
{
|
|
||||||
if (IsDraggingPort)
|
|
||||||
{
|
|
||||||
draggedOutputReroutes.Add(WindowToGridPosition(e.mousePosition));
|
draggedOutputReroutes.Add(WindowToGridPosition(e.mousePosition));
|
||||||
}
|
} else if (currentActivity == NodeActivity.DragNode && Selection.activeObject == null && selectedReroutes.Count == 1) {
|
||||||
else if (currentActivity == NodeActivity.DragNode && Selection.activeObject == null && selectedReroutes.Count == 1)
|
|
||||||
{
|
|
||||||
selectedReroutes[0].InsertPoint(selectedReroutes[0].GetPoint());
|
selectedReroutes[0].InsertPoint(selectedReroutes[0].GetPoint());
|
||||||
selectedReroutes[0] = new RerouteReference(selectedReroutes[0].port, selectedReroutes[0].connectionIndex, selectedReroutes[0].pointIndex + 1);
|
selectedReroutes[0] = new RerouteReference(selectedReroutes[0].port, selectedReroutes[0].connectionIndex, selectedReroutes[0].pointIndex + 1);
|
||||||
}
|
} else if (IsHoveringReroute) {
|
||||||
else if (IsHoveringReroute)
|
|
||||||
{
|
|
||||||
ShowRerouteContextMenu(hoveredReroute);
|
ShowRerouteContextMenu(hoveredReroute);
|
||||||
}
|
} else if (IsHoveringPort) {
|
||||||
else if (IsHoveringPort)
|
|
||||||
{
|
|
||||||
ShowPortContextMenu(hoveredPort);
|
ShowPortContextMenu(hoveredPort);
|
||||||
}
|
} else if (IsHoveringNode && IsHoveringTitle(hoveredNode)) {
|
||||||
else if (IsHoveringNode && IsHoveringTitle(hoveredNode))
|
|
||||||
{
|
|
||||||
if (!Selection.Contains(hoveredNode)) SelectNode(hoveredNode, false);
|
if (!Selection.Contains(hoveredNode)) SelectNode(hoveredNode, false);
|
||||||
autoConnectOutput = null;
|
autoConnectOutput = null;
|
||||||
GenericMenu menu = new GenericMenu();
|
GenericMenu menu = new GenericMenu();
|
||||||
NodeEditor.GetEditor(hoveredNode, this).AddContextMenuItems(menu);
|
NodeEditor.GetEditor(hoveredNode, this).AddContextMenuItems(menu);
|
||||||
menu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
|
menu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
|
||||||
e.Use(); // Fixes copy/paste context menu appearing in Unity 5.6.6f2 - doesn't occur in 2018.3.2f1 Probably needs to be used in other places.
|
e.Use(); // Fixes copy/paste context menu appearing in Unity 5.6.6f2 - doesn't occur in 2018.3.2f1 Probably needs to be used in other places.
|
||||||
}
|
} else if (!IsHoveringNode) {
|
||||||
else if (!IsHoveringNode)
|
|
||||||
{
|
|
||||||
autoConnectOutput = null;
|
autoConnectOutput = null;
|
||||||
GenericMenu menu = new GenericMenu();
|
GenericMenu menu = new GenericMenu();
|
||||||
graphEditor.AddContextMenuItems(menu);
|
graphEditor.AddContextMenuItems(menu);
|
||||||
@ -386,27 +307,18 @@ namespace XNodeEditor
|
|||||||
case EventType.KeyDown:
|
case EventType.KeyDown:
|
||||||
if (EditorGUIUtility.editingTextField) break;
|
if (EditorGUIUtility.editingTextField) break;
|
||||||
else if (e.keyCode == KeyCode.F) Home();
|
else if (e.keyCode == KeyCode.F) Home();
|
||||||
if (NodeEditorUtilities.IsMac())
|
if (NodeEditorUtilities.IsMac()) {
|
||||||
{
|
|
||||||
if (e.keyCode == KeyCode.Return) RenameSelectedNode();
|
if (e.keyCode == KeyCode.Return) RenameSelectedNode();
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
if (e.keyCode == KeyCode.F2) RenameSelectedNode();
|
if (e.keyCode == KeyCode.F2) RenameSelectedNode();
|
||||||
}
|
}
|
||||||
if (e.keyCode == KeyCode.A)
|
if (e.keyCode == KeyCode.A) {
|
||||||
{
|
if (Selection.objects.Any(x => graph.nodes.Contains(x as XNode.Node))) {
|
||||||
if (Selection.objects.Any(x => graph.nodes.Contains(x as XNode.Node)))
|
foreach (XNode.Node node in graph.nodes) {
|
||||||
{
|
|
||||||
foreach (XNode.Node node in graph.nodes)
|
|
||||||
{
|
|
||||||
DeselectNode(node);
|
DeselectNode(node);
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else
|
foreach (XNode.Node node in graph.nodes) {
|
||||||
{
|
|
||||||
foreach (XNode.Node node in graph.nodes)
|
|
||||||
{
|
|
||||||
SelectNode(node, true);
|
SelectNode(node, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -415,28 +327,19 @@ namespace XNodeEditor
|
|||||||
break;
|
break;
|
||||||
case EventType.ValidateCommand:
|
case EventType.ValidateCommand:
|
||||||
case EventType.ExecuteCommand:
|
case EventType.ExecuteCommand:
|
||||||
if (e.commandName == "SoftDelete")
|
if (e.commandName == "SoftDelete") {
|
||||||
{
|
|
||||||
if (e.type == EventType.ExecuteCommand) RemoveSelectedNodes();
|
if (e.type == EventType.ExecuteCommand) RemoveSelectedNodes();
|
||||||
e.Use();
|
e.Use();
|
||||||
}
|
} else if (NodeEditorUtilities.IsMac() && e.commandName == "Delete") {
|
||||||
else if (NodeEditorUtilities.IsMac() && e.commandName == "Delete")
|
|
||||||
{
|
|
||||||
if (e.type == EventType.ExecuteCommand) RemoveSelectedNodes();
|
if (e.type == EventType.ExecuteCommand) RemoveSelectedNodes();
|
||||||
e.Use();
|
e.Use();
|
||||||
}
|
} else if (e.commandName == "Duplicate") {
|
||||||
else if (e.commandName == "Duplicate")
|
|
||||||
{
|
|
||||||
if (e.type == EventType.ExecuteCommand) DuplicateSelectedNodes();
|
if (e.type == EventType.ExecuteCommand) DuplicateSelectedNodes();
|
||||||
e.Use();
|
e.Use();
|
||||||
}
|
} else if (e.commandName == "Copy") {
|
||||||
else if (e.commandName == "Copy")
|
|
||||||
{
|
|
||||||
if (e.type == EventType.ExecuteCommand) CopySelectedNodes();
|
if (e.type == EventType.ExecuteCommand) CopySelectedNodes();
|
||||||
e.Use();
|
e.Use();
|
||||||
}
|
} else if (e.commandName == "Paste") {
|
||||||
else if (e.commandName == "Paste")
|
|
||||||
{
|
|
||||||
if (e.type == EventType.ExecuteCommand) PasteNodes(WindowToGridPosition(lastMousePosition));
|
if (e.type == EventType.ExecuteCommand) PasteNodes(WindowToGridPosition(lastMousePosition));
|
||||||
e.Use();
|
e.Use();
|
||||||
}
|
}
|
||||||
@ -444,8 +347,7 @@ namespace XNodeEditor
|
|||||||
break;
|
break;
|
||||||
case EventType.Ignore:
|
case EventType.Ignore:
|
||||||
// If release mouse outside window
|
// If release mouse outside window
|
||||||
if (e.rawType == EventType.MouseUp && currentActivity == NodeActivity.DragGrid)
|
if (e.rawType == EventType.MouseUp && currentActivity == NodeActivity.DragGrid) {
|
||||||
{
|
|
||||||
Repaint();
|
Repaint();
|
||||||
currentActivity = NodeActivity.Idle;
|
currentActivity = NodeActivity.Idle;
|
||||||
}
|
}
|
||||||
@ -453,57 +355,45 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void RecalculateDragOffsets(Event current)
|
private void RecalculateDragOffsets(Event current) {
|
||||||
{
|
|
||||||
dragOffset = new Vector2[Selection.objects.Length + selectedReroutes.Count];
|
dragOffset = new Vector2[Selection.objects.Length + selectedReroutes.Count];
|
||||||
// Selected nodes
|
// Selected nodes
|
||||||
for (int i = 0; i < Selection.objects.Length; i++)
|
for (int i = 0; i < Selection.objects.Length; i++) {
|
||||||
{
|
if (Selection.objects[i] is XNode.Node) {
|
||||||
if (Selection.objects[i] is XNode.Node)
|
|
||||||
{
|
|
||||||
XNode.Node node = Selection.objects[i] as XNode.Node;
|
XNode.Node node = Selection.objects[i] as XNode.Node;
|
||||||
dragOffset[i] = node.position - WindowToGridPosition(current.mousePosition);
|
dragOffset[i] = node.position - WindowToGridPosition(current.mousePosition);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Selected reroutes
|
// Selected reroutes
|
||||||
for (int i = 0; i < selectedReroutes.Count; i++)
|
for (int i = 0; i < selectedReroutes.Count; i++) {
|
||||||
{
|
|
||||||
dragOffset[Selection.objects.Length + i] = selectedReroutes[i].GetPoint() - WindowToGridPosition(current.mousePosition);
|
dragOffset[Selection.objects.Length + i] = selectedReroutes[i].GetPoint() - WindowToGridPosition(current.mousePosition);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Puts all selected nodes in focus. If no nodes are present, resets view and zoom to to origin </summary>
|
/// <summary> Puts all selected nodes in focus. If no nodes are present, resets view and zoom to to origin </summary>
|
||||||
public void Home()
|
public void Home() {
|
||||||
{
|
|
||||||
var nodes = Selection.objects.Where(o => o is XNode.Node).Cast<XNode.Node>().ToList();
|
var nodes = Selection.objects.Where(o => o is XNode.Node).Cast<XNode.Node>().ToList();
|
||||||
if (nodes.Count > 0)
|
if (nodes.Count > 0) {
|
||||||
{
|
|
||||||
Vector2 minPos = nodes.Select(x => x.position).Aggregate((x, y) => new Vector2(Mathf.Min(x.x, y.x), Mathf.Min(x.y, y.y)));
|
Vector2 minPos = nodes.Select(x => x.position).Aggregate((x, y) => new Vector2(Mathf.Min(x.x, y.x), Mathf.Min(x.y, y.y)));
|
||||||
Vector2 maxPos = nodes.Select(x => x.position + (nodeSizes.ContainsKey(x) ? nodeSizes[x] : Vector2.zero)).Aggregate((x, y) => new Vector2(Mathf.Max(x.x, y.x), Mathf.Max(x.y, y.y)));
|
Vector2 maxPos = nodes.Select(x => x.position + (nodeSizes.ContainsKey(x) ? nodeSizes[x] : Vector2.zero)).Aggregate((x, y) => new Vector2(Mathf.Max(x.x, y.x), Mathf.Max(x.y, y.y)));
|
||||||
panOffset = -(minPos + (maxPos - minPos) / 2f);
|
panOffset = -(minPos + (maxPos - minPos) / 2f);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
zoom = 2;
|
zoom = 2;
|
||||||
panOffset = Vector2.zero;
|
panOffset = Vector2.zero;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Remove nodes in the graph in Selection.objects</summary>
|
/// <summary> Remove nodes in the graph in Selection.objects</summary>
|
||||||
public void RemoveSelectedNodes()
|
public void RemoveSelectedNodes() {
|
||||||
{
|
|
||||||
// We need to delete reroutes starting at the highest point index to avoid shifting indices
|
// We need to delete reroutes starting at the highest point index to avoid shifting indices
|
||||||
selectedReroutes = selectedReroutes.OrderByDescending(x => x.pointIndex).ToList();
|
selectedReroutes = selectedReroutes.OrderByDescending(x => x.pointIndex).ToList();
|
||||||
for (int i = 0; i < selectedReroutes.Count; i++)
|
for (int i = 0; i < selectedReroutes.Count; i++) {
|
||||||
{
|
|
||||||
selectedReroutes[i].RemovePoint();
|
selectedReroutes[i].RemovePoint();
|
||||||
}
|
}
|
||||||
selectedReroutes.Clear();
|
selectedReroutes.Clear();
|
||||||
foreach (UnityEngine.Object item in Selection.objects)
|
foreach (UnityEngine.Object item in Selection.objects) {
|
||||||
{
|
if (item is XNode.Node) {
|
||||||
if (item is XNode.Node)
|
|
||||||
{
|
|
||||||
XNode.Node node = item as XNode.Node;
|
XNode.Node node = item as XNode.Node;
|
||||||
graphEditor.RemoveNode(node);
|
graphEditor.RemoveNode(node);
|
||||||
}
|
}
|
||||||
@ -511,37 +401,29 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Initiate a rename on the currently selected node </summary>
|
/// <summary> Initiate a rename on the currently selected node </summary>
|
||||||
public void RenameSelectedNode()
|
public void RenameSelectedNode() {
|
||||||
{
|
if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node) {
|
||||||
if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node)
|
|
||||||
{
|
|
||||||
XNode.Node node = Selection.activeObject as XNode.Node;
|
XNode.Node node = Selection.activeObject as XNode.Node;
|
||||||
Vector2 size;
|
Vector2 size;
|
||||||
if (nodeSizes.TryGetValue(node, out size))
|
if (nodeSizes.TryGetValue(node, out size)) {
|
||||||
{
|
|
||||||
RenamePopup.Show(Selection.activeObject, size.x);
|
RenamePopup.Show(Selection.activeObject, size.x);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
RenamePopup.Show(Selection.activeObject);
|
RenamePopup.Show(Selection.activeObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Draw this node on top of other nodes by placing it last in the graph.nodes list </summary>
|
/// <summary> Draw this node on top of other nodes by placing it last in the graph.nodes list </summary>
|
||||||
public void MoveNodeToTop(XNode.Node node)
|
public void MoveNodeToTop(XNode.Node node) {
|
||||||
{
|
|
||||||
int index;
|
int index;
|
||||||
while ((index = graph.nodes.IndexOf(node)) != graph.nodes.Count - 1)
|
while ((index = graph.nodes.IndexOf(node)) != graph.nodes.Count - 1) {
|
||||||
{
|
|
||||||
graph.nodes[index] = graph.nodes[index + 1];
|
graph.nodes[index] = graph.nodes[index + 1];
|
||||||
graph.nodes[index + 1] = node;
|
graph.nodes[index + 1] = node;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Duplicate selected nodes and select the duplicates </summary>
|
/// <summary> Duplicate selected nodes and select the duplicates </summary>
|
||||||
public void DuplicateSelectedNodes()
|
public void DuplicateSelectedNodes() {
|
||||||
{
|
|
||||||
// Get selected nodes which are part of this graph
|
// Get selected nodes which are part of this graph
|
||||||
XNode.Node[] selectedNodes = Selection.objects.Select(x => x as XNode.Node).Where(x => x != null && x.graph == graph).ToArray();
|
XNode.Node[] selectedNodes = Selection.objects.Select(x => x as XNode.Node).Where(x => x != null && x.graph == graph).ToArray();
|
||||||
if (selectedNodes == null || selectedNodes.Length == 0) return;
|
if (selectedNodes == null || selectedNodes.Length == 0) return;
|
||||||
@ -550,18 +432,15 @@ namespace XNodeEditor
|
|||||||
InsertDuplicateNodes(selectedNodes, topLeftNode + new Vector2(30, 30));
|
InsertDuplicateNodes(selectedNodes, topLeftNode + new Vector2(30, 30));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CopySelectedNodes()
|
public void CopySelectedNodes() {
|
||||||
{
|
|
||||||
copyBuffer = Selection.objects.Select(x => x as XNode.Node).Where(x => x != null && x.graph == graph).ToArray();
|
copyBuffer = Selection.objects.Select(x => x as XNode.Node).Where(x => x != null && x.graph == graph).ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PasteNodes(Vector2 pos)
|
public void PasteNodes(Vector2 pos) {
|
||||||
{
|
|
||||||
InsertDuplicateNodes(copyBuffer, pos);
|
InsertDuplicateNodes(copyBuffer, pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InsertDuplicateNodes(XNode.Node[] nodes, Vector2 topLeft)
|
private void InsertDuplicateNodes(XNode.Node[] nodes, Vector2 topLeft) {
|
||||||
{
|
|
||||||
if (nodes == null || nodes.Length == 0) return;
|
if (nodes == null || nodes.Length == 0) return;
|
||||||
|
|
||||||
// Get top-left node
|
// Get top-left node
|
||||||
@ -570,16 +449,14 @@ namespace XNodeEditor
|
|||||||
|
|
||||||
UnityEngine.Object[] newNodes = new UnityEngine.Object[nodes.Length];
|
UnityEngine.Object[] newNodes = new UnityEngine.Object[nodes.Length];
|
||||||
Dictionary<XNode.Node, XNode.Node> substitutes = new Dictionary<XNode.Node, XNode.Node>();
|
Dictionary<XNode.Node, XNode.Node> substitutes = new Dictionary<XNode.Node, XNode.Node>();
|
||||||
for (int i = 0; i < nodes.Length; i++)
|
for (int i = 0; i < nodes.Length; i++) {
|
||||||
{
|
|
||||||
XNode.Node srcNode = nodes[i];
|
XNode.Node srcNode = nodes[i];
|
||||||
if (srcNode == null) continue;
|
if (srcNode == null) continue;
|
||||||
|
|
||||||
// Check if user is allowed to add more of given node type
|
// Check if user is allowed to add more of given node type
|
||||||
XNode.Node.DisallowMultipleNodesAttribute disallowAttrib;
|
XNode.Node.DisallowMultipleNodesAttribute disallowAttrib;
|
||||||
Type nodeType = srcNode.GetType();
|
Type nodeType = srcNode.GetType();
|
||||||
if (NodeEditorUtilities.GetAttrib(nodeType, out disallowAttrib))
|
if (NodeEditorUtilities.GetAttrib(nodeType, out disallowAttrib)) {
|
||||||
{
|
|
||||||
int typeCount = graph.nodes.Count(x => x.GetType() == nodeType);
|
int typeCount = graph.nodes.Count(x => x.GetType() == nodeType);
|
||||||
if (typeCount >= disallowAttrib.max) continue;
|
if (typeCount >= disallowAttrib.max) continue;
|
||||||
}
|
}
|
||||||
@ -591,20 +468,16 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Walk through the selected nodes again, recreate connections, using the new nodes
|
// Walk through the selected nodes again, recreate connections, using the new nodes
|
||||||
for (int i = 0; i < nodes.Length; i++)
|
for (int i = 0; i < nodes.Length; i++) {
|
||||||
{
|
|
||||||
XNode.Node srcNode = nodes[i];
|
XNode.Node srcNode = nodes[i];
|
||||||
if (srcNode == null) continue;
|
if (srcNode == null) continue;
|
||||||
foreach (XNode.NodePort port in srcNode.Ports)
|
foreach (XNode.NodePort port in srcNode.Ports) {
|
||||||
{
|
for (int c = 0; c < port.ConnectionCount; c++) {
|
||||||
for (int c = 0; c < port.ConnectionCount; c++)
|
|
||||||
{
|
|
||||||
XNode.NodePort inputPort = port.direction == XNode.NodePort.IO.Input ? port : port.GetConnection(c);
|
XNode.NodePort inputPort = port.direction == XNode.NodePort.IO.Input ? port : port.GetConnection(c);
|
||||||
XNode.NodePort outputPort = port.direction == XNode.NodePort.IO.Output ? port : port.GetConnection(c);
|
XNode.NodePort outputPort = port.direction == XNode.NodePort.IO.Output ? port : port.GetConnection(c);
|
||||||
|
|
||||||
XNode.Node newNodeIn, newNodeOut;
|
XNode.Node newNodeIn, newNodeOut;
|
||||||
if (substitutes.TryGetValue(inputPort.node, out newNodeIn) && substitutes.TryGetValue(outputPort.node, out newNodeOut))
|
if (substitutes.TryGetValue(inputPort.node, out newNodeIn) && substitutes.TryGetValue(outputPort.node, out newNodeOut)) {
|
||||||
{
|
|
||||||
newNodeIn.UpdatePorts();
|
newNodeIn.UpdatePorts();
|
||||||
newNodeOut.UpdatePorts();
|
newNodeOut.UpdatePorts();
|
||||||
inputPort = newNodeIn.GetInputPort(inputPort.fieldName);
|
inputPort = newNodeIn.GetInputPort(inputPort.fieldName);
|
||||||
@ -620,10 +493,8 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Draw a connection as we are dragging it </summary>
|
/// <summary> Draw a connection as we are dragging it </summary>
|
||||||
public void DrawDraggedConnection()
|
public void DrawDraggedConnection() {
|
||||||
{
|
if (IsDraggingPort) {
|
||||||
if (IsDraggingPort)
|
|
||||||
{
|
|
||||||
Gradient gradient = graphEditor.GetNoodleGradient(draggedOutput, null);
|
Gradient gradient = graphEditor.GetNoodleGradient(draggedOutput, null);
|
||||||
float thickness = graphEditor.GetNoodleThickness(draggedOutput, null);
|
float thickness = graphEditor.GetNoodleThickness(draggedOutput, null);
|
||||||
NoodlePath path = graphEditor.GetNoodlePath(draggedOutput, null);
|
NoodlePath path = graphEditor.GetNoodlePath(draggedOutput, null);
|
||||||
@ -633,8 +504,7 @@ namespace XNodeEditor
|
|||||||
if (!_portConnectionPoints.TryGetValue(draggedOutput, out fromRect)) return;
|
if (!_portConnectionPoints.TryGetValue(draggedOutput, out fromRect)) return;
|
||||||
List<Vector2> gridPoints = new List<Vector2>();
|
List<Vector2> gridPoints = new List<Vector2>();
|
||||||
gridPoints.Add(fromRect.center);
|
gridPoints.Add(fromRect.center);
|
||||||
for (int i = 0; i < draggedOutputReroutes.Count; i++)
|
for (int i = 0; i < draggedOutputReroutes.Count; i++) {
|
||||||
{
|
|
||||||
gridPoints.Add(draggedOutputReroutes[i]);
|
gridPoints.Add(draggedOutputReroutes[i]);
|
||||||
}
|
}
|
||||||
if (draggedOutputTarget != null) gridPoints.Add(portConnectionPoints[draggedOutputTarget].center);
|
if (draggedOutputTarget != null) gridPoints.Add(portConnectionPoints[draggedOutputTarget].center);
|
||||||
@ -648,8 +518,7 @@ namespace XNodeEditor
|
|||||||
frcol.a = 0.6f;
|
frcol.a = 0.6f;
|
||||||
|
|
||||||
// Loop through reroute points again and draw the points
|
// Loop through reroute points again and draw the points
|
||||||
for (int i = 0; i < draggedOutputReroutes.Count; i++)
|
for (int i = 0; i < draggedOutputReroutes.Count; i++) {
|
||||||
{
|
|
||||||
// Draw reroute point at position
|
// Draw reroute point at position
|
||||||
Rect rect = new Rect(draggedOutputReroutes[i], new Vector2(16, 16));
|
Rect rect = new Rect(draggedOutputReroutes[i], new Vector2(16, 16));
|
||||||
rect.position = new Vector2(rect.position.x - 8, rect.position.y - 8);
|
rect.position = new Vector2(rect.position.x - 8, rect.position.y - 8);
|
||||||
@ -660,8 +529,7 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsHoveringTitle(XNode.Node node)
|
bool IsHoveringTitle(XNode.Node node) {
|
||||||
{
|
|
||||||
Vector2 mousePos = Event.current.mousePosition;
|
Vector2 mousePos = Event.current.mousePosition;
|
||||||
//Get node position
|
//Get node position
|
||||||
Vector2 nodePos = GridToWindowPosition(node.position);
|
Vector2 nodePos = GridToWindowPosition(node.position);
|
||||||
@ -674,8 +542,7 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Attempt to connect dragged output to target node </summary>
|
/// <summary> Attempt to connect dragged output to target node </summary>
|
||||||
public void AutoConnect(XNode.Node node)
|
public void AutoConnect(XNode.Node node) {
|
||||||
{
|
|
||||||
if (autoConnectOutput == null) return;
|
if (autoConnectOutput == null) return;
|
||||||
|
|
||||||
// Find input port of same type
|
// Find input port of same type
|
||||||
|
|||||||
@ -556,7 +556,7 @@ namespace XNodeEditor {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void DrawTooltip() {
|
private void DrawTooltip() {
|
||||||
if (!NodeEditorPreferences.GetSettings().portTooltips || graphEditor is null)
|
if (!NodeEditorPreferences.GetSettings().portTooltips || graphEditor == null)
|
||||||
return;
|
return;
|
||||||
string tooltip = null;
|
string tooltip = null;
|
||||||
if (hoveredPort != null) {
|
if (hoveredPort != null) {
|
||||||
|
|||||||
@ -7,24 +7,20 @@ using UnityEditor;
|
|||||||
using UnityEditorInternal;
|
using UnityEditorInternal;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace XNodeEditor
|
namespace XNodeEditor {
|
||||||
{
|
|
||||||
/// <summary> xNode-specific version of <see cref="EditorGUILayout"/> </summary>
|
/// <summary> xNode-specific version of <see cref="EditorGUILayout"/> </summary>
|
||||||
public static class NodeEditorGUILayout
|
public static class NodeEditorGUILayout {
|
||||||
{
|
|
||||||
|
|
||||||
private static readonly Dictionary<UnityEngine.Object, Dictionary<string, ReorderableList>> reorderableListCache = new Dictionary<UnityEngine.Object, Dictionary<string, ReorderableList>>();
|
private static readonly Dictionary<UnityEngine.Object, Dictionary<string, ReorderableList>> reorderableListCache = new Dictionary<UnityEngine.Object, Dictionary<string, ReorderableList>>();
|
||||||
private static int reorderableListIndex = -1;
|
private static int reorderableListIndex = -1;
|
||||||
|
|
||||||
/// <summary> Make a field for a serialized property. Automatically displays relevant node port. </summary>
|
/// <summary> Make a field for a serialized property. Automatically displays relevant node port. </summary>
|
||||||
public static void PropertyField(SerializedProperty property, bool includeChildren = true, params GUILayoutOption[] options)
|
public static void PropertyField(SerializedProperty property, bool includeChildren = true, params GUILayoutOption[] options) {
|
||||||
{
|
PropertyField(property, (GUIContent) null, includeChildren, options);
|
||||||
PropertyField(property, (GUIContent)null, includeChildren, options);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Make a field for a serialized property. Automatically displays relevant node port. </summary>
|
/// <summary> Make a field for a serialized property. Automatically displays relevant node port. </summary>
|
||||||
public static void PropertyField(SerializedProperty property, GUIContent label, bool includeChildren = true, params GUILayoutOption[] options)
|
public static void PropertyField(SerializedProperty property, GUIContent label, bool includeChildren = true, params GUILayoutOption[] options) {
|
||||||
{
|
|
||||||
if (property == null) throw new NullReferenceException();
|
if (property == null) throw new NullReferenceException();
|
||||||
XNode.Node node = property.serializedObject.targetObject as XNode.Node;
|
XNode.Node node = property.serializedObject.targetObject as XNode.Node;
|
||||||
XNode.NodePort port = node.GetPort(property.name);
|
XNode.NodePort port = node.GetPort(property.name);
|
||||||
@ -32,33 +28,28 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Make a field for a serialized property. Manual node port override. </summary>
|
/// <summary> Make a field for a serialized property. Manual node port override. </summary>
|
||||||
public static void PropertyField(SerializedProperty property, XNode.NodePort port, bool includeChildren = true, params GUILayoutOption[] options)
|
public static void PropertyField(SerializedProperty property, XNode.NodePort port, bool includeChildren = true, params GUILayoutOption[] options) {
|
||||||
{
|
|
||||||
PropertyField(property, null, port, includeChildren, options);
|
PropertyField(property, null, port, includeChildren, options);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Make a field for a serialized property. Manual node port override. </summary>
|
/// <summary> Make a field for a serialized property. Manual node port override. </summary>
|
||||||
public static void PropertyField(SerializedProperty property, GUIContent label, XNode.NodePort port, bool includeChildren = true, params GUILayoutOption[] options)
|
public static void PropertyField(SerializedProperty property, GUIContent label, XNode.NodePort port, bool includeChildren = true, params GUILayoutOption[] options) {
|
||||||
{
|
|
||||||
if (property == null) throw new NullReferenceException();
|
if (property == null) throw new NullReferenceException();
|
||||||
|
|
||||||
// If property is not a port, display a regular property field
|
// If property is not a port, display a regular property field
|
||||||
if (port == null) EditorGUILayout.PropertyField(property, label, includeChildren, GUILayout.MinWidth(30));
|
if (port == null) EditorGUILayout.PropertyField(property, label, includeChildren, GUILayout.MinWidth(30));
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
Rect rect = new Rect();
|
Rect rect = new Rect();
|
||||||
|
|
||||||
List<PropertyAttribute> propertyAttributes = NodeEditorUtilities.GetCachedPropertyAttribs(port.node.GetType(), property.name);
|
List<PropertyAttribute> propertyAttributes = NodeEditorUtilities.GetCachedPropertyAttribs(port.node.GetType(), property.name);
|
||||||
|
|
||||||
// If property is an input, display a regular property field and put a port handle on the left side
|
// If property is an input, display a regular property field and put a port handle on the left side
|
||||||
if (port.direction == XNode.NodePort.IO.Input)
|
if (port.direction == XNode.NodePort.IO.Input) {
|
||||||
{
|
|
||||||
// Get data from [Input] attribute
|
// Get data from [Input] attribute
|
||||||
XNode.Node.ShowBackingValue showBacking = XNode.Node.ShowBackingValue.Unconnected;
|
XNode.Node.ShowBackingValue showBacking = XNode.Node.ShowBackingValue.Unconnected;
|
||||||
XNode.Node.InputAttribute inputAttribute;
|
XNode.Node.InputAttribute inputAttribute;
|
||||||
bool dynamicPortList = false;
|
bool dynamicPortList = false;
|
||||||
if (NodeEditorUtilities.GetCachedAttrib(port.node.GetType(), property.name, out inputAttribute))
|
if (NodeEditorUtilities.GetCachedAttrib(port.node.GetType(), property.name, out inputAttribute)) {
|
||||||
{
|
|
||||||
dynamicPortList = inputAttribute.dynamicPortList;
|
dynamicPortList = inputAttribute.dynamicPortList;
|
||||||
showBacking = inputAttribute.backingValue;
|
showBacking = inputAttribute.backingValue;
|
||||||
}
|
}
|
||||||
@ -69,40 +60,30 @@ namespace XNodeEditor
|
|||||||
|
|
||||||
float spacePadding = 0;
|
float spacePadding = 0;
|
||||||
string tooltip = null;
|
string tooltip = null;
|
||||||
foreach (var attr in propertyAttributes)
|
foreach (var attr in propertyAttributes) {
|
||||||
{
|
if (attr is SpaceAttribute) {
|
||||||
if (attr is SpaceAttribute)
|
|
||||||
{
|
|
||||||
if (usePropertyAttributes) GUILayout.Space((attr as SpaceAttribute).height);
|
if (usePropertyAttributes) GUILayout.Space((attr as SpaceAttribute).height);
|
||||||
else spacePadding += (attr as SpaceAttribute).height;
|
else spacePadding += (attr as SpaceAttribute).height;
|
||||||
}
|
} else if (attr is HeaderAttribute) {
|
||||||
else if (attr is HeaderAttribute)
|
if (usePropertyAttributes) {
|
||||||
{
|
|
||||||
if (usePropertyAttributes)
|
|
||||||
{
|
|
||||||
//GUI Values are from https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/ScriptAttributeGUI/Implementations/DecoratorDrawers.cs
|
//GUI Values are from https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/ScriptAttributeGUI/Implementations/DecoratorDrawers.cs
|
||||||
Rect position = GUILayoutUtility.GetRect(0, (EditorGUIUtility.singleLineHeight * 1.5f) - EditorGUIUtility.standardVerticalSpacing); //Layout adds standardVerticalSpacing after rect so we subtract it.
|
Rect position = GUILayoutUtility.GetRect(0, (EditorGUIUtility.singleLineHeight * 1.5f) - EditorGUIUtility.standardVerticalSpacing); //Layout adds standardVerticalSpacing after rect so we subtract it.
|
||||||
position.yMin += EditorGUIUtility.singleLineHeight * 0.5f;
|
position.yMin += EditorGUIUtility.singleLineHeight * 0.5f;
|
||||||
position = EditorGUI.IndentedRect(position);
|
position = EditorGUI.IndentedRect(position);
|
||||||
GUI.Label(position, (attr as HeaderAttribute).header, EditorStyles.boldLabel);
|
GUI.Label(position, (attr as HeaderAttribute).header, EditorStyles.boldLabel);
|
||||||
}
|
} else spacePadding += EditorGUIUtility.singleLineHeight * 1.5f;
|
||||||
else spacePadding += EditorGUIUtility.singleLineHeight * 1.5f;
|
} else if (attr is TooltipAttribute) {
|
||||||
}
|
|
||||||
else if (attr is TooltipAttribute)
|
|
||||||
{
|
|
||||||
tooltip = (attr as TooltipAttribute).tooltip;
|
tooltip = (attr as TooltipAttribute).tooltip;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dynamicPortList)
|
if (dynamicPortList) {
|
||||||
{
|
|
||||||
Type type = GetType(property);
|
Type type = GetType(property);
|
||||||
XNode.Node.ConnectionType connectionType = inputAttribute != null ? inputAttribute.connectionType : XNode.Node.ConnectionType.Multiple;
|
XNode.Node.ConnectionType connectionType = inputAttribute != null ? inputAttribute.connectionType : XNode.Node.ConnectionType.Multiple;
|
||||||
DynamicPortList(property.name, type, property.serializedObject, port.direction, connectionType);
|
DynamicPortList(property.name, type, property.serializedObject, port.direction, connectionType);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
switch (showBacking)
|
switch (showBacking) {
|
||||||
{
|
|
||||||
case XNode.Node.ShowBackingValue.Unconnected:
|
case XNode.Node.ShowBackingValue.Unconnected:
|
||||||
// Display a label if port is connected
|
// Display a label if port is connected
|
||||||
if (port.IsConnected) EditorGUILayout.LabelField(label != null ? label : new GUIContent(property.displayName, tooltip));
|
if (port.IsConnected) EditorGUILayout.LabelField(label != null ? label : new GUIContent(property.displayName, tooltip));
|
||||||
@ -123,15 +104,12 @@ namespace XNodeEditor
|
|||||||
float paddingLeft = NodeEditorResources.styles.inputPort.padding.left;
|
float paddingLeft = NodeEditorResources.styles.inputPort.padding.left;
|
||||||
rect.position = rect.position - new Vector2(16 + paddingLeft, -spacePadding);
|
rect.position = rect.position - new Vector2(16 + paddingLeft, -spacePadding);
|
||||||
// If property is an output, display a text label and put a port handle on the right side
|
// If property is an output, display a text label and put a port handle on the right side
|
||||||
}
|
} else if (port.direction == XNode.NodePort.IO.Output) {
|
||||||
else if (port.direction == XNode.NodePort.IO.Output)
|
|
||||||
{
|
|
||||||
// Get data from [Output] attribute
|
// Get data from [Output] attribute
|
||||||
XNode.Node.ShowBackingValue showBacking = XNode.Node.ShowBackingValue.Unconnected;
|
XNode.Node.ShowBackingValue showBacking = XNode.Node.ShowBackingValue.Unconnected;
|
||||||
XNode.Node.OutputAttribute outputAttribute;
|
XNode.Node.OutputAttribute outputAttribute;
|
||||||
bool dynamicPortList = false;
|
bool dynamicPortList = false;
|
||||||
if (NodeEditorUtilities.GetCachedAttrib(port.node.GetType(), property.name, out outputAttribute))
|
if (NodeEditorUtilities.GetCachedAttrib(port.node.GetType(), property.name, out outputAttribute)) {
|
||||||
{
|
|
||||||
dynamicPortList = outputAttribute.dynamicPortList;
|
dynamicPortList = outputAttribute.dynamicPortList;
|
||||||
showBacking = outputAttribute.backingValue;
|
showBacking = outputAttribute.backingValue;
|
||||||
}
|
}
|
||||||
@ -142,40 +120,30 @@ namespace XNodeEditor
|
|||||||
|
|
||||||
float spacePadding = 0;
|
float spacePadding = 0;
|
||||||
string tooltip = null;
|
string tooltip = null;
|
||||||
foreach (var attr in propertyAttributes)
|
foreach (var attr in propertyAttributes) {
|
||||||
{
|
if (attr is SpaceAttribute) {
|
||||||
if (attr is SpaceAttribute)
|
|
||||||
{
|
|
||||||
if (usePropertyAttributes) GUILayout.Space((attr as SpaceAttribute).height);
|
if (usePropertyAttributes) GUILayout.Space((attr as SpaceAttribute).height);
|
||||||
else spacePadding += (attr as SpaceAttribute).height;
|
else spacePadding += (attr as SpaceAttribute).height;
|
||||||
}
|
} else if (attr is HeaderAttribute) {
|
||||||
else if (attr is HeaderAttribute)
|
if (usePropertyAttributes) {
|
||||||
{
|
|
||||||
if (usePropertyAttributes)
|
|
||||||
{
|
|
||||||
//GUI Values are from https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/ScriptAttributeGUI/Implementations/DecoratorDrawers.cs
|
//GUI Values are from https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/ScriptAttributeGUI/Implementations/DecoratorDrawers.cs
|
||||||
Rect position = GUILayoutUtility.GetRect(0, (EditorGUIUtility.singleLineHeight * 1.5f) - EditorGUIUtility.standardVerticalSpacing); //Layout adds standardVerticalSpacing after rect so we subtract it.
|
Rect position = GUILayoutUtility.GetRect(0, (EditorGUIUtility.singleLineHeight * 1.5f) - EditorGUIUtility.standardVerticalSpacing); //Layout adds standardVerticalSpacing after rect so we subtract it.
|
||||||
position.yMin += EditorGUIUtility.singleLineHeight * 0.5f;
|
position.yMin += EditorGUIUtility.singleLineHeight * 0.5f;
|
||||||
position = EditorGUI.IndentedRect(position);
|
position = EditorGUI.IndentedRect(position);
|
||||||
GUI.Label(position, (attr as HeaderAttribute).header, EditorStyles.boldLabel);
|
GUI.Label(position, (attr as HeaderAttribute).header, EditorStyles.boldLabel);
|
||||||
}
|
} else spacePadding += EditorGUIUtility.singleLineHeight * 1.5f;
|
||||||
else spacePadding += EditorGUIUtility.singleLineHeight * 1.5f;
|
} else if (attr is TooltipAttribute) {
|
||||||
}
|
|
||||||
else if (attr is TooltipAttribute)
|
|
||||||
{
|
|
||||||
tooltip = (attr as TooltipAttribute).tooltip;
|
tooltip = (attr as TooltipAttribute).tooltip;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dynamicPortList)
|
if (dynamicPortList) {
|
||||||
{
|
|
||||||
Type type = GetType(property);
|
Type type = GetType(property);
|
||||||
XNode.Node.ConnectionType connectionType = outputAttribute != null ? outputAttribute.connectionType : XNode.Node.ConnectionType.Multiple;
|
XNode.Node.ConnectionType connectionType = outputAttribute != null ? outputAttribute.connectionType : XNode.Node.ConnectionType.Multiple;
|
||||||
DynamicPortList(property.name, type, property.serializedObject, port.direction, connectionType);
|
DynamicPortList(property.name, type, property.serializedObject, port.direction, connectionType);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
switch (showBacking)
|
switch (showBacking) {
|
||||||
{
|
|
||||||
case XNode.Node.ShowBackingValue.Unconnected:
|
case XNode.Node.ShowBackingValue.Unconnected:
|
||||||
// Display a label if port is connected
|
// Display a label if port is connected
|
||||||
if (port.IsConnected) EditorGUILayout.LabelField(label != null ? label : new GUIContent(property.displayName, tooltip), NodeEditorResources.OutputPort, GUILayout.MinWidth(30));
|
if (port.IsConnected) EditorGUILayout.LabelField(label != null ? label : new GUIContent(property.displayName, tooltip), NodeEditorResources.OutputPort, GUILayout.MinWidth(30));
|
||||||
@ -209,30 +177,26 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static System.Type GetType(SerializedProperty property)
|
private static System.Type GetType(SerializedProperty property) {
|
||||||
{
|
|
||||||
System.Type parentType = property.serializedObject.targetObject.GetType();
|
System.Type parentType = property.serializedObject.targetObject.GetType();
|
||||||
System.Reflection.FieldInfo fi = parentType.GetFieldInfo(property.name);
|
System.Reflection.FieldInfo fi = parentType.GetFieldInfo(property.name);
|
||||||
return fi.FieldType;
|
return fi.FieldType;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Make a simple port field. </summary>
|
/// <summary> Make a simple port field. </summary>
|
||||||
public static void PortField(XNode.NodePort port, params GUILayoutOption[] options)
|
public static void PortField(XNode.NodePort port, params GUILayoutOption[] options) {
|
||||||
{
|
|
||||||
PortField(null, port, options);
|
PortField(null, port, options);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Make a simple port field. </summary>
|
/// <summary> Make a simple port field. </summary>
|
||||||
public static void PortField(GUIContent label, XNode.NodePort port, params GUILayoutOption[] options)
|
public static void PortField(GUIContent label, XNode.NodePort port, params GUILayoutOption[] options) {
|
||||||
{
|
|
||||||
if (port == null) return;
|
if (port == null) return;
|
||||||
if (options == null) options = new GUILayoutOption[] { GUILayout.MinWidth(30) };
|
if (options == null) options = new GUILayoutOption[] { GUILayout.MinWidth(30) };
|
||||||
Vector2 position = Vector3.zero;
|
Vector2 position = Vector3.zero;
|
||||||
GUIContent content = label != null ? label : new GUIContent(ObjectNames.NicifyVariableName(port.fieldName));
|
GUIContent content = label != null ? label : new GUIContent(ObjectNames.NicifyVariableName(port.fieldName));
|
||||||
|
|
||||||
// If property is an input, display a regular property field and put a port handle on the left side
|
// If property is an input, display a regular property field and put a port handle on the left side
|
||||||
if (port.direction == XNode.NodePort.IO.Input)
|
if (port.direction == XNode.NodePort.IO.Input) {
|
||||||
{
|
|
||||||
// Display a label
|
// Display a label
|
||||||
EditorGUILayout.LabelField(content, options);
|
EditorGUILayout.LabelField(content, options);
|
||||||
|
|
||||||
@ -241,8 +205,7 @@ namespace XNodeEditor
|
|||||||
position = rect.position - new Vector2(16 + paddingLeft, 0);
|
position = rect.position - new Vector2(16 + paddingLeft, 0);
|
||||||
}
|
}
|
||||||
// If property is an output, display a text label and put a port handle on the right side
|
// If property is an output, display a text label and put a port handle on the right side
|
||||||
else if (port.direction == XNode.NodePort.IO.Output)
|
else if (port.direction == XNode.NodePort.IO.Output) {
|
||||||
{
|
|
||||||
// Display a label
|
// Display a label
|
||||||
EditorGUILayout.LabelField(content, NodeEditorResources.OutputPort, options);
|
EditorGUILayout.LabelField(content, NodeEditorResources.OutputPort, options);
|
||||||
|
|
||||||
@ -254,8 +217,7 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Make a simple port field. </summary>
|
/// <summary> Make a simple port field. </summary>
|
||||||
public static void PortField(Vector2 position, XNode.NodePort port)
|
public static void PortField(Vector2 position, XNode.NodePort port) {
|
||||||
{
|
|
||||||
if (port == null) return;
|
if (port == null) return;
|
||||||
|
|
||||||
Rect rect = new Rect(position, new Vector2(16, 16));
|
Rect rect = new Rect(position, new Vector2(16, 16));
|
||||||
@ -270,21 +232,17 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Add a port field to previous layout element. </summary>
|
/// <summary> Add a port field to previous layout element. </summary>
|
||||||
public static void AddPortField(XNode.NodePort port)
|
public static void AddPortField(XNode.NodePort port) {
|
||||||
{
|
|
||||||
if (port == null) return;
|
if (port == null) return;
|
||||||
Rect rect = new Rect();
|
Rect rect = new Rect();
|
||||||
|
|
||||||
// If property is an input, display a regular property field and put a port handle on the left side
|
// If property is an input, display a regular property field and put a port handle on the left side
|
||||||
if (port.direction == XNode.NodePort.IO.Input)
|
if (port.direction == XNode.NodePort.IO.Input) {
|
||||||
{
|
|
||||||
rect = GUILayoutUtility.GetLastRect();
|
rect = GUILayoutUtility.GetLastRect();
|
||||||
float paddingLeft = NodeEditorResources.styles.inputPort.padding.left;
|
float paddingLeft = NodeEditorResources.styles.inputPort.padding.left;
|
||||||
rect.position = rect.position - new Vector2(16 + paddingLeft, 0);
|
rect.position = rect.position - new Vector2(16 + paddingLeft, 0);
|
||||||
// If property is an output, display a text label and put a port handle on the right side
|
// If property is an output, display a text label and put a port handle on the right side
|
||||||
}
|
} else if (port.direction == XNode.NodePort.IO.Output) {
|
||||||
else if (port.direction == XNode.NodePort.IO.Output)
|
|
||||||
{
|
|
||||||
rect = GUILayoutUtility.GetLastRect();
|
rect = GUILayoutUtility.GetLastRect();
|
||||||
rect.width += NodeEditorResources.styles.outputPort.padding.right;
|
rect.width += NodeEditorResources.styles.outputPort.padding.right;
|
||||||
rect.position = rect.position + new Vector2(rect.width, 0);
|
rect.position = rect.position + new Vector2(rect.width, 0);
|
||||||
@ -302,16 +260,14 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Draws an input and an output port on the same line </summary>
|
/// <summary> Draws an input and an output port on the same line </summary>
|
||||||
public static void PortPair(XNode.NodePort input, XNode.NodePort output)
|
public static void PortPair(XNode.NodePort input, XNode.NodePort output) {
|
||||||
{
|
|
||||||
GUILayout.BeginHorizontal();
|
GUILayout.BeginHorizontal();
|
||||||
NodeEditorGUILayout.PortField(input, GUILayout.MinWidth(0));
|
NodeEditorGUILayout.PortField(input, GUILayout.MinWidth(0));
|
||||||
NodeEditorGUILayout.PortField(output, GUILayout.MinWidth(0));
|
NodeEditorGUILayout.PortField(output, GUILayout.MinWidth(0));
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void DrawPortHandle(Rect rect, Color backgroundColor, Color typeColor)
|
public static void DrawPortHandle(Rect rect, Color backgroundColor, Color typeColor) {
|
||||||
{
|
|
||||||
Color col = GUI.color;
|
Color col = GUI.color;
|
||||||
GUI.color = backgroundColor;
|
GUI.color = backgroundColor;
|
||||||
GUI.DrawTexture(rect, NodeEditorResources.dotOuter);
|
GUI.DrawTexture(rect, NodeEditorResources.dotOuter);
|
||||||
@ -320,28 +276,24 @@ namespace XNodeEditor
|
|||||||
GUI.color = col;
|
GUI.color = col;
|
||||||
}
|
}
|
||||||
|
|
||||||
#region Obsolete
|
#region Obsolete
|
||||||
[Obsolete("Use IsDynamicPortListPort instead")]
|
[Obsolete("Use IsDynamicPortListPort instead")]
|
||||||
public static bool IsInstancePortListPort(XNode.NodePort port)
|
public static bool IsInstancePortListPort(XNode.NodePort port) {
|
||||||
{
|
|
||||||
return IsDynamicPortListPort(port);
|
return IsDynamicPortListPort(port);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Use DynamicPortList instead")]
|
[Obsolete("Use DynamicPortList instead")]
|
||||||
public static void InstancePortList(string fieldName, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType = XNode.Node.ConnectionType.Multiple, XNode.Node.TypeConstraint typeConstraint = XNode.Node.TypeConstraint.None, Action<ReorderableList> onCreation = null)
|
public static void InstancePortList(string fieldName, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType = XNode.Node.ConnectionType.Multiple, XNode.Node.TypeConstraint typeConstraint = XNode.Node.TypeConstraint.None, Action<ReorderableList> onCreation = null) {
|
||||||
{
|
|
||||||
DynamicPortList(fieldName, type, serializedObject, io, connectionType, typeConstraint, onCreation);
|
DynamicPortList(fieldName, type, serializedObject, io, connectionType, typeConstraint, onCreation);
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
/// <summary> Is this port part of a DynamicPortList? </summary>
|
/// <summary> Is this port part of a DynamicPortList? </summary>
|
||||||
public static bool IsDynamicPortListPort(XNode.NodePort port)
|
public static bool IsDynamicPortListPort(XNode.NodePort port) {
|
||||||
{
|
|
||||||
string[] parts = port.fieldName.Split(' ');
|
string[] parts = port.fieldName.Split(' ');
|
||||||
if (parts.Length != 2) return false;
|
if (parts.Length != 2) return false;
|
||||||
Dictionary<string, ReorderableList> cache;
|
Dictionary<string, ReorderableList> cache;
|
||||||
if (reorderableListCache.TryGetValue(port.node, out cache))
|
if (reorderableListCache.TryGetValue(port.node, out cache)) {
|
||||||
{
|
|
||||||
ReorderableList list;
|
ReorderableList list;
|
||||||
if (cache.TryGetValue(parts[0], out list)) return true;
|
if (cache.TryGetValue(parts[0], out list)) return true;
|
||||||
}
|
}
|
||||||
@ -354,22 +306,18 @@ namespace XNodeEditor
|
|||||||
/// <param name="serializedObject">The serializedObject of the node</param>
|
/// <param name="serializedObject">The serializedObject of the node</param>
|
||||||
/// <param name="connectionType">Connection type of added dynamic ports</param>
|
/// <param name="connectionType">Connection type of added dynamic ports</param>
|
||||||
/// <param name="onCreation">Called on the list on creation. Use this if you want to customize the created ReorderableList</param>
|
/// <param name="onCreation">Called on the list on creation. Use this if you want to customize the created ReorderableList</param>
|
||||||
public static void DynamicPortList(string fieldName, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType = XNode.Node.ConnectionType.Multiple, XNode.Node.TypeConstraint typeConstraint = XNode.Node.TypeConstraint.None, Action<ReorderableList> onCreation = null)
|
public static void DynamicPortList(string fieldName, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType = XNode.Node.ConnectionType.Multiple, XNode.Node.TypeConstraint typeConstraint = XNode.Node.TypeConstraint.None, Action<ReorderableList> onCreation = null) {
|
||||||
{
|
|
||||||
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
||||||
|
|
||||||
var indexedPorts = node.DynamicPorts.Select(x =>
|
var indexedPorts = node.DynamicPorts.Select(x => {
|
||||||
{
|
|
||||||
string[] split = x.fieldName.Split(' ');
|
string[] split = x.fieldName.Split(' ');
|
||||||
if (split != null && split.Length == 2 && split[0] == fieldName)
|
if (split != null && split.Length == 2 && split[0] == fieldName) {
|
||||||
{
|
|
||||||
int i = -1;
|
int i = -1;
|
||||||
if (int.TryParse(split[1], out i))
|
if (int.TryParse(split[1], out i)) {
|
||||||
{
|
|
||||||
return new { index = i, port = x };
|
return new { index = i, port = x };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return new { index = -1, port = (XNode.NodePort)null };
|
return new { index = -1, port = (XNode.NodePort) null };
|
||||||
}).Where(x => x.port != null);
|
}).Where(x => x.port != null);
|
||||||
List<XNode.NodePort> dynamicPorts = indexedPorts.OrderBy(x => x.index).Select(x => x.port).ToList();
|
List<XNode.NodePort> dynamicPorts = indexedPorts.OrderBy(x => x.index).Select(x => x.port).ToList();
|
||||||
|
|
||||||
@ -377,13 +325,11 @@ namespace XNodeEditor
|
|||||||
|
|
||||||
ReorderableList list = null;
|
ReorderableList list = null;
|
||||||
Dictionary<string, ReorderableList> rlc;
|
Dictionary<string, ReorderableList> rlc;
|
||||||
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc))
|
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc)) {
|
||||||
{
|
|
||||||
if (!rlc.TryGetValue(fieldName, out list)) list = null;
|
if (!rlc.TryGetValue(fieldName, out list)) list = null;
|
||||||
}
|
}
|
||||||
// If a ReorderableList isn't cached for this array, do so.
|
// If a ReorderableList isn't cached for this array, do so.
|
||||||
if (list == null)
|
if (list == null) {
|
||||||
{
|
|
||||||
SerializedProperty arrayData = serializedObject.FindProperty(fieldName);
|
SerializedProperty arrayData = serializedObject.FindProperty(fieldName);
|
||||||
list = CreateReorderableList(fieldName, dynamicPorts, arrayData, type, serializedObject, io, connectionType, typeConstraint, onCreation);
|
list = CreateReorderableList(fieldName, dynamicPorts, arrayData, type, serializedObject, io, connectionType, typeConstraint, onCreation);
|
||||||
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc)) rlc.Add(fieldName, list);
|
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc)) rlc.Add(fieldName, list);
|
||||||
@ -394,67 +340,53 @@ namespace XNodeEditor
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ReorderableList CreateReorderableList(string fieldName, List<XNode.NodePort> dynamicPorts, SerializedProperty arrayData, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType, XNode.Node.TypeConstraint typeConstraint, Action<ReorderableList> onCreation)
|
private static ReorderableList CreateReorderableList(string fieldName, List<XNode.NodePort> dynamicPorts, SerializedProperty arrayData, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType, XNode.Node.TypeConstraint typeConstraint, Action<ReorderableList> onCreation) {
|
||||||
{
|
|
||||||
bool hasArrayData = arrayData != null && arrayData.isArray;
|
bool hasArrayData = arrayData != null && arrayData.isArray;
|
||||||
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
||||||
ReorderableList list = new ReorderableList(dynamicPorts, null, true, true, true, true);
|
ReorderableList list = new ReorderableList(dynamicPorts, null, true, true, true, true);
|
||||||
string label = arrayData != null ? arrayData.displayName : ObjectNames.NicifyVariableName(fieldName);
|
string label = arrayData != null ? arrayData.displayName : ObjectNames.NicifyVariableName(fieldName);
|
||||||
|
|
||||||
list.drawElementCallback =
|
list.drawElementCallback =
|
||||||
(Rect rect, int index, bool isActive, bool isFocused) =>
|
(Rect rect, int index, bool isActive, bool isFocused) => {
|
||||||
{
|
|
||||||
XNode.NodePort port = node.GetPort(fieldName + " " + index);
|
XNode.NodePort port = node.GetPort(fieldName + " " + index);
|
||||||
if (hasArrayData && arrayData.propertyType != SerializedPropertyType.String)
|
if (hasArrayData && arrayData.propertyType != SerializedPropertyType.String) {
|
||||||
{
|
if (arrayData.arraySize <= index) {
|
||||||
if (arrayData.arraySize <= index)
|
|
||||||
{
|
|
||||||
EditorGUI.LabelField(rect, "Array[" + index + "] data out of range");
|
EditorGUI.LabelField(rect, "Array[" + index + "] data out of range");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
SerializedProperty itemData = arrayData.GetArrayElementAtIndex(index);
|
SerializedProperty itemData = arrayData.GetArrayElementAtIndex(index);
|
||||||
EditorGUI.PropertyField(rect, itemData, true);
|
EditorGUI.PropertyField(rect, itemData, true);
|
||||||
}
|
} else EditorGUI.LabelField(rect, port != null ? port.fieldName : "");
|
||||||
else EditorGUI.LabelField(rect, port != null ? port.fieldName : "");
|
if (port != null) {
|
||||||
if (port != null)
|
|
||||||
{
|
|
||||||
Vector2 pos = rect.position + (port.IsOutput ? new Vector2(rect.width + 6, 0) : new Vector2(-36, 0));
|
Vector2 pos = rect.position + (port.IsOutput ? new Vector2(rect.width + 6, 0) : new Vector2(-36, 0));
|
||||||
NodeEditorGUILayout.PortField(pos, port);
|
NodeEditorGUILayout.PortField(pos, port);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
list.elementHeightCallback =
|
list.elementHeightCallback =
|
||||||
(int index) =>
|
(int index) => {
|
||||||
{
|
if (hasArrayData) {
|
||||||
if (hasArrayData)
|
|
||||||
{
|
|
||||||
if (arrayData.arraySize <= index) return EditorGUIUtility.singleLineHeight;
|
if (arrayData.arraySize <= index) return EditorGUIUtility.singleLineHeight;
|
||||||
SerializedProperty itemData = arrayData.GetArrayElementAtIndex(index);
|
SerializedProperty itemData = arrayData.GetArrayElementAtIndex(index);
|
||||||
return EditorGUI.GetPropertyHeight(itemData);
|
return EditorGUI.GetPropertyHeight(itemData);
|
||||||
}
|
} else return EditorGUIUtility.singleLineHeight;
|
||||||
else return EditorGUIUtility.singleLineHeight;
|
|
||||||
};
|
};
|
||||||
list.drawHeaderCallback =
|
list.drawHeaderCallback =
|
||||||
(Rect rect) =>
|
(Rect rect) => {
|
||||||
{
|
|
||||||
EditorGUI.LabelField(rect, label);
|
EditorGUI.LabelField(rect, label);
|
||||||
};
|
};
|
||||||
list.onSelectCallback =
|
list.onSelectCallback =
|
||||||
(ReorderableList rl) =>
|
(ReorderableList rl) => {
|
||||||
{
|
|
||||||
reorderableListIndex = rl.index;
|
reorderableListIndex = rl.index;
|
||||||
};
|
};
|
||||||
list.onReorderCallback =
|
list.onReorderCallback =
|
||||||
(ReorderableList rl) =>
|
(ReorderableList rl) => {
|
||||||
{
|
|
||||||
bool hasRect = false;
|
bool hasRect = false;
|
||||||
bool hasNewRect = false;
|
bool hasNewRect = false;
|
||||||
Rect rect = Rect.zero;
|
Rect rect = Rect.zero;
|
||||||
Rect newRect = Rect.zero;
|
Rect newRect = Rect.zero;
|
||||||
// Move up
|
// Move up
|
||||||
if (rl.index > reorderableListIndex)
|
if (rl.index > reorderableListIndex) {
|
||||||
{
|
for (int i = reorderableListIndex; i < rl.index; ++i) {
|
||||||
for (int i = reorderableListIndex; i < rl.index; ++i)
|
|
||||||
{
|
|
||||||
XNode.NodePort port = node.GetPort(fieldName + " " + i);
|
XNode.NodePort port = node.GetPort(fieldName + " " + i);
|
||||||
XNode.NodePort nextPort = node.GetPort(fieldName + " " + (i + 1));
|
XNode.NodePort nextPort = node.GetPort(fieldName + " " + (i + 1));
|
||||||
port.SwapConnections(nextPort);
|
port.SwapConnections(nextPort);
|
||||||
@ -467,10 +399,8 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Move down
|
// Move down
|
||||||
else
|
else {
|
||||||
{
|
for (int i = reorderableListIndex; i > rl.index; --i) {
|
||||||
for (int i = reorderableListIndex; i > rl.index; --i)
|
|
||||||
{
|
|
||||||
XNode.NodePort port = node.GetPort(fieldName + " " + i);
|
XNode.NodePort port = node.GetPort(fieldName + " " + i);
|
||||||
XNode.NodePort nextPort = node.GetPort(fieldName + " " + (i - 1));
|
XNode.NodePort nextPort = node.GetPort(fieldName + " " + (i - 1));
|
||||||
port.SwapConnections(nextPort);
|
port.SwapConnections(nextPort);
|
||||||
@ -487,8 +417,7 @@ namespace XNodeEditor
|
|||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
|
|
||||||
// Move array data if there is any
|
// Move array data if there is any
|
||||||
if (hasArrayData)
|
if (hasArrayData) {
|
||||||
{
|
|
||||||
arrayData.MoveArrayElement(reorderableListIndex, rl.index);
|
arrayData.MoveArrayElement(reorderableListIndex, rl.index);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -499,8 +428,7 @@ namespace XNodeEditor
|
|||||||
EditorApplication.delayCall += NodeEditorWindow.current.Repaint;
|
EditorApplication.delayCall += NodeEditorWindow.current.Repaint;
|
||||||
};
|
};
|
||||||
list.onAddCallback =
|
list.onAddCallback =
|
||||||
(ReorderableList rl) =>
|
(ReorderableList rl) => {
|
||||||
{
|
|
||||||
// Add dynamic port postfixed with an index number
|
// Add dynamic port postfixed with an index number
|
||||||
string newName = fieldName + " 0";
|
string newName = fieldName + " 0";
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@ -510,51 +438,39 @@ namespace XNodeEditor
|
|||||||
else node.AddDynamicInput(type, connectionType, typeConstraint, newName);
|
else node.AddDynamicInput(type, connectionType, typeConstraint, newName);
|
||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
EditorUtility.SetDirty(node);
|
EditorUtility.SetDirty(node);
|
||||||
if (hasArrayData)
|
if (hasArrayData) {
|
||||||
{
|
|
||||||
arrayData.InsertArrayElementAtIndex(arrayData.arraySize);
|
arrayData.InsertArrayElementAtIndex(arrayData.arraySize);
|
||||||
}
|
}
|
||||||
serializedObject.ApplyModifiedProperties();
|
serializedObject.ApplyModifiedProperties();
|
||||||
};
|
};
|
||||||
list.onRemoveCallback =
|
list.onRemoveCallback =
|
||||||
(ReorderableList rl) =>
|
(ReorderableList rl) => {
|
||||||
{
|
|
||||||
|
|
||||||
var indexedPorts = node.DynamicPorts.Select(x =>
|
var indexedPorts = node.DynamicPorts.Select(x => {
|
||||||
{
|
|
||||||
string[] split = x.fieldName.Split(' ');
|
string[] split = x.fieldName.Split(' ');
|
||||||
if (split != null && split.Length == 2 && split[0] == fieldName)
|
if (split != null && split.Length == 2 && split[0] == fieldName) {
|
||||||
{
|
|
||||||
int i = -1;
|
int i = -1;
|
||||||
if (int.TryParse(split[1], out i))
|
if (int.TryParse(split[1], out i)) {
|
||||||
{
|
|
||||||
return new { index = i, port = x };
|
return new { index = i, port = x };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return new { index = -1, port = (XNode.NodePort)null };
|
return new { index = -1, port = (XNode.NodePort) null };
|
||||||
}).Where(x => x.port != null);
|
}).Where(x => x.port != null);
|
||||||
dynamicPorts = indexedPorts.OrderBy(x => x.index).Select(x => x.port).ToList();
|
dynamicPorts = indexedPorts.OrderBy(x => x.index).Select(x => x.port).ToList();
|
||||||
|
|
||||||
int index = rl.index;
|
int index = rl.index;
|
||||||
|
|
||||||
if (dynamicPorts[index] == null)
|
if (dynamicPorts[index] == null) {
|
||||||
{
|
|
||||||
Debug.LogWarning("No port found at index " + index + " - Skipped");
|
Debug.LogWarning("No port found at index " + index + " - Skipped");
|
||||||
}
|
} else if (dynamicPorts.Count <= index) {
|
||||||
else if (dynamicPorts.Count <= index)
|
|
||||||
{
|
|
||||||
Debug.LogWarning("DynamicPorts[" + index + "] out of range. Length was " + dynamicPorts.Count + " - Skipped");
|
Debug.LogWarning("DynamicPorts[" + index + "] out of range. Length was " + dynamicPorts.Count + " - Skipped");
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
|
|
||||||
// Clear the removed ports connections
|
// Clear the removed ports connections
|
||||||
dynamicPorts[index].ClearConnections();
|
dynamicPorts[index].ClearConnections();
|
||||||
// Move following connections one step up to replace the missing connection
|
// Move following connections one step up to replace the missing connection
|
||||||
for (int k = index + 1; k < dynamicPorts.Count(); k++)
|
for (int k = index + 1; k < dynamicPorts.Count(); k++) {
|
||||||
{
|
for (int j = 0; j < dynamicPorts[k].ConnectionCount; j++) {
|
||||||
for (int j = 0; j < dynamicPorts[k].ConnectionCount; j++)
|
|
||||||
{
|
|
||||||
XNode.NodePort other = dynamicPorts[k].GetConnection(j);
|
XNode.NodePort other = dynamicPorts[k].GetConnection(j);
|
||||||
dynamicPorts[k].Disconnect(other);
|
dynamicPorts[k].Disconnect(other);
|
||||||
dynamicPorts[k - 1].Connect(other);
|
dynamicPorts[k - 1].Connect(other);
|
||||||
@ -566,20 +482,16 @@ namespace XNodeEditor
|
|||||||
EditorUtility.SetDirty(node);
|
EditorUtility.SetDirty(node);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hasArrayData && arrayData.propertyType != SerializedPropertyType.String)
|
if (hasArrayData && arrayData.propertyType != SerializedPropertyType.String) {
|
||||||
{
|
if (arrayData.arraySize <= index) {
|
||||||
if (arrayData.arraySize <= index)
|
|
||||||
{
|
|
||||||
Debug.LogWarning("Attempted to remove array index " + index + " where only " + arrayData.arraySize + " exist - Skipped");
|
Debug.LogWarning("Attempted to remove array index " + index + " where only " + arrayData.arraySize + " exist - Skipped");
|
||||||
Debug.Log(rl.list[0]);
|
Debug.Log(rl.list[0]);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
arrayData.DeleteArrayElementAtIndex(index);
|
arrayData.DeleteArrayElementAtIndex(index);
|
||||||
// Error handling. If the following happens too often, file a bug report at https://github.com/Siccity/xNode/issues
|
// Error handling. If the following happens too often, file a bug report at https://github.com/Siccity/xNode/issues
|
||||||
if (dynamicPorts.Count <= arrayData.arraySize)
|
if (dynamicPorts.Count <= arrayData.arraySize) {
|
||||||
{
|
while (dynamicPorts.Count <= arrayData.arraySize) {
|
||||||
while (dynamicPorts.Count <= arrayData.arraySize)
|
|
||||||
{
|
|
||||||
arrayData.DeleteArrayElementAtIndex(arrayData.arraySize - 1);
|
arrayData.DeleteArrayElementAtIndex(arrayData.arraySize - 1);
|
||||||
}
|
}
|
||||||
UnityEngine.Debug.LogWarning("Array size exceeded dynamic ports size. Excess items removed.");
|
UnityEngine.Debug.LogWarning("Array size exceeded dynamic ports size. Excess items removed.");
|
||||||
@ -589,11 +501,9 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
if (hasArrayData)
|
if (hasArrayData) {
|
||||||
{
|
|
||||||
int dynamicPortCount = dynamicPorts.Count;
|
int dynamicPortCount = dynamicPorts.Count;
|
||||||
while (dynamicPortCount < arrayData.arraySize)
|
while (dynamicPortCount < arrayData.arraySize) {
|
||||||
{
|
|
||||||
// Add dynamic port postfixed with an index number
|
// Add dynamic port postfixed with an index number
|
||||||
string newName = arrayData.name + " 0";
|
string newName = arrayData.name + " 0";
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@ -603,8 +513,7 @@ namespace XNodeEditor
|
|||||||
EditorUtility.SetDirty(node);
|
EditorUtility.SetDirty(node);
|
||||||
dynamicPortCount++;
|
dynamicPortCount++;
|
||||||
}
|
}
|
||||||
while (arrayData.arraySize < dynamicPortCount)
|
while (arrayData.arraySize < dynamicPortCount) {
|
||||||
{
|
|
||||||
arrayData.InsertArrayElementAtIndex(arrayData.arraySize);
|
arrayData.InsertArrayElementAtIndex(arrayData.arraySize);
|
||||||
}
|
}
|
||||||
serializedObject.ApplyModifiedProperties();
|
serializedObject.ApplyModifiedProperties();
|
||||||
|
|||||||
@ -4,12 +4,10 @@ using System.Linq;
|
|||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace XNodeEditor
|
namespace XNodeEditor {
|
||||||
{
|
|
||||||
/// <summary> Base class to derive custom Node Graph editors from. Use this to override how graphs are drawn in the editor. </summary>
|
/// <summary> Base class to derive custom Node Graph editors from. Use this to override how graphs are drawn in the editor. </summary>
|
||||||
[CustomNodeGraphEditor(typeof(XNode.NodeGraph))]
|
[CustomNodeGraphEditor(typeof(XNode.NodeGraph))]
|
||||||
public class NodeGraphEditor : XNodeEditor.Internal.NodeEditorBase<NodeGraphEditor, NodeGraphEditor.CustomNodeGraphEditorAttribute, XNode.NodeGraph>
|
public class NodeGraphEditor : XNodeEditor.Internal.NodeEditorBase<NodeGraphEditor, NodeGraphEditor.CustomNodeGraphEditorAttribute, XNode.NodeGraph> {
|
||||||
{
|
|
||||||
[Obsolete("Use window.position instead")]
|
[Obsolete("Use window.position instead")]
|
||||||
public Rect position { get { return window.position; } set { window.position = value; } }
|
public Rect position { get { return window.position; } set { window.position = value; } }
|
||||||
/// <summary> Are we currently renaming a node? </summary>
|
/// <summary> Are we currently renaming a node? </summary>
|
||||||
@ -26,25 +24,21 @@ namespace XNodeEditor
|
|||||||
/// <summary> Called when NodeEditorWindow loses focus </summary>
|
/// <summary> Called when NodeEditorWindow loses focus </summary>
|
||||||
public virtual void OnWindowFocusLost() { }
|
public virtual void OnWindowFocusLost() { }
|
||||||
|
|
||||||
public virtual Texture2D GetGridTexture()
|
public virtual Texture2D GetGridTexture() {
|
||||||
{
|
|
||||||
return NodeEditorPreferences.GetSettings().gridTexture;
|
return NodeEditorPreferences.GetSettings().gridTexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual Texture2D GetSecondaryGridTexture()
|
public virtual Texture2D GetSecondaryGridTexture() {
|
||||||
{
|
|
||||||
return NodeEditorPreferences.GetSettings().crossTexture;
|
return NodeEditorPreferences.GetSettings().crossTexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Return default settings for this graph type. This is the settings the user will load if no previous settings have been saved. </summary>
|
/// <summary> Return default settings for this graph type. This is the settings the user will load if no previous settings have been saved. </summary>
|
||||||
public virtual NodeEditorPreferences.Settings GetDefaultPreferences()
|
public virtual NodeEditorPreferences.Settings GetDefaultPreferences() {
|
||||||
{
|
|
||||||
return new NodeEditorPreferences.Settings();
|
return new NodeEditorPreferences.Settings();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Returns context node menu path. Null or empty strings for hidden nodes. </summary>
|
/// <summary> Returns context node menu path. Null or empty strings for hidden nodes. </summary>
|
||||||
public virtual string GetNodeMenuName(Type type)
|
public virtual string GetNodeMenuName(Type type) {
|
||||||
{
|
|
||||||
//Check if type has the CreateNodeMenuAttribute
|
//Check if type has the CreateNodeMenuAttribute
|
||||||
XNode.Node.CreateNodeMenuAttribute attrib;
|
XNode.Node.CreateNodeMenuAttribute attrib;
|
||||||
if (NodeEditorUtilities.GetAttrib(type, out attrib)) // Return custom path
|
if (NodeEditorUtilities.GetAttrib(type, out attrib)) // Return custom path
|
||||||
@ -54,8 +48,7 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> The order by which the menu items are displayed. </summary>
|
/// <summary> The order by which the menu items are displayed. </summary>
|
||||||
public virtual int GetNodeMenuOrder(Type type)
|
public virtual int GetNodeMenuOrder(Type type) {
|
||||||
{
|
|
||||||
//Check if type has the CreateNodeMenuAttribute
|
//Check if type has the CreateNodeMenuAttribute
|
||||||
XNode.Node.CreateNodeMenuAttribute attrib;
|
XNode.Node.CreateNodeMenuAttribute attrib;
|
||||||
if (NodeEditorUtilities.GetAttrib(type, out attrib)) // Return custom path
|
if (NodeEditorUtilities.GetAttrib(type, out attrib)) // Return custom path
|
||||||
@ -65,12 +58,10 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Add items for the context menu when right-clicking this node. Override to add custom menu items. </summary>
|
/// <summary> Add items for the context menu when right-clicking this node. Override to add custom menu items. </summary>
|
||||||
public virtual void AddContextMenuItems(GenericMenu menu)
|
public virtual void AddContextMenuItems(GenericMenu menu) {
|
||||||
{
|
|
||||||
Vector2 pos = NodeEditorWindow.current.WindowToGridPosition(Event.current.mousePosition);
|
Vector2 pos = NodeEditorWindow.current.WindowToGridPosition(Event.current.mousePosition);
|
||||||
var nodeTypes = NodeEditorReflection.nodeTypes.OrderBy(type => GetNodeMenuOrder(type)).ToArray();
|
var nodeTypes = NodeEditorReflection.nodeTypes.OrderBy(type => GetNodeMenuOrder(type)).ToArray();
|
||||||
for (int i = 0; i < nodeTypes.Length; i++)
|
for (int i = 0; i < nodeTypes.Length; i++) {
|
||||||
{
|
|
||||||
Type type = nodeTypes[i];
|
Type type = nodeTypes[i];
|
||||||
|
|
||||||
//Get node context menu path
|
//Get node context menu path
|
||||||
@ -80,16 +71,14 @@ namespace XNodeEditor
|
|||||||
// Check if user is allowed to add more of given node type
|
// Check if user is allowed to add more of given node type
|
||||||
XNode.Node.DisallowMultipleNodesAttribute disallowAttrib;
|
XNode.Node.DisallowMultipleNodesAttribute disallowAttrib;
|
||||||
bool disallowed = false;
|
bool disallowed = false;
|
||||||
if (NodeEditorUtilities.GetAttrib(type, out disallowAttrib))
|
if (NodeEditorUtilities.GetAttrib(type, out disallowAttrib)) {
|
||||||
{
|
|
||||||
int typeCount = target.nodes.Count(x => x.GetType() == type);
|
int typeCount = target.nodes.Count(x => x.GetType() == type);
|
||||||
if (typeCount >= disallowAttrib.max) disallowed = true;
|
if (typeCount >= disallowAttrib.max) disallowed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add node entry to context menu
|
// Add node entry to context menu
|
||||||
if (disallowed) menu.AddItem(new GUIContent(path), false, null);
|
if (disallowed) menu.AddItem(new GUIContent(path), false, null);
|
||||||
else menu.AddItem(new GUIContent(path), false, () =>
|
else menu.AddItem(new GUIContent(path), false, () => {
|
||||||
{
|
|
||||||
XNode.Node node = CreateNode(type, pos);
|
XNode.Node node = CreateNode(type, pos);
|
||||||
NodeEditorWindow.current.AutoConnect(node);
|
NodeEditorWindow.current.AutoConnect(node);
|
||||||
});
|
});
|
||||||
@ -104,13 +93,11 @@ namespace XNodeEditor
|
|||||||
/// <summary> Returned gradient is used to color noodles </summary>
|
/// <summary> Returned gradient is used to color noodles </summary>
|
||||||
/// <param name="output"> The output this noodle comes from. Never null. </param>
|
/// <param name="output"> The output this noodle comes from. Never null. </param>
|
||||||
/// <param name="input"> The output this noodle comes from. Can be null if we are dragging the noodle. </param>
|
/// <param name="input"> The output this noodle comes from. Can be null if we are dragging the noodle. </param>
|
||||||
public virtual Gradient GetNoodleGradient(XNode.NodePort output, XNode.NodePort input)
|
public virtual Gradient GetNoodleGradient(XNode.NodePort output, XNode.NodePort input) {
|
||||||
{
|
|
||||||
Gradient grad = new Gradient();
|
Gradient grad = new Gradient();
|
||||||
|
|
||||||
// If dragging the noodle, draw solid, slightly transparent
|
// If dragging the noodle, draw solid, slightly transparent
|
||||||
if (input == null)
|
if (input == null) {
|
||||||
{
|
|
||||||
Color a = GetTypeColor(output.ValueType);
|
Color a = GetTypeColor(output.ValueType);
|
||||||
grad.SetKeys(
|
grad.SetKeys(
|
||||||
new GradientColorKey[] { new GradientColorKey(a, 0f) },
|
new GradientColorKey[] { new GradientColorKey(a, 0f) },
|
||||||
@ -118,13 +105,11 @@ namespace XNodeEditor
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
// If normal, draw gradient fading from one input color to the other
|
// If normal, draw gradient fading from one input color to the other
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
Color a = GetTypeColor(output.ValueType);
|
Color a = GetTypeColor(output.ValueType);
|
||||||
Color b = GetTypeColor(input.ValueType);
|
Color b = GetTypeColor(input.ValueType);
|
||||||
// If any port is hovered, tint white
|
// If any port is hovered, tint white
|
||||||
if (window.hoveredPort == output || window.hoveredPort == input)
|
if (window.hoveredPort == output || window.hoveredPort == input) {
|
||||||
{
|
|
||||||
a = Color.Lerp(a, Color.white, 0.8f);
|
a = Color.Lerp(a, Color.white, 0.8f);
|
||||||
b = Color.Lerp(b, Color.white, 0.8f);
|
b = Color.Lerp(b, Color.white, 0.8f);
|
||||||
}
|
}
|
||||||
@ -139,48 +124,40 @@ namespace XNodeEditor
|
|||||||
/// <summary> Returned float is used for noodle thickness </summary>
|
/// <summary> Returned float is used for noodle thickness </summary>
|
||||||
/// <param name="output"> The output this noodle comes from. Never null. </param>
|
/// <param name="output"> The output this noodle comes from. Never null. </param>
|
||||||
/// <param name="input"> The output this noodle comes from. Can be null if we are dragging the noodle. </param>
|
/// <param name="input"> The output this noodle comes from. Can be null if we are dragging the noodle. </param>
|
||||||
public virtual float GetNoodleThickness(XNode.NodePort output, XNode.NodePort input)
|
public virtual float GetNoodleThickness(XNode.NodePort output, XNode.NodePort input) {
|
||||||
{
|
|
||||||
return NodeEditorPreferences.GetSettings().noodleThickness;
|
return NodeEditorPreferences.GetSettings().noodleThickness;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual NoodlePath GetNoodlePath(XNode.NodePort output, XNode.NodePort input)
|
public virtual NoodlePath GetNoodlePath(XNode.NodePort output, XNode.NodePort input) {
|
||||||
{
|
|
||||||
return NodeEditorPreferences.GetSettings().noodlePath;
|
return NodeEditorPreferences.GetSettings().noodlePath;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual NoodleStroke GetNoodleStroke(XNode.NodePort output, XNode.NodePort input)
|
public virtual NoodleStroke GetNoodleStroke(XNode.NodePort output, XNode.NodePort input) {
|
||||||
{
|
|
||||||
return NodeEditorPreferences.GetSettings().noodleStroke;
|
return NodeEditorPreferences.GetSettings().noodleStroke;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Returned color is used to color ports </summary>
|
/// <summary> Returned color is used to color ports </summary>
|
||||||
public virtual Color GetPortColor(XNode.NodePort port)
|
public virtual Color GetPortColor(XNode.NodePort port) {
|
||||||
{
|
|
||||||
return GetTypeColor(port.ValueType);
|
return GetTypeColor(port.ValueType);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> The returned color is used to color the background of the door.
|
/// <summary> The returned color is used to color the background of the door.
|
||||||
/// Usually used for outer edge effect </summary>
|
/// Usually used for outer edge effect </summary>
|
||||||
public virtual Color GetPortBackgroundColor(XNode.NodePort port)
|
public virtual Color GetPortBackgroundColor(XNode.NodePort port) {
|
||||||
{
|
|
||||||
return Color.gray;
|
return Color.gray;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Returns generated color for a type. This color is editable in preferences </summary>
|
/// <summary> Returns generated color for a type. This color is editable in preferences </summary>
|
||||||
public virtual Color GetTypeColor(Type type)
|
public virtual Color GetTypeColor(Type type) {
|
||||||
{
|
|
||||||
return NodeEditorPreferences.GetTypeColor(type);
|
return NodeEditorPreferences.GetTypeColor(type);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Override to display custom tooltips </summary>
|
/// <summary> Override to display custom tooltips </summary>
|
||||||
public virtual string GetPortTooltip(XNode.NodePort port)
|
public virtual string GetPortTooltip(XNode.NodePort port) {
|
||||||
{
|
|
||||||
Type portType = port.ValueType;
|
Type portType = port.ValueType;
|
||||||
string tooltip = "";
|
string tooltip = "";
|
||||||
tooltip = portType.PrettyName();
|
tooltip = portType.PrettyName();
|
||||||
if (port.IsOutput)
|
if (port.IsOutput) {
|
||||||
{
|
|
||||||
object obj = port.node.GetValue(port);
|
object obj = port.node.GetValue(port);
|
||||||
tooltip += " = " + (obj != null ? obj.ToString() : "null");
|
tooltip += " = " + (obj != null ? obj.ToString() : "null");
|
||||||
}
|
}
|
||||||
@ -188,14 +165,12 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Deal with objects dropped into the graph through DragAndDrop </summary>
|
/// <summary> Deal with objects dropped into the graph through DragAndDrop </summary>
|
||||||
public virtual void OnDropObjects(UnityEngine.Object[] objects)
|
public virtual void OnDropObjects(UnityEngine.Object[] objects) {
|
||||||
{
|
|
||||||
if (GetType() != typeof(NodeGraphEditor)) Debug.Log("No OnDropObjects override defined for " + GetType());
|
if (GetType() != typeof(NodeGraphEditor)) Debug.Log("No OnDropObjects override defined for " + GetType());
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Create a node and save it in the graph asset </summary>
|
/// <summary> Create a node and save it in the graph asset </summary>
|
||||||
public virtual XNode.Node CreateNode(Type type, Vector2 position)
|
public virtual XNode.Node CreateNode(Type type, Vector2 position) {
|
||||||
{
|
|
||||||
Undo.RecordObject(target, "Create Node");
|
Undo.RecordObject(target, "Create Node");
|
||||||
XNode.Node node = target.AddNode(type);
|
XNode.Node node = target.AddNode(type);
|
||||||
Undo.RegisterCreatedObjectUndo(node, "Create Node");
|
Undo.RegisterCreatedObjectUndo(node, "Create Node");
|
||||||
@ -208,8 +183,7 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Creates a copy of the original node in the graph </summary>
|
/// <summary> Creates a copy of the original node in the graph </summary>
|
||||||
public virtual XNode.Node CopyNode(XNode.Node original)
|
public virtual XNode.Node CopyNode(XNode.Node original) {
|
||||||
{
|
|
||||||
Undo.RecordObject(target, "Duplicate Node");
|
Undo.RecordObject(target, "Duplicate Node");
|
||||||
XNode.Node node = target.CopyNode(original);
|
XNode.Node node = target.CopyNode(original);
|
||||||
Undo.RegisterCreatedObjectUndo(node, "Duplicate Node");
|
Undo.RegisterCreatedObjectUndo(node, "Duplicate Node");
|
||||||
@ -220,16 +194,13 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Return false for nodes that can't be removed </summary>
|
/// <summary> Return false for nodes that can't be removed </summary>
|
||||||
public virtual bool CanRemove(XNode.Node node)
|
public virtual bool CanRemove(XNode.Node node) {
|
||||||
{
|
|
||||||
// Check graph attributes to see if this node is required
|
// Check graph attributes to see if this node is required
|
||||||
Type graphType = target.GetType();
|
Type graphType = target.GetType();
|
||||||
XNode.NodeGraph.RequireNodeAttribute[] attribs = Array.ConvertAll(
|
XNode.NodeGraph.RequireNodeAttribute[] attribs = Array.ConvertAll(
|
||||||
graphType.GetCustomAttributes(typeof(XNode.NodeGraph.RequireNodeAttribute), true), x => x as XNode.NodeGraph.RequireNodeAttribute);
|
graphType.GetCustomAttributes(typeof(XNode.NodeGraph.RequireNodeAttribute), true), x => x as XNode.NodeGraph.RequireNodeAttribute);
|
||||||
if (attribs.Any(x => x.Requires(node.GetType())))
|
if (attribs.Any(x => x.Requires(node.GetType()))) {
|
||||||
{
|
if (target.nodes.Count(x => x.GetType() == node.GetType()) <= 1) {
|
||||||
if (target.nodes.Count(x => x.GetType() == node.GetType()) <= 1)
|
|
||||||
{
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -237,8 +208,7 @@ namespace XNodeEditor
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Safely remove a node and all its connections. </summary>
|
/// <summary> Safely remove a node and all its connections. </summary>
|
||||||
public virtual void RemoveNode(XNode.Node node)
|
public virtual void RemoveNode(XNode.Node node) {
|
||||||
{
|
|
||||||
if (!CanRemove(node)) return;
|
if (!CanRemove(node)) return;
|
||||||
|
|
||||||
// Remove the node
|
// Remove the node
|
||||||
@ -254,21 +224,18 @@ namespace XNodeEditor
|
|||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Class)]
|
[AttributeUsage(AttributeTargets.Class)]
|
||||||
public class CustomNodeGraphEditorAttribute : Attribute,
|
public class CustomNodeGraphEditorAttribute : Attribute,
|
||||||
XNodeEditor.Internal.NodeEditorBase<NodeGraphEditor, NodeGraphEditor.CustomNodeGraphEditorAttribute, XNode.NodeGraph>.INodeEditorAttrib
|
XNodeEditor.Internal.NodeEditorBase<NodeGraphEditor, NodeGraphEditor.CustomNodeGraphEditorAttribute, XNode.NodeGraph>.INodeEditorAttrib {
|
||||||
{
|
|
||||||
private Type inspectedType;
|
private Type inspectedType;
|
||||||
public string editorPrefsKey;
|
public string editorPrefsKey;
|
||||||
/// <summary> Tells a NodeGraphEditor which Graph type it is an editor for </summary>
|
/// <summary> Tells a NodeGraphEditor which Graph type it is an editor for </summary>
|
||||||
/// <param name="inspectedType">Type that this editor can edit</param>
|
/// <param name="inspectedType">Type that this editor can edit</param>
|
||||||
/// <param name="editorPrefsKey">Define unique key for unique layout settings instance</param>
|
/// <param name="editorPrefsKey">Define unique key for unique layout settings instance</param>
|
||||||
public CustomNodeGraphEditorAttribute(Type inspectedType, string editorPrefsKey = "xNode.Settings")
|
public CustomNodeGraphEditorAttribute(Type inspectedType, string editorPrefsKey = "xNode.Settings") {
|
||||||
{
|
|
||||||
this.inspectedType = inspectedType;
|
this.inspectedType = inspectedType;
|
||||||
this.editorPrefsKey = editorPrefsKey;
|
this.editorPrefsKey = editorPrefsKey;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Type GetInspectedType()
|
public Type GetInspectedType() {
|
||||||
{
|
|
||||||
return inspectedType;
|
return inspectedType;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user