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mirror of https://github.com/Siccity/xNode.git synced 2026-03-26 22:49:02 +08:00

!W 右键添加节点的方式从GenericMenu改为PopupWindow,目前有个小bug,点出线后,右键本来应该是取消线的选择状态,但目前无法,后续在解决,问题不大=-=

This commit is contained in:
Icarus 2019-11-24 04:56:46 +08:00
parent 2248e0fa9f
commit eb3d24ff1d
3 changed files with 224 additions and 11 deletions

View File

@ -219,9 +219,9 @@ namespace XNodeEditor {
} }
// Open context menu for auto-connection // Open context menu for auto-connection
else if (NodeEditorPreferences.GetSettings().dragToCreate && autoConnectOutput != null) { else if (NodeEditorPreferences.GetSettings().dragToCreate && autoConnectOutput != null) {
GenericMenu menu = new GenericMenu(); MenuPopupWindow menu = new MenuPopupWindow();
graphEditor.AddContextMenuItems(menu); graphEditor.AddContextMenuItems(menu);
menu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero)); PopupWindow.Show(new Rect(Event.current.mousePosition, Vector2.zero),menu);
} }
//Release dragged connection //Release dragged connection
draggedOutput = null; draggedOutput = null;
@ -281,9 +281,9 @@ namespace XNodeEditor {
e.Use(); // Fixes copy/paste context menu appearing in Unity 5.6.6f2 - doesn't occur in 2018.3.2f1 Probably needs to be used in other places. e.Use(); // Fixes copy/paste context menu appearing in Unity 5.6.6f2 - doesn't occur in 2018.3.2f1 Probably needs to be used in other places.
} else if (!IsHoveringNode) { } else if (!IsHoveringNode) {
autoConnectOutput = null; autoConnectOutput = null;
GenericMenu menu = new GenericMenu(); MenuPopupWindow menu = new MenuPopupWindow();
graphEditor.AddContextMenuItems(menu); graphEditor.AddContextMenuItems(menu);
menu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero)); PopupWindow.Show(new Rect(Event.current.mousePosition, Vector2.zero),menu);
} }
} }
isPanning = false; isPanning = false;

View File

@ -74,6 +74,23 @@ namespace XNodeEditor {
} }
return types.ToArray(); return types.ToArray();
} }
/// <summary> Find methods marked with the [ContextMenu] attribute and add them to the context menu </summary>
public static void AddCustomContextMenuItems(this MenuPopupWindow contextMenu, object obj) {
KeyValuePair<ContextMenu, MethodInfo>[] items = GetContextMenuMethods(obj);
if (items.Length != 0) {
List<string> invalidatedEntries = new List<string>();
foreach (KeyValuePair<ContextMenu, MethodInfo> checkValidate in items) {
if (checkValidate.Key.validate && !(bool) checkValidate.Value.Invoke(obj, null)) {
invalidatedEntries.Add(checkValidate.Key.menuItem);
}
}
for (int i = 0; i < items.Length; i++) {
KeyValuePair<ContextMenu, MethodInfo> kvp = items[i];
contextMenu.AddItem(kvp.Key.menuItem, () => kvp.Value.Invoke(obj, null));
}
}
}
/// <summary> Find methods marked with the [ContextMenu] attribute and add them to the context menu </summary> /// <summary> Find methods marked with the [ContextMenu] attribute and add them to the context menu </summary>
public static void AddCustomContextMenuItems(this GenericMenu contextMenu, object obj) { public static void AddCustomContextMenuItems(this GenericMenu contextMenu, object obj) {

View File

@ -2,9 +2,199 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using UnityEditor; using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine; using UnityEngine;
namespace XNodeEditor { namespace XNodeEditor {
public class MenuPopupWindow : PopupWindowContent
{
private SearchField _search;
private MenuTreeView _menuTree;
public MenuPopupWindow()
{
_search = new SearchField();
_menuTree = new MenuTreeView();
}
private bool _isInit;
public void AddItem(string menuPath, Action onClick, char symbol = '/',bool autoClose = true)
{
_menuTree.AddItem(menuPath, () =>
{
onClick?.Invoke();
if (autoClose)
{
editorWindow.Close();
}
},symbol);
}
public void Init()
{
_menuTree.Reload();
_isInit = true;
}
public override void OnOpen()
{
_search.SetFocus();
}
private string _str;
public override void OnGUI(Rect rect)
{
if (!_isInit)
{
Init();
}
EditorGUI.BeginChangeCheck();
{
_str = _search.OnGUI(new Rect(rect.position, new Vector2(rect.width, 20)),_str);
}
if (EditorGUI.EndChangeCheck())
{
_menuTree.searchString = _str;
}
_menuTree.OnGUI(new Rect(new Vector2(0,25),rect.size - new Vector2(0,20)));
}
}
public class MenuTreeView:TreeView
{
class MenuItem:TreeViewItem
{
public readonly Action OnClick;
public MenuItem(int id, int depth, string displayName, Action onClick) : base(id, depth, displayName)
{
OnClick = onClick;
}
}
public TreeViewItem Root { get; }
public MenuTreeView():this(new TreeViewState())
{
}
public MenuTreeView(TreeViewState state, MultiColumnHeader multiColumnHeader = null) : base(state, multiColumnHeader)
{
Root = new TreeViewItem(_id++,-1,nameof(Root));
}
private int _id = -1;
private Dictionary<int, List<string>> _menuCache = new Dictionary<int, List<string>>();
/// <summary>
///
/// </summary>
/// <param name="menuPath"></param>
/// <param name="onClick"></param>
/// <param name="symbol"></param>
public void AddItem(string menuPath,Action onClick,char symbol = '/')
{
var paths = menuPath.Split(symbol);
int depth = 0;
TreeViewItem last = Root;
if (paths.Length > 1)
{
for (var i = 0; i < paths.Length - 1; i++)
{
var path = paths[i];
if (!_menuCache.TryGetValue(depth, out var caches))
{
caches = new List<string>();
_menuCache.Add(depth, caches);
}
while (true)
{
if (last.hasChildren)
{
foreach (var item in last.children)
{
if (item.displayName == path)
{
last = item;
depth++;
goto end;
}
}
}
break;
}
var temp = new TreeViewItem(_id++,depth++,path);
last.AddChild(temp);
last = temp;
end: ;
}
}
last.AddChild(new MenuItem(_id++,depth,paths.Last(),onClick));
}
protected override bool DoesItemMatchSearch(TreeViewItem item, string search)
{
if (item.parent != null && item.parent.displayName.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
{
return true;
}
return base.DoesItemMatchSearch(item, search);
}
List<int> _ids = new List<int>();
protected override void DoubleClickedItem(int id)
{
var item = FindItem(id,Root);
if (item.hasChildren)
{
if (hasSearch)
{
searchString = "";
_ids.Clear();
while (item != null)
{
_ids.Add(item.id);
item = item.parent;
}
SetExpanded(_ids);
}
else
{
SetExpanded(id, !IsExpanded(id));
}
}
else
{
if (item is MenuItem menuItem)
{
menuItem.OnClick?.Invoke();
}
}
}
protected override TreeViewItem BuildRoot()
{
return Root;
}
}
/// <summary> Base class to derive custom Node Graph editors from. Use this to override how graphs are drawn in the editor. </summary> /// <summary> Base class to derive custom Node Graph editors from. Use this to override how graphs are drawn in the editor. </summary>
[CustomNodeGraphEditor(typeof(XNode.NodeGraph))] [CustomNodeGraphEditor(typeof(XNode.NodeGraph))]
public class NodeGraphEditor : XNodeEditor.Internal.NodeEditorBase<NodeGraphEditor, NodeGraphEditor.CustomNodeGraphEditorAttribute, XNode.NodeGraph> { public class NodeGraphEditor : XNodeEditor.Internal.NodeEditorBase<NodeGraphEditor, NodeGraphEditor.CustomNodeGraphEditorAttribute, XNode.NodeGraph> {
@ -42,7 +232,7 @@ namespace XNodeEditor {
} }
/// <summary> Add items for the context menu when right-clicking this node. Override to add custom menu items. </summary> /// <summary> Add items for the context menu when right-clicking this node. Override to add custom menu items. </summary>
public virtual void AddContextMenuItems(GenericMenu menu) { public virtual void AddContextMenuItems(MenuPopupWindow menu) {
Vector2 pos = NodeEditorWindow.current.WindowToGridPosition(Event.current.mousePosition); Vector2 pos = NodeEditorWindow.current.WindowToGridPosition(Event.current.mousePosition);
for (int i = 0; i < NodeEditorReflection.nodeTypes.Length; i++) { for (int i = 0; i < NodeEditorReflection.nodeTypes.Length; i++) {
Type type = NodeEditorReflection.nodeTypes[i]; Type type = NodeEditorReflection.nodeTypes[i];
@ -51,17 +241,23 @@ namespace XNodeEditor {
string path = GetNodeMenuName(type); string path = GetNodeMenuName(type);
if (string.IsNullOrEmpty(path)) continue; if (string.IsNullOrEmpty(path)) continue;
menu.AddItem(new GUIContent(path), false, () => { menu.AddItem(path, () => {
XNode.Node node = CreateNode(type, pos); XNode.Node node = CreateNode(type, pos);
NodeEditorWindow.current.AutoConnect(node); NodeEditorWindow.current.AutoConnect(node);
}); });
} }
menu.AddSeparator(""); // menu.AddSeparator("");
if (NodeEditorWindow.copyBuffer != null && NodeEditorWindow.copyBuffer.Length > 0) menu.AddItem(new GUIContent("Paste"), false, () => NodeEditorWindow.current.PasteNodes(pos)); if (NodeEditorWindow.copyBuffer != null && NodeEditorWindow.copyBuffer.Length > 0)
else menu.AddDisabledItem(new GUIContent("Paste")); menu.AddItem("Paste", () => NodeEditorWindow.current.PasteNodes(pos));
menu.AddItem(new GUIContent("Preferences"), false, () => NodeEditorReflection.OpenPreferences()); // else menu.AddDisabledItem(new GUIContent("Paste"));
menu.AddItem(new GUIContent("创建所有的节点 ---> 测试用"), false, () => menu.AddItem("Preferences", () => NodeEditorReflection.OpenPreferences());
menu.AddItem("创建所有的节点 ---> 测试用", () =>
{ {
if (!EditorUtility.DisplayDialog("warning","Are you sure you want to create all the nodes?","ok","no"))
{
return;
}
for (int i = 0; i < NodeEditorReflection.nodeTypes.Length; i++) for (int i = 0; i < NodeEditorReflection.nodeTypes.Length; i++)
{ {
Type type = NodeEditorReflection.nodeTypes[i]; Type type = NodeEditorReflection.nodeTypes[i];