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mirror of https://github.com/Siccity/xNode.git synced 2025-12-21 17:56:06 +08:00

12 Commits

Author SHA1 Message Date
Thor Kramer Brigsted
ab74f8fd36 OnBodyGUI() remake
Default OnBodyGUI now uses default PropertyFields as suppied by UnityEditor.
This means fields are drawn on nodes the same way as they are drawn in the inspector.
out portPosition has also been moved to a static field. It is set automatically using the NodeEditorGuiLayout methods.
Alternatively, you can alter it manually during your node GUI drawing.
2017-10-31 14:52:10 +01:00
Thor Brigsted
199ac1ba78 Example changes. 2017-10-29 21:35:01 +01:00
Thor Brigsted
3e91a30e88 Updated examples 2017-10-28 00:06:25 +02:00
Thor Brigsted
2dc7450661 Improved userfriendlyness of [Input] and [Output] 2017-10-20 23:01:38 +02:00
Thor
4fcaede3b0 NodePort.GetValue changes
Removed NodePort.GetValue
Added NodePort.GetOutputValue
Added NodePort.GetInputValue
Added NodePort.GetInputValue<T>
Added NodePort.GetInputValues
Added NodePort.GetInputValues<T>
Added NodePort.TryGetInputValue<T>
2017-10-20 11:41:16 +02:00
Thor Brigsted
94b9318858 Renamed some methods 2017-10-16 21:08:35 +02:00
Thor Brigsted
5b1026e698 Fixed field editor bug, added tooltip. 2017-10-14 18:18:25 +02:00
Thor Brigsted
5e68b6bcdc Big update.
Removal of scripts now also clears dependant nodes, to avoid null objects.
NodePorts now support fallback values.
UI Changes.
node.graph is now serialized as well.
2017-10-14 16:19:24 +02:00
Thor Brigsted
bc5c060dee Improved broken connection cleanup. Example updates 2017-10-13 20:28:40 +02:00
Thor Brigsted
3dae0910dc Serialization now works correctly. Removal of nodes still broken 2017-10-13 00:08:33 +02:00
Thor Brigsted
147424ca73 Added DisplayValue and GetValue 2017-10-09 00:29:40 +02:00
Thor Brigsted
3e54f60188 Moved example files around 2017-10-08 23:33:08 +02:00