1
0
mirror of https://github.com/Siccity/xNode.git synced 2026-03-26 22:49:02 +08:00
xNode/Scripts/Editor/NodeInspector.cs
2018-02-04 12:45:25 +01:00

13 lines
258 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using XNode;
[CustomEditor(typeof(Node), true)]
public class NodeInspector : Editor
{
public override void OnInspectorGUI() { /*hides unneeded info*/ }
}