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20 lines
431 B
C#
20 lines
431 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TestNode : Node {
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public int myInt;
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[Input] public float myFloat;
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public double myDouble;
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public long myLong;
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public bool myBool;
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[Input] public string myString;
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public Rect myRect;
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[Input] public Vector2 myVec2;
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[Input] public Vector3 myVec3;
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public Vector4 myVec4;
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public Color myColor;
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public AnimationCurve myCurve;
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}
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