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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 09:16:01 +08:00
xNode/Example/Nodes/TestNode.cs
2017-10-20 23:01:38 +02:00

20 lines
431 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestNode : Node {
public int myInt;
[Input] public float myFloat;
public double myDouble;
public long myLong;
public bool myBool;
[Input] public string myString;
public Rect myRect;
[Input] public Vector2 myVec2;
[Input] public Vector3 myVec3;
public Vector4 myVec4;
public Color myColor;
public AnimationCurve myCurve;
}