1
0
mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 01:06:01 +08:00
xNode/README.md
2017-10-14 10:56:01 +02:00

980 B

UnityNodeEditorCore

A simple, userfriendly node editor framework for unity. Ideal as a base for custom state machines, dialogue systems, decision makers etc.

editor

Node example:

[System.Serializable]
public class MathNode : Node {
    [Input] public float a;
    [Input] public float b;
    [Output] public float result;
    public enum MathType { Add, Subtract, Multiply, Divide}
    public MathType mathType = MathType.Add;

    protected override void Init() {
        name = "Math";
    }
}

Join the Discord server to leave feedback or get support. Feel free to also leave suggestions/requests in the issues page.

Projects using UnityNodeEditorCore: