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mirror of https://github.com/Siccity/xNode.git synced 2026-02-06 23:34:54 +08:00
Unknown 59085db16a Streamlined creation of custom node ports
Instead of initializing port arrays in Init();, ports are now defined by attributes on public fields
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UnityNodeEditorCore

A simple, userfriendly node editor framework for unity. Ideal as a base for custom state machines, dialogue systems, decision makers etc.

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Readme 2.6 MiB
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C# 100%