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mirror of https://github.com/Siccity/xNode.git synced 2025-12-21 01:36:03 +08:00
xNode/Example/Nodes/Editor/MathNodeEditor.cs
2017-10-08 23:33:08 +02:00

11 lines
282 B
C#

using System.Collections.Generic;
using UnityEngine;
[CustomNodeEditor(typeof(MathNode), "Math")]
public class AddNodeEditor : NodeEditor {
public override void OnNodeGUI(out Dictionary<NodePort, Vector2> portPositions) {
base.OnNodeGUI(out portPositions);
}
}