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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 01:06:01 +08:00
xNode/Example/Nodes/TestNode.cs
Thor Brigsted 5e68b6bcdc Big update.
Removal of scripts now also clears dependant nodes, to avoid null objects.
NodePorts now support fallback values.
UI Changes.
node.graph is now serialized as well.
2017-10-14 16:19:24 +02:00

20 lines
338 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestNode : Node {
public int i;
public float f;
public double d;
public long l;
public bool b;
public string s;
public Rect r;
public Vector2 v2;
public Vector3 v3;
public Vector4 v4;
public Color col;
public AnimationCurve a;
}