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xNode/README.md
2017-09-25 00:24:04 +02:00

624 B

UnityNodeEditorCore

A simple, userfriendly node editor framework for unity. Ideal as a base for custom state machines, dialogue systems, decision makers etc.


Node example:

[System.Serializable]
public class MathNode : Node {
    [Input] public float a;
    [Input] public float b;
    [Output] public float result;
    public enum MathType { Add, Subtract, Multiply, Divide}
    public MathType mathType = MathType.Add;

    protected override void Init() {
        name = "Math";
    }
}

editor