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17 lines
290 B
C#
17 lines
290 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using XNode;
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namespace XNodeEditor
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{
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[CustomEditor(typeof(Node), true)]
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public class NodeInspector : Editor
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{
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public override void OnInspectorGUI() { /*hides unneeded info*/ }
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}
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}
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