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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 09:16:01 +08:00
Thor d608eaab9a NodeDataCache initialization now works correctly
Still needs work on GetPorts, keep connections, disconnect invalid, etc.
2017-10-11 09:03:20 +02:00
2017-10-08 23:33:08 +02:00
2017-09-14 21:42:25 +02:00
2017-09-25 11:33:59 +02:00
2017-09-15 00:46:21 +02:00

UnityNodeEditorCore

A simple, userfriendly node editor framework for unity. Ideal as a base for custom state machines, dialogue systems, decision makers etc.

editor

Node example:

[System.Serializable]
public class MathNode : Node {
    [Input] public float a;
    [Input] public float b;
    [Output] public float result;
    public enum MathType { Add, Subtract, Multiply, Divide}
    public MathType mathType = MathType.Add;

    protected override void Init() {
        name = "Math";
    }
}

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Projects using UnityNodeEditorCore:

Description
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Readme 2.6 MiB
Languages
C# 100%