1
0
mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-20 17:26:03 +08:00

76 Commits

Author SHA1 Message Date
Demigiant
19a20d6b1c [BUGFIX] Set default tween intId to -999 (otherwise using an intId of 0 was the same as filtering all) 2017-12-15 13:30:43 +01:00
Demigiant
1d13d54289 Added RewindCallbackMode in DOTweenUtilityPanel (and implemented in runtime code) 2017-11-08 13:33:53 +01:00
Demigiant
243571f908 FillableList passed to public Get methods is now cleared before being filled 2017-11-08 12:05:59 +01:00
Demigiant
b4e9eb9075 Added optional parameter to methods that return a List, so a reusable List can be passed
+ Added DOTweenExtras (only in test project) for Koby
2017-10-28 20:46:20 +02:00
Demigiant
6a0e92ce7e [BUGFIX] Fixed IndexOutOfRange exception happening when a Kill(complete) causes multiple tweens to be killed via nested OnComplete callbacks 2017-10-10 13:21:10 +02:00
Demigiant
26e2e7f155 Added SetId overloads to store int and string IDs as int/strings and not objects, so that filtered operations can be much faster 2017-09-11 14:33:46 +02:00
Demigiant
33f3ff3b59 Added DOTween.ManualUpdate and UpdateType.Manual (using revised version of code by Omer Faruk Sayilir) 2017-08-04 13:15:12 +02:00
Demigiant
35920813c7 [bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal 2017-08-04 12:16:18 +02:00
Demigiant
e9892b7704 Tween event delegates are now public
+ Better descriptions for On[Callback] methods
2017-07-12 17:55:58 +02:00
Demigiant
f02edc07d0 Added tween.DOTimeScale shortcut 2017-04-21 11:07:06 +02:00
Demigiant
a3c95d9fc9 Added optional "changeDelayTo" parameter to Restart methods 2017-02-19 11:15:59 +01:00
Demigiant
0163e246a4 Added new setting for maxSmoothUnscaledTime 2017-01-13 18:19:49 +01:00
Demigiant
8cabb36ec1 Added Rigidbody.DOPath/DOLocalPath methods (beware: they don't work on windows phone/store) 2016-12-23 18:08:36 +01:00
Demigiant
5f28d4bba8 [bugfix] Better (and faster) solution to previous TweenerCore.Reset allocation issue, which has no problems with IL2CPP 2016-12-08 12:10:46 +01:00
Demigiant
94c2faae8f Added "alsoCheckIfIsPlaying" parameter to DOTween.IsTweening 2016-12-07 16:52:13 +01:00
Demigiant
1b2b216948 [bugfix] Slightly modified and implemented Andrey Timofeev's fix for new IndexOutOfRangeException 2016-10-26 13:17:08 +02:00
Demigiant
c09e45a09d - minor 2016-05-30 13:36:49 +02:00
Demigiant
652fb67e86 DOShake > Added extra option to prevent the shake from automatically fading out 2016-05-03 10:18:21 +02:00
Demigiant
eb989352ef Added DOTween.PlayForward/Backwards overloads that accept both a target and an id 2016-04-11 16:39:59 +02:00
Demigiant
08b0f5a677 Made compatible with Unity 5.4 (removed OnLevelWasLoaded from DOTweenComponent) 2016-03-18 13:08:52 +01:00
Demigiant
85d2e96502 Fix for Flash ease not appearing fluid when moving slowly 2015-12-08 12:37:59 +01:00
Demigiant
2af024f03d Period successfully added to Flash eases 2015-10-31 16:37:11 +01:00
Demigiant
b58e6d062a Added Flash eases 2015-10-30 21:31:04 +01:00
Demigiant
8345c34fca Added CustomPlugins.PureQuaternionPlugin + Transform.DORotateQuaternion/DOLocalRotateQuaternion 2015-10-15 13:27:49 +02:00
Demigiant
55bd172cdc Fixed double tweens accepting a float endValue instead of a double 2015-10-15 12:17:51 +02:00
Demigiant
47ee71f52e Join now takes into consideration also interval insertion time 2015-10-11 12:39:19 +02:00
Demigiant
aea9d19754 Sequence.Join now considers also callbacks insertion time 2015-10-09 12:58:09 +02:00
Demigiant
49e6a0bb55 Added DoublePlugin 2015-10-09 11:07:30 +02:00
Demigiant
afa90db39e Added DOAnchorPosX/Y + Fixed bug with myTween.Complete and Strip Byte Code 2015-10-06 00:47:35 +02:00
Demigiant
e3bf095de8 Added DOTween.KillAll overload which accepts ids or targets to keep out of the killing 2015-09-15 19:54:43 +02:00
Demigiant
8ad4d4d10c Added Material operation shortcuts (DOKill etc) 2015-08-31 10:49:55 +02:00
Demigiant
599398b1ce Fixed OnPlay not being called on Restart 2015-08-08 23:10:03 +02:00
Demigiant
13c933a4b8 Added optional "withCallbacks" parameter to Complete/DOComplete 2015-08-04 18:34:29 +02:00
Demigiant
6eeb59473b Fixed Sequence.Join not working with Insert methods (bug introduced in latest version) 2015-07-30 13:42:28 +02:00
Daniele Giardini
5c9a7e4fd3 Added tween.Loops() method 2015-06-08 16:50:18 +02:00
Daniele Giardini
a1eedfa14e Stack trace is now fully logged in case of exceptions caught in callbacks thanks to safe mode 2015-06-03 11:38:32 +02:00
Daniele Giardini
bfe4a350a0 Added SmoothRewind/SmoothRewindAll/DOSmoothRewind control methods 2015-06-02 19:27:42 +02:00
Daniele Giardini
f73c8454a0 Added DOTween.useSmoothDeltaTime option, and relative setting in the Utility Panel Preferences 2015-05-30 19:38:21 +02:00
Daniele Giardini
f8a483d91d Added PathGetDrawPoints tween method 2015-05-30 19:19:13 +02:00
Daniele Giardini
7545637cca Content update 2015-05-29 11:16:30 +02:00
Daniele Giardini
b56c49e441 Fixed path orientation issue when rewinding 2015-05-27 13:01:57 +02:00
Daniele Giardini
155c23d2d9 Completed all DOJump shortcuts, RectTransform included 2015-05-24 12:37:47 +02:00
Daniele Giardini
24b118f814 Modified DOJump shortcuts so the endValue is fully considered, Y included 2015-05-20 11:14:22 +02:00
Daniele Giardini
2679dd4c25 - Added DOTween Utility Panel option to disable path gizmos
- Removed decimal implementation in Sequences
2015-05-17 22:49:11 +02:00
Daniele Giardini
6fda9c7767 Added DOLocalJump shortcut 2015-05-15 13:38:42 +02:00
Daniele Giardini
f8e882d3a5 Added Transform/RigidBody/2D DOJump shortcut 2015-05-13 18:01:01 +02:00
Daniele Giardini
d790014955 Added lots of additional Camera shortcuts 2015-05-10 13:23:11 +02:00
Daniele Giardini
8aab0658be Added Material DOTiling and DOOffset shortcuts 2015-05-08 11:33:55 +02:00
Daniele Giardini
f7debfed70 Fixed incorrect assembly path detection 2015-05-06 14:14:34 +02:00
Daniele Giardini
e4b70b4740 Added Tween.PathGetPoint method 2015-05-05 13:07:24 +02:00