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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2026-02-10 09:08:43 +08:00

98 Commits

Author SHA1 Message Date
Demigiant
9926fde367 Implemented clearing of DOTween when exiting playMode or destroying the DOTweenComponent object, in order to allow the new 2019.3 alpha playmode options to work 2019-08-29 12:22:25 +02:00
Demigiant
c8cc8dc6a7 Added a log in the editor which reports how many errors safe mode prevented, if any 2019-07-24 15:46:54 +02:00
Demigiant
c45cfed370 [BUGFIX] Fixed LogBehaviour being requested before DOTween has been initialized in some cases 2019-06-11 16:50:24 +02:00
Demigiant
576460f6e9 [BUGFIX] Fixed bug where calling PlayForward immediately after a PlayBackwards in the same frame gave unexpected results if the tween was already complete 2019-06-11 10:58:19 +02:00
Demigiant
017c577f06 Added DOTween.onWillLog method to intercept DOTween's logs 2019-06-02 13:15:50 +02:00
Demigiant
98f2201364 Added advanced public ChangeStart/End/Values generic method directly to TweenerCore, that generates no allocs 2019-03-07 21:24:54 +01:00
Demigiant
d3cc8ea625 Added pro-only showPreviewPanel option in DOTweenSettings and made DOTweenUtilityWindow public 2019-03-05 20:17:32 +01:00
Demigiant
090323e51e - addendum to previous (faster Reflection lookup when using DOTween.Modules asmdef) 2019-03-05 17:43:29 +01:00
Demigiant
90885a1906 [DeExtensions] Added Vector3.RotateAroundPivot 2019-03-01 20:55:11 +01:00
Demigiant
759292859c [MAJOR REFACTORING] Added From overload that allows to set directly the start value of a tween 2019-03-01 16:21:16 +01:00
Demigiant
605c5ba9be Added option to choose what happens when a nested tween inside a Sequence fails 2019-02-28 11:19:47 +01:00
Demigiant
0e63b84837 Added SetLink chainable method
+ Fixed possible error where killAdd was increased only by maxTweeners if capacity was set to increase both by tweeners and by sequences
2019-02-24 15:16:00 +01:00
Demigiant
7ec7f52144 [BUGFIX] Fixed DOTween.TweensById not working correctly with string and int IDs 2019-02-20 10:37:40 +01:00
Demigiant
bdd94e8320 Implemented Material shortcuts overloads (by Vasyl Romanets) that allow a propertyID/nameID parameter 2019-02-09 12:08:55 +01:00
Demigiant
3da9f70ce1 Added IndexOutOfRange safety checks, hoping someone one day will be able to reproduce it for me so I can fix it 2019-02-09 10:59:43 +01:00
Demigiant
66a296f34f Better check if DOTween requires setup or not + Quicker setup of modules after updating DOTween 2019-01-03 14:00:45 +01:00
Demigiant
9fabddb030 [BUGFIX] Fixed negative timeScales not working anymore 2018-12-21 13:26:45 +01:00
Demigiant
83028803e3 Added DOTween.Modules when looking into LooseScript assemblies 2018-11-30 11:56:23 +01:00
Demigiant
f6938af087 [BUGFIX] Fixed DOTween.KillAll ignoring the extra exclusions parameter 2018-08-29 18:16:59 +02:00
Demigiant
63065aa105 [BUGFIX] Fixed issue where timeScale-independent tweens would resume incorrectly after the player was paused 2018-08-17 18:59:49 +02:00
Demigiant
22a26a3746 - minor 2018-08-08 20:37:56 +02:00
Demigiant
8931993c6b Added option to add DOTweenComponent to the Hierarchy manually in editor mode 2018-08-07 19:33:47 +02:00
Demigiant
a647318c24 [BUGFIX] Fixed issue where zero-duration nested tweens inside 0-duration parent Sequences didn't fire OnStepComplete and OnComplete callbacks 2018-08-07 13:52:20 +02:00
Demigiant
5d29618545 [CHANGE] If a nested tween fails, the parent Sequence will now just remove it and go on, instead of killing itself 2018-08-07 13:41:11 +02:00
Demigiant
98b2b57dd9 DOTween now remembers which modules were activated and re-enables them when pressing Setup after an upgrade 2018-08-02 20:28:22 +02:00
Demigiant
1f5e48d269 Modules Panel now doesn't close when upgrade compilation ends 2018-08-02 14:21:55 +02:00
Demigiant
a61f32b85e Moved DOTween.isUnityEditor/isDebugBuild to TweenManager 2018-08-01 11:49:45 +02:00
Demigiant
f32507af95 Completed Module System usability (upgrade testing required) 2018-07-16 12:13:20 +02:00
Demigiant
3da538a1a0 Modules working (upgrade features to complete) 2018-07-15 11:02:59 +02:00
Demigiant
c21989e786 [BUGFIX] Fixed OnComplete being called twice if tween.Complete was fired inside an OnUpdate call 2017-12-04 21:39:13 +01:00
Demigiant
0ea3c4bf19 LogBehaviour is now set to Default (warnings and errors) by default 2017-12-01 12:46:25 +01:00
Demigiant
cd788b0d9e Show playing/paused tweens setting in DOTweenInspector is now saved in DOTweenSettings 2017-12-01 12:31:32 +01:00
Demigiant
1d13d54289 Added RewindCallbackMode in DOTweenUtilityPanel (and implemented in runtime code) 2017-11-08 13:33:53 +01:00
Demigiant
b4e9eb9075 Added optional parameter to methods that return a List, so a reusable List can be passed
+ Added DOTweenExtras (only in test project) for Koby
2017-10-28 20:46:20 +02:00
Demigiant
6a0e92ce7e [BUGFIX] Fixed IndexOutOfRange exception happening when a Kill(complete) causes multiple tweens to be killed via nested OnComplete callbacks 2017-10-10 13:21:10 +02:00
Demigiant
26e2e7f155 Added SetId overloads to store int and string IDs as int/strings and not objects, so that filtered operations can be much faster 2017-09-11 14:33:46 +02:00
Demigiant
33f3ff3b59 Added DOTween.ManualUpdate and UpdateType.Manual (using revised version of code by Omer Faruk Sayilir) 2017-08-04 13:15:12 +02:00
Demigiant
35920813c7 [bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal 2017-08-04 12:16:18 +02:00
Demigiant
186d408de0 If time is 0, now tween's won't be updated at all (unless they're timeScale independent) 2017-07-12 17:11:44 +02:00
Demigiant
69be5c6a90 Slightest faster filtered operations
+ Setup now recognizes TextMesh Pro (in case DOTween Pro is installed) using DLL pattern recognition ("TextMeshPro*.dll")
2017-05-26 22:25:53 +02:00
Demigiant
9d3a003de4 [bugfix] Fixed IndexOutOfRange error in case a Kill was called from within a Kill operation 2017-02-20 11:21:59 +01:00
Demigiant
a3c95d9fc9 Added optional "changeDelayTo" parameter to Restart methods 2017-02-19 11:15:59 +01:00
Demigiant
0163e246a4 Added new setting for maxSmoothUnscaledTime 2017-01-13 18:19:49 +01:00
Demigiant
bcebcb0c8f [bugfix] Fixed issue where playing backwards a tween that was complete caused errors in case the first update timeStep completely rewinded it 2017-01-13 18:02:29 +01:00
Demigiant
5f28d4bba8 [bugfix] Better (and faster) solution to previous TweenerCore.Reset allocation issue, which has no problems with IL2CPP 2016-12-08 12:10:46 +01:00
Demigiant
94c2faae8f Added "alsoCheckIfIsPlaying" parameter to DOTween.IsTweening 2016-12-07 16:52:13 +01:00
Demigiant
5922a852a4 Removed allocations happening when a tween was killed (because C# was erroneously converting a line of code into an Activator.CreateInstance) 2016-12-07 16:12:01 +01:00
Demigiant
1b2b216948 [bugfix] Slightly modified and implemented Andrey Timofeev's fix for new IndexOutOfRangeException 2016-10-26 13:17:08 +02:00
Demigiant
85b2efd056 [minor] 2016-10-26 11:33:05 +02:00
Demigiant
3feaedc77a Finally fixed error which was captured but generated an "Error in RemoveActiveTween..." warning 2016-06-16 19:33:17 +02:00