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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-20 09:16:02 +08:00

238 Commits

Author SHA1 Message Date
Demigiant
22a26a3746 - minor 2018-08-08 20:37:56 +02:00
Demigiant
c2faaf3a68 Added core systems that allow to play tweens in the editor 2018-08-08 20:36:57 +02:00
Demigiant
8931993c6b Added option to add DOTweenComponent to the Hierarchy manually in editor mode 2018-08-07 19:33:47 +02:00
Demigiant
321780ba9b [BUGFIX] Callbacks added to a Sequence now always respect the insertion order even if they're placed at the same exact time 2018-08-07 14:41:17 +02:00
Demigiant
a647318c24 [BUGFIX] Fixed issue where zero-duration nested tweens inside 0-duration parent Sequences didn't fire OnStepComplete and OnComplete callbacks 2018-08-07 13:52:20 +02:00
Demigiant
5d29618545 [CHANGE] If a nested tween fails, the parent Sequence will now just remove it and go on, instead of killing itself 2018-08-07 13:41:11 +02:00
Demigiant
d8d57ac71a [BUGFIX] Fixed some module dependencies not being rewritten correctly + Changing modules now outputs an info log 2018-08-03 12:15:34 +02:00
Demigiant
98b2b57dd9 DOTween now remembers which modules were activated and re-enables them when pressing Setup after an upgrade 2018-08-02 20:28:22 +02:00
Demigiant
a32e2c35d3 Modules are now enabled by modifying their CS files directly instead of using define symbols 2018-08-02 19:45:12 +02:00
Demigiant
1f5e48d269 Modules Panel now doesn't close when upgrade compilation ends 2018-08-02 14:21:55 +02:00
Demigiant
2887a8b4a5 Nicer upgrade process using EditorWindow for instructions 2018-08-02 13:42:50 +02:00
Demigiant
a61f32b85e Moved DOTween.isUnityEditor/isDebugBuild to TweenManager 2018-08-01 11:49:45 +02:00
Demigiant
9b3731b2a4 - minor 2018-07-18 10:27:54 +02:00
Demigiant
cbc30f3aa1 - minor 2018-07-17 12:05:57 +02:00
Demigiant
581f242fb9 DOTweenUpgradeManager should be working correctly now (just opens a dialogue) 2018-07-17 12:03:46 +02:00
Demigiant
431cf32a39 Refactoring and preparing to include DOTweenUpgradeManager library 2018-07-16 18:34:38 +02:00
Demigiant
f32507af95 Completed Module System usability (upgrade testing required) 2018-07-16 12:13:20 +02:00
Demigiant
3da538a1a0 Modules working (upgrade features to complete) 2018-07-15 11:02:59 +02:00
Demigiant
dfb425dfe3 [BUGFIX] Applied DOJump fix to DOJumpAnchorPos 2018-07-03 11:21:53 +02:00
Demigiant
af8fd4db95 [BUGFIX] Fixed bug with ElapsedPercentage returning NaN if the tween was never played 2018-06-25 17:12:26 +02:00
Demigiant
0d0eea2ead Added all WaitFor fake-overloads that return a CustomYieldInstruction (Unity 5.3 or later) 2018-06-01 21:25:46 +02:00
Demigiant
bc02db900d [BUGFIX] Fixed bug with DOJump when in a Sequence that contained a DOMove before the jump
+ Implemented test version of WaitForCompletionCY
2018-06-01 16:04:49 +02:00
Demigiant
53bc29474c [BUGFIX] Fixed DOJump bug when a SetDelay was chained to it 2018-05-31 20:35:03 +02:00
Demigiant
0821831f12 Added RectTransform.DOAnchoredPos3DX/Y/Z shortcuts 2018-05-08 16:32:34 +02:00
Demigiant
b668d99cb1 Added alternate build that excludes rigidbodies 2018-04-15 14:00:36 +02:00
Demigiant
4bb9a4048d [BUGFIX] Fixed Tween.stringId not being reset on kill 2018-04-02 17:05:53 +02:00
Demigiant
92cd11eb72 Fixed extremely rare bug where callbacks were called twice in some cases 2018-03-16 21:03:03 +01:00
Demigiant
96065a6e65 [BUGFIX] Fixed DOJump not working correctly with .NET 4.6 2018-02-04 11:36:28 +01:00
Demigiant
c1c98814e9 Correct tween reset for previous change 2017-12-15 13:37:36 +01:00
Demigiant
19a20d6b1c [BUGFIX] Set default tween intId to -999 (otherwise using an intId of 0 was the same as filtering all) 2017-12-15 13:30:43 +01:00
Demigiant
dbeab7c974 Removed Steve Streetling's DOBlendablePunchRotation from hyper-compatible mode since it doesn't work (anyway hyper-compatible mode is not necessary anymore) 2017-12-15 13:28:04 +01:00
Demigiant
c21989e786 [BUGFIX] Fixed OnComplete being called twice if tween.Complete was fired inside an OnUpdate call 2017-12-04 21:39:13 +01:00
Demigiant
0ea3c4bf19 LogBehaviour is now set to Default (warnings and errors) by default 2017-12-01 12:46:25 +01:00
Demigiant
cd788b0d9e Show playing/paused tweens setting in DOTweenInspector is now saved in DOTweenSettings 2017-12-01 12:31:32 +01:00
Demigiant
1d13d54289 Added RewindCallbackMode in DOTweenUtilityPanel (and implemented in runtime code) 2017-11-08 13:33:53 +01:00
Demigiant
243571f908 FillableList passed to public Get methods is now cleared before being filled 2017-11-08 12:05:59 +01:00
Demigiant
b4e9eb9075 Added optional parameter to methods that return a List, so a reusable List can be passed
+ Added DOTweenExtras (only in test project) for Koby
2017-10-28 20:46:20 +02:00
Demigiant
6a0e92ce7e [BUGFIX] Fixed IndexOutOfRange exception happening when a Kill(complete) causes multiple tweens to be killed via nested OnComplete callbacks 2017-10-10 13:21:10 +02:00
Demigiant
c4366240e1 Added DOBlendablePunchRotation (thanks to Steve Streeting) 2017-10-09 21:44:46 +02:00
Demigiant
26e2e7f155 Added SetId overloads to store int and string IDs as int/strings and not objects, so that filtered operations can be much faster 2017-09-11 14:33:46 +02:00
Demigiant
33f3ff3b59 Added DOTween.ManualUpdate and UpdateType.Manual (using revised version of code by Omer Faruk Sayilir) 2017-08-04 13:15:12 +02:00
Demigiant
35920813c7 [bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal 2017-08-04 12:16:18 +02:00
Demigiant
3aae3e29e7 [bugfix] Fixed SetLookAt and DOPath causing the target to end at the wrong position 2017-07-13 20:32:53 +02:00
Demigiant
e9892b7704 Tween event delegates are now public
+ Better descriptions for On[Callback] methods
2017-07-12 17:55:58 +02:00
Demigiant
186d408de0 If time is 0, now tween's won't be updated at all (unless they're timeScale independent) 2017-07-12 17:11:44 +02:00
Demigiant
3347210ee0 [bugfix] Fixed Shake and Punch tweens returning NaN values if duration was set to 0 (now they just warn you and don't create any tween) 2017-06-02 18:41:43 +02:00
Demigiant
69be5c6a90 Slightest faster filtered operations
+ Setup now recognizes TextMesh Pro (in case DOTween Pro is installed) using DLL pattern recognition ("TextMeshPro*.dll")
2017-05-26 22:25:53 +02:00
Demigiant
3bb6d1e91e Better implementation if previous commit 2017-04-21 14:09:53 +02:00
Demigiant
6c30ac79df Deleteing DOTween.dll will now remove all DOTween scripting define symbols 2017-04-21 13:31:58 +02:00
Demigiant
f02edc07d0 Added tween.DOTimeScale shortcut 2017-04-21 11:07:06 +02:00