Demigiant
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c7ef004ea9
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[BUGFIX] Fixed DOText returning an error if the end value is NULL
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2019-06-11 16:42:26 +02:00 |
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Demigiant
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19a20d6b1c
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[BUGFIX] Set default tween intId to -999 (otherwise using an intId of 0 was the same as filtering all)
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2017-12-15 13:30:43 +01:00 |
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Demigiant
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1d13d54289
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Added RewindCallbackMode in DOTweenUtilityPanel (and implemented in runtime code)
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2017-11-08 13:33:53 +01:00 |
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Demigiant
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243571f908
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FillableList passed to public Get methods is now cleared before being filled
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2017-11-08 12:05:59 +01:00 |
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Demigiant
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b4e9eb9075
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Added optional parameter to methods that return a List, so a reusable List can be passed
+ Added DOTweenExtras (only in test project) for Koby
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2017-10-28 20:46:20 +02:00 |
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Demigiant
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6a0e92ce7e
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[BUGFIX] Fixed IndexOutOfRange exception happening when a Kill(complete) causes multiple tweens to be killed via nested OnComplete callbacks
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2017-10-10 13:21:10 +02:00 |
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Demigiant
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26e2e7f155
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Added SetId overloads to store int and string IDs as int/strings and not objects, so that filtered operations can be much faster
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2017-09-11 14:33:46 +02:00 |
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Demigiant
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33f3ff3b59
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Added DOTween.ManualUpdate and UpdateType.Manual (using revised version of code by Omer Faruk Sayilir)
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2017-08-04 13:15:12 +02:00 |
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Demigiant
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35920813c7
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[bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal
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2017-08-04 12:16:18 +02:00 |
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Demigiant
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e9892b7704
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Tween event delegates are now public
+ Better descriptions for On[Callback] methods
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2017-07-12 17:55:58 +02:00 |
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Demigiant
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f02edc07d0
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Added tween.DOTimeScale shortcut
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2017-04-21 11:07:06 +02:00 |
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Demigiant
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a3c95d9fc9
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Added optional "changeDelayTo" parameter to Restart methods
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2017-02-19 11:15:59 +01:00 |
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Demigiant
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0163e246a4
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Added new setting for maxSmoothUnscaledTime
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2017-01-13 18:19:49 +01:00 |
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Demigiant
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8cabb36ec1
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Added Rigidbody.DOPath/DOLocalPath methods (beware: they don't work on windows phone/store)
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2016-12-23 18:08:36 +01:00 |
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Demigiant
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5f28d4bba8
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[bugfix] Better (and faster) solution to previous TweenerCore.Reset allocation issue, which has no problems with IL2CPP
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2016-12-08 12:10:46 +01:00 |
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Demigiant
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94c2faae8f
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Added "alsoCheckIfIsPlaying" parameter to DOTween.IsTweening
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2016-12-07 16:52:13 +01:00 |
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Demigiant
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1b2b216948
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[bugfix] Slightly modified and implemented Andrey Timofeev's fix for new IndexOutOfRangeException
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2016-10-26 13:17:08 +02:00 |
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Demigiant
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c09e45a09d
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- minor
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2016-05-30 13:36:49 +02:00 |
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Demigiant
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652fb67e86
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DOShake > Added extra option to prevent the shake from automatically fading out
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2016-05-03 10:18:21 +02:00 |
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Demigiant
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eb989352ef
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Added DOTween.PlayForward/Backwards overloads that accept both a target and an id
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2016-04-11 16:39:59 +02:00 |
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Demigiant
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08b0f5a677
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Made compatible with Unity 5.4 (removed OnLevelWasLoaded from DOTweenComponent)
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2016-03-18 13:08:52 +01:00 |
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Demigiant
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85d2e96502
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Fix for Flash ease not appearing fluid when moving slowly
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2015-12-08 12:37:59 +01:00 |
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Demigiant
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2af024f03d
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Period successfully added to Flash eases
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2015-10-31 16:37:11 +01:00 |
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Demigiant
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b58e6d062a
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Added Flash eases
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2015-10-30 21:31:04 +01:00 |
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Demigiant
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8345c34fca
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Added CustomPlugins.PureQuaternionPlugin + Transform.DORotateQuaternion/DOLocalRotateQuaternion
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2015-10-15 13:27:49 +02:00 |
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Demigiant
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55bd172cdc
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Fixed double tweens accepting a float endValue instead of a double
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2015-10-15 12:17:51 +02:00 |
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Demigiant
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47ee71f52e
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Join now takes into consideration also interval insertion time
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2015-10-11 12:39:19 +02:00 |
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Demigiant
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aea9d19754
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Sequence.Join now considers also callbacks insertion time
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2015-10-09 12:58:09 +02:00 |
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Demigiant
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49e6a0bb55
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Added DoublePlugin
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2015-10-09 11:07:30 +02:00 |
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Demigiant
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afa90db39e
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Added DOAnchorPosX/Y + Fixed bug with myTween.Complete and Strip Byte Code
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2015-10-06 00:47:35 +02:00 |
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Demigiant
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e3bf095de8
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Added DOTween.KillAll overload which accepts ids or targets to keep out of the killing
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2015-09-15 19:54:43 +02:00 |
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Demigiant
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8ad4d4d10c
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Added Material operation shortcuts (DOKill etc)
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2015-08-31 10:49:55 +02:00 |
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Demigiant
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599398b1ce
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Fixed OnPlay not being called on Restart
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2015-08-08 23:10:03 +02:00 |
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Demigiant
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13c933a4b8
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Added optional "withCallbacks" parameter to Complete/DOComplete
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2015-08-04 18:34:29 +02:00 |
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Demigiant
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6eeb59473b
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Fixed Sequence.Join not working with Insert methods (bug introduced in latest version)
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2015-07-30 13:42:28 +02:00 |
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Daniele Giardini
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5c9a7e4fd3
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Added tween.Loops() method
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2015-06-08 16:50:18 +02:00 |
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Daniele Giardini
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a1eedfa14e
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Stack trace is now fully logged in case of exceptions caught in callbacks thanks to safe mode
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2015-06-03 11:38:32 +02:00 |
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Daniele Giardini
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bfe4a350a0
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Added SmoothRewind/SmoothRewindAll/DOSmoothRewind control methods
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2015-06-02 19:27:42 +02:00 |
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Daniele Giardini
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f73c8454a0
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Added DOTween.useSmoothDeltaTime option, and relative setting in the Utility Panel Preferences
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2015-05-30 19:38:21 +02:00 |
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Daniele Giardini
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f8a483d91d
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Added PathGetDrawPoints tween method
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2015-05-30 19:19:13 +02:00 |
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Daniele Giardini
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7545637cca
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Content update
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2015-05-29 11:16:30 +02:00 |
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Daniele Giardini
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b56c49e441
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Fixed path orientation issue when rewinding
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2015-05-27 13:01:57 +02:00 |
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Daniele Giardini
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155c23d2d9
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Completed all DOJump shortcuts, RectTransform included
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2015-05-24 12:37:47 +02:00 |
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Daniele Giardini
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24b118f814
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Modified DOJump shortcuts so the endValue is fully considered, Y included
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2015-05-20 11:14:22 +02:00 |
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Daniele Giardini
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2679dd4c25
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- Added DOTween Utility Panel option to disable path gizmos
- Removed decimal implementation in Sequences
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2015-05-17 22:49:11 +02:00 |
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Daniele Giardini
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6fda9c7767
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Added DOLocalJump shortcut
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2015-05-15 13:38:42 +02:00 |
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Daniele Giardini
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f8e882d3a5
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Added Transform/RigidBody/2D DOJump shortcut
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2015-05-13 18:01:01 +02:00 |
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Daniele Giardini
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d790014955
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Added lots of additional Camera shortcuts
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2015-05-10 13:23:11 +02:00 |
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Daniele Giardini
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8aab0658be
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Added Material DOTiling and DOOffset shortcuts
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2015-05-08 11:33:55 +02:00 |
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Daniele Giardini
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f7debfed70
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Fixed incorrect assembly path detection
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2015-05-06 14:14:34 +02:00 |
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