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25 lines
516 B
C#
25 lines
516 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using DG.Tweening;
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using DG.Tweening.Core;
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using DG.Tweening.Plugins.Options;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UI;
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public class TempTests : BrainBase
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{
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public Transform target;
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public void BlendableRotateX()
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{
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target.DOBlendableRotateBy(new Vector3(10, 0, 0), 1);
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}
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public void BlendableRotateY()
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{
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target.DOBlendableRotateBy(new Vector3(0, 10, 0), 1);
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}
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} |