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[unity] Minor: whitespace changes.
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@ -37,7 +37,7 @@ namespace Spine.Unity.Editor {
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[CustomEditor(typeof(BoneFollower)), CanEditMultipleObjects]
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[CustomEditor(typeof(BoneFollower)), CanEditMultipleObjects]
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public class BoneFollowerInspector : Editor {
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public class BoneFollowerInspector : Editor {
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SerializedProperty boneName, skeletonRenderer, followXYPosition, followZPosition, followAttachmentZSpacing,
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SerializedProperty boneName, skeletonRenderer, followXYPosition, followZPosition, followAttachmentZSpacing,
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followBoneRotation, followLocalScale, followParentWorldScale, followSkeletonFlip, maintainedAxisOrientation;
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followBoneRotation, followLocalScale, followParentWorldScale, followSkeletonFlip, maintainedAxisOrientation;
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BoneFollower targetBoneFollower;
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BoneFollower targetBoneFollower;
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bool needsReset;
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bool needsReset;
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