[unity] Fix merge duplicate line.

This commit is contained in:
John 2017-03-04 23:51:44 +08:00 committed by GitHub
parent 6a4a667458
commit 1bbb120e5b

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@ -410,7 +410,6 @@ namespace Spine.Unity {
// STEP 2. Update vertex buffer based on verts from the attachments. ============================================================
// Uses values that were also stored in workingInstruction.
bool vertexCountIncreased = ArraysMeshGenerator.EnsureSize(vertexCount, ref this.vertices, ref this.uvs, ref this.colors);
if (tintBlack) {
ArraysMeshGenerator.EnsureSize(vertexCount, ref this.uv2);
ArraysMeshGenerator.EnsureSize(vertexCount, ref this.uv3);