[monogame] Prefer using local when available.

This commit is contained in:
Nathan Sweet 2025-05-21 08:46:19 -04:00
parent 4ad52678b2
commit 25991d1dd1

View File

@ -212,7 +212,7 @@ namespace Spine {
// clip
float[] usedVertices = vertices;
if (clipper.IsClipping) {
clipper.ClipTriangles(vertices, indices, indicesCount, uvs);
clipper.ClipTriangles(usedVertices, indices, indicesCount, uvs);
usedVertices = clipper.ClippedVertices.Items;
verticesCount = clipper.ClippedVertices.Count >> 1;
indices = clipper.ClippedTriangles.Items;